Player Matchup

Nox
Nox
 
Nox
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EasyMeezy
Kukulkan
Level 81
God Stats
5W - 1L
1,500 SR
Queue Stats
197W - 314L
1,344 Elo+
Party 1
Ne Zha
Ne Zha
demonique135
Ne Zha
Level 140
God Stats
5W - 3L
1,451 SR
Queue Stats
78W - 68L
1,478 Elo+
Solo
Charybdis
Charybdis
smally
Charybdis
Level 68
God Stats
3W - 1L
1,499 SR
Queue Stats
116W - 180L
1,322 Elo+
Party 1
Team Averages
Level 97
1,490 SR
1,429 Elo+

VS

Team Averages
Level 103
1,728 SR
1,444 Elo+
Loki
Loki
BlackKOBEmamba
Loki
Level 38
God Stats
8W - 5L
1,736 SR
Queue Stats
110W - 114L
1,372 Elo+
Solo
Nut
Nut
Deathriv
Nut
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
31W - 33L
1,561 Elo+
Solo
Ah Puch
Ah Puch
FallenArchangell
Ah Puch
Level 122
God Stats
3W - 2L
1,590 SR
Queue Stats
115W - 126L
1,430 Elo+
Party 2
Bacchus
Bacchus
birua
Bacchus
Level 141
God Stats
1W - 1L
1,827 SR
Queue Stats
127W - 139L
1,451 Elo+
Party 2
Discordia
Discordia
shmirgla
Discordia
Level 110
God Stats
11W - 7L
1,753 SR
Queue Stats
64W - 80L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 0 / 5
8,840
1,105
1,819
1,031
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
 
Xing Tian
14
1 / 1 / 4
8,268
1,034
5,498
8,069
7,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
EasyMeezy
Kukulkan
14
1 / 0 / 6
8,672
1,084
8,142
3,283
1,073
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
4 / 1 / 3
9,243
1,155
6,849
5,981
2,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
smally
Charybdis
15
2 / 0 / 7
9,070
1,134
6,848
4,866
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

335

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
8,289
1,036
3,687
11,806
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
5,764
721
0
0
0
12
1 / 0 / 1
8,071
1,009
8,206
3,714
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
birua
Bacchus
14
1 / 2 / 1
9,239
1,155
3,475
10,347
12,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Discordia
shmirgla
Discordia
14
0 / 2 / 1
8,257
1,032
4,909
6,993
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
9
Kills
2
2
Deaths
9
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
5
3.5
W
Xing Tian
 
Xing Tian
1
1
4
3
L
0
5
2
0.2
L
0
0
0
0
W
Kukulkan
EasyMeezy
Kukulkan
1
0
6
4
L
1
0
1
1.5
L
Bacchus
birua
Bacchus
1
2
1
0.75
W
Ne Zha
4
1
3
5.5
L
Discordia
shmirgla
Discordia
0
2
1
0.25
W
Charybdis
smally
Charybdis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
20,277
23,230
Taken
32,860
13,473
Mitigated
20,448
3,222
Healing
2,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,819
0
0
0
1,031
333
0
961
70
19,801
0
W
Xing Tian
 
Xing Tian
5,498
202
0
480
8,069
7,944
0
4,750
3,319
8,941
0
L
3,687
478
0
411
11,806
4,080
0
5,246
6,419
0
21,967
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
EasyMeezy
Kukulkan
8,142
84
0
0
3,283
1,073
0
2,186
1,097
20,942
1,143
L
8,206
0
0
314
3,714
1,213
0
1,885
1,684
20,682
0
L
Bacchus
birua
Bacchus
3,475
125
0
1,565
10,347
12,900
0
4,276
5,896
14,054
0
W
Ne Zha
6,849
1,732
0
758
5,981
2,361
0
4,904
1,077
0
24,772
L
Discordia
shmirgla
Discordia
4,909
0
0
192
6,993
2,255
0
2,950
3,887
23,050
0
W
Charybdis
smally
Charybdis
6,848
2,905
0
1,984
4,866
1,762
0
3,789
1,077
0
28,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,093
Gold Earned
39,620
188
Minions Killed
139
9
Camps Cleared
4
882,385
Distance Traveled
622,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,840
1,105
70
9
0
162,698
0
W
Xing Tian
8,268
1,034
5
1
1
187,566
0
L
Loki
8,289
1,036
40
5
0
158,233
0
L
Nut
5,764
721
0
0
0
0
0
W
Kukulkan
8,672
1,084
30
4
1
195,415
0
L
Ah Puch
8,071
1,009
39
5
1
123,471
0
L
Bacchus
9,239
1,155
26
3
0
168,955
0
W
Ne Zha
9,243
1,155
26
3
3
174,587
0
L
Discordia
8,257
1,032
34
4
3
171,411
0
W
Charybdis
9,070
1,134
57
7
4
162,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role