Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ElenaMakovka
Nox
Level 108
God Stats
5W - 9L
1,430 SR
Queue Stats
100W - 109L
1,432 Elo+
Solo
Loki
Loki
Kaneki 578623
Loki
Level 91
God Stats
11W - 7L
1,628 SR
Queue Stats
167W - 164L
1,482 Elo+
Party 1
Apollo
Apollo
NexxikOF
Apollo
Level 65
God Stats
2W - 2L
1,574 SR
Queue Stats
40W - 58L
1,362 Elo+
Solo
Ymir
Ymir
SvelteBugle4867
Ymir
Level 109
God Stats
20W - 15L
1,590 SR
Queue Stats
100W - 97L
1,498 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,455 Elo+

VS

Team Averages
Level 103
1,573 SR
1,470 Elo+
Awilix
Awilix
 
Awilix
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Carden
Kukulkan
Level 77
God Stats
6W - 2L
1,847 SR
Queue Stats
38W - 39L
1,430 Elo+
Solo
Cerberus
Cerberus
GWSteamTrain01
Cerberus
Level 124
God Stats
2W - 0L
1,720 SR
Queue Stats
200W - 191L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Salanderr
Gilgamesh
Level 105
God Stats
22W - 37L
1,349 SR
Queue Stats
110W - 118L
1,383 Elo+
Solo
Danzaburou
Danzaburou
micka06610g
Danzaburou
Level 108
God Stats
3W - 2L
1,450 SR
Queue Stats
192W - 163L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 0
6,020
602
6,772
9,694
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 0
5,032
503
2,498
7,083
1,621
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 2 / 2
5,290
529
2,671
6,532
2,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
NexxikOF
Apollo
1
0 / 0 / 0
3,476
348
0
0
0
9
3 / 5 / 0
5,323
532
5,107
9,225
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
4 / 1 / 2
6,454
645
7,049
7,547
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Carden
Kukulkan
11
2 / 0 / 3
6,221
622
2,220
2,826
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
11
3 / 0 / 5
6,269
627
6,160
6,561
3,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Salanderr
Gilgamesh
11
3 / 0 / 0
6,425
643
5,960
9,870
5,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
micka06610g
Danzaburou
11
2 / 2 / 2
6,430
643
2,363
6,609
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Awilix
 
Awilix
4
1
2
5
W
Kukulkan
Carden
Kukulkan
2
0
3
3.5
L
0
4
0
0
W
Cerberus
3
0
5
5.5
L
0
2
2
0.5
L
Apollo
NexxikOF
Apollo
0
0
0
0
W
Gilgamesh
Salanderr
Gilgamesh
3
0
0
3
L
3
5
0
0.6
W
Danzaburou
micka06610g
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,048
Damage
23,752
32,534
Taken
33,413
11,826
Mitigated
14,696
6,547
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,772
2,328
0
3,787
9,694
4,451
0
753
8,414
32,690
7,666
W
Awilix
 
Awilix
7,049
2,937
0
1,462
7,547
2,630
0
1,615
5,844
0
54,716
W
Kukulkan
Carden
Kukulkan
2,220
372
0
1,182
2,826
903
0
1,342
1,484
37,570
245
L
2,498
274
0
1,610
7,083
1,621
0
4,509
2,574
25,844
848
W
Cerberus
6,160
252
96
2,145
6,561
3,399
0
1,672
4,797
24,160
0
L
2,671
518
0
484
6,532
2,205
0
1,595
4,937
0
38,968
L
Apollo
NexxikOF
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Salanderr
Gilgamesh
5,960
1,751
0
3,066
9,870
5,755
0
5,091
4,779
0
39,158
L
5,107
890
0
666
9,225
3,549
0
1,481
7,744
21,008
0
W
Danzaburou
micka06610g
Danzaburou
2,363
818
84
3,017
6,609
2,009
0
3,235
3,060
0
39,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
31,799
238
Minions Killed
364
0
Camps Cleared
0
804,855
Distance Traveled
1,058,574
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,020
602
92
9
0
161,872
0
W
Awilix
6,454
645
90
9
0
256,814
0
W
Kukulkan
6,221
622
67
7
0
204,770
0
L
Nox
5,032
503
48
5
0
198,233
0
W
Cerberus
6,269
627
45
5
0
206,819
1
L
Loki
5,290
529
61
6
0
240,420
0
L
Apollo
3,476
348
0
0
0
0
0
W
Gilgamesh
6,425
643
85
9
0
208,608
2
L
Ymir
5,323
532
37
4
0
204,330
0
W
Danzaburou
6,430
643
77
8
0
181,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role