Player Matchup

Amaterasu
Amaterasu
Cromalia
Amaterasu
Level 120
God Stats
2W - 1L
1,305 SR
Queue Stats
180W - 123L
1,635 Elo+
Party 2
Bacchus
Bacchus
FlamingArrow9
Bacchus
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 148L
1,724 Elo+
Party 3
Bellona
Bellona
FlureZ
Bellona
Level 214
God Stats
6W - 0L
2,009 SR
Queue Stats
80W - 38L
1,762 Elo+
Party 3
Nu Wa
Nu Wa
MrVireZ
Nu Wa
Level 78
God Stats
16W - 5L
1,724 SR
Queue Stats
182W - 108L
1,619 Elo+
Party 2
Camazotz
Camazotz
slobberylamb
Camazotz
Level 159
God Stats
11W - 5L
1,604 SR
Queue Stats
311W - 276L
1,504 Elo+
Solo
Team Averages
Level 141
1,628 SR
1,649 Elo+

VS

Team Averages
Level 142
1,548 SR
1,571 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JorgeYe146
Rama
Level 176
God Stats
4W - 3L
1,620 SR
Queue Stats
184W - 145L
1,602 Elo+
Party 1
Medusa
Medusa
Klinqe
Medusa
Level 169
God Stats
5W - 6L
1,550 SR
Queue Stats
861W - 815L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
MrAgusIV
Kuzenbo
Level 159
God Stats
3W - 4L
1,614 SR
Queue Stats
131W - 94L
1,670 Elo+
Party 1
Hercules
Hercules
Zeyrox1
Hercules
Level 49
God Stats
3W - 6L
1,454 SR
Queue Stats
113W - 113L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cromalia
Amaterasu
7
1 / 1 / 0
4,092
818
1,254
3,752
1,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
6
0 / 1 / 3
3,785
757
1,842
4,298
2,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
FlureZ
Bellona
7
4 / 0 / 0
4,409
882
3,121
3,777
2,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
MrVireZ
Nu Wa
7
0 / 1 / 1
3,820
764
2,380
2,355
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
slobberylamb
Camazotz
6
1 / 1 / 0
3,490
698
977
3,816
1,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
1 / 2 / 0
3,481
696
2,213
3,539
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
2 / 0 / 0
3,925
785
1,469
2,622
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Medusa
Klinqe
Medusa
6
1 / 2 / 2
3,529
706
1,926
3,609
887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
MrAgusIV
Kuzenbo
7
0 / 1 / 1
3,469
694
1,619
2,982
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Zeyrox1
Hercules
3
0 / 1 / 0
2,639
528
408
1,685
620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
0
0.5
W
Amaterasu
Cromalia
Amaterasu
1
1
0
1
W
Bacchus
0
1
3
1.5
W
Bellona
FlureZ
Bellona
4
0
0
4
L
2
0
0
2
L
Medusa
Klinqe
Medusa
1
2
2
1
L
Kuzenbo
MrAgusIV
Kuzenbo
0
1
1
0.5
W
Nu Wa
MrVireZ
Nu Wa
0
1
1
0.5
L
Hercules
Zeyrox1
Hercules
0
1
0
0
W
Camazotz
slobberylamb
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,574
Damage
7,635
17,998
Taken
14,437
7,402
Mitigated
4,249
6,810
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,213
577
0
862
3,539
780
0
833
2,706
12,221
763
W
Amaterasu
Cromalia
Amaterasu
1,254
284
0
1,789
3,752
1,440
0
914
2,637
0
20,070
W
Bacchus
1,842
390
0
1,675
4,298
2,295
8
684
3,443
8,686
76
W
Bellona
FlureZ
Bellona
3,121
1,448
0
1,467
3,777
2,085
0
814
2,753
0
18,810
L
1,469
963
0
827
2,622
653
0
1,999
623
0
23,006
L
Medusa
Klinqe
Medusa
1,926
828
0
799
3,609
887
0
820
2,789
0
16,502
L
Kuzenbo
MrAgusIV
Kuzenbo
1,619
511
0
500
2,982
1,309
0
85
2,747
12,108
0
W
Nu Wa
MrVireZ
Nu Wa
2,380
700
0
781
2,355
524
0
0
2,355
23,512
0
L
Hercules
Zeyrox1
Hercules
408
0
0
510
1,685
620
0
483
1,202
0
2,793
W
Camazotz
slobberylamb
Camazotz
977
162
0
1,098
3,816
1,058
0
815
2,929
0
15,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
17,043
172
Minions Killed
143
0
Camps Cleared
0
615,895
Distance Traveled
480,236
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,481
696
33
7
0
109,713
2
W
Amaterasu
4,092
818
44
9
0
124,185
0
W
Bacchus
3,785
757
10
2
0
115,987
0
W
Bellona
4,409
882
41
8
0
129,210
0
L
Rama
3,925
785
45
9
0
100,578
0
L
Medusa
3,529
706
29
6
0
114,768
0
L
Kuzenbo
3,469
694
31
6
0
112,318
0
W
Nu Wa
3,820
764
51
10
0
124,352
0
L
Hercules
2,639
528
5
1
0
42,859
1
W
Camazotz
3,490
698
26
5
0
122,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role