Player Matchup

Chronos
Chronos
Platinum I
 
Chronos
Platinum I
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold I
 
Terra
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Veηerαble
Amaterasu
Platinum III
Level 46
God Stats
1W - 2L
1,642 SR
Queue Stats
47W - 51L
1,740 MMR
Solo
Vulcan
Vulcan
Platinum II
executioner7
Vulcan
Platinum II
Level 121
God Stats
8W - 8L
1,602 SR
Queue Stats
149W - 151L
1,934 MMR
Party 3
Danzaburou
Danzaburou
Gold I
mopazaco1234
Danzaburou
Gold I
Level 89
God Stats
19W - 24L
1,595 SR
Queue Stats
141W - 152L
1,712 MMR
Party 3
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,568 SR
1,677 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,573 SR
1,770 MMR
Tsukuyomi
Tsukuyomi
Platinum V
 
Tsukuyomi
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum II
Necroddy
Anhur
Platinum II
Level 149
God Stats
3W - 2L
1,694 SR
Queue Stats
54W - 29L
1,755 MMR
Party 2
Mercury
Mercury
Diamond III
ShaiZToKnice
Mercury
Diamond III
Level 176
God Stats
17W - 19L
1,489 SR
Queue Stats
254W - 225L
1,935 MMR
Party 2
Geb
Geb
Platinum II
ninaizni
Geb
Platinum II
Level 143
God Stats
6W - 5L
1,593 SR
Queue Stats
189W - 176L
1,969 MMR
Party 1
Merlin
Merlin
Gold I
xBroken28
Merlin
Gold I
Level 148
God Stats
7W - 7L
1,589 SR
Queue Stats
116W - 107L
1,689 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
6 / 4 / 1
7,368
614
8,655
14,381
4,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Terra
 
Terra
10
0 / 3 / 3
6,204
517
7,852
12,458
8,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
Veηerαble
Amaterasu
13
0 / 1 / 3
7,535
628
5,843
14,478
10,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
12
2 / 5 / 0
6,915
576
4,903
8,757
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
mopazaco1234
Danzaburou
13
1 / 2 / 1
7,417
618
4,933
7,220
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
ZeusSerqetSkadi

VS

Bans
CupidSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
0 / 2 / 3
7,579
632
9,977
9,133
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Necroddy
Anhur
14
2 / 2 / 0
8,082
674
6,857
10,514
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
ShaiZToKnice
Mercury
15
10 / 2 / 3
8,809
734
10,652
10,819
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 2 / 7
7,253
604
5,284
12,007
7,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
xBroken28
Merlin
13
2 / 1 / 9
7,763
647
9,480
5,574
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
15
15
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
6
4
1
1.63
L
Terra
 
Terra
0
3
3
0.5
W
Tsukuyomi
 
Tsukuyomi
0
2
3
0.75
W
Anhur
Necroddy
Anhur
2
2
0
1
W
Mercury
ShaiZToKnice
Mercury
10
2
3
5.75
L
Amaterasu
Veηerαble
Amaterasu
0
1
3
1.5
L
Vulcan
2
5
0
0.4
L
Danzaburou
mopazaco1234
Danzaburou
1
2
1
0.75
W
1
2
7
2.25
W
Merlin
xBroken28
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
42,250
57,294
Taken
48,047
28,642
Mitigated
19,698
23,330
Healing
19,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,655
4,757
0
5,251
14,381
4,594
0
3,144
11,237
50,977
0
L
Terra
 
Terra
7,852
1,329
2,773
3,609
12,458
8,425
0
4,870
7,588
19,432
1,728
W
Tsukuyomi
 
Tsukuyomi
9,977
1,421
0
3,690
9,133
3,493
0
941
7,725
0
58,521
W
Anhur
Necroddy
Anhur
6,857
3,853
0
6,019
10,514
3,341
737
2,974
7,540
0
66,170
W
Mercury
ShaiZToKnice
Mercury
10,652
6,473
0
2,738
10,819
3,676
772
6,156
4,535
0
64,109
L
Amaterasu
Veηerαble
Amaterasu
5,843
1,660
0
8,142
14,478
10,290
0
1,284
13,194
0
57,026
L
Vulcan
4,903
161
0
1,633
8,757
3,340
0
4,732
4,025
39,877
0
L
Danzaburou
mopazaco1234
Danzaburou
4,933
1,204
0
1,922
7,220
1,993
680
625
6,595
0
61,199
W
5,284
531
2,029
4,244
12,007
7,312
0
7,179
4,582
22,809
738
W
Merlin
xBroken28
Merlin
9,480
868
0
1,148
5,574
1,876
152
3,448
1,956
54,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
39,486
423
Minions Killed
443
0
Camps Cleared
0
1,306,625
Distance Traveled
1,351,914
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,368
614
74
6
0
300,768
0
L
Terra
6,204
517
28
2
0
256,107
3
W
Tsukuyomi
7,579
632
94
8
0
275,918
2
W
Anhur
8,082
674
119
10
0
229,439
1
W
Mercury
8,809
734
104
9
0
313,263
0
L
Amaterasu
7,535
628
112
9
0
255,633
5
L
Vulcan
6,915
576
90
8
0
248,684
3
L
Danzaburou
7,417
618
119
10
0
245,433
4
W
Geb
7,253
604
33
3
0
269,157
2
W
Merlin
7,763
647
93
8
0
264,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role