Player Matchup

Nike
Nike
IIIOKkm
Nike
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 86L
1,490 Elo+
Party 1
Mulan
Mulan
MaxHunter26
Mulan
Level 149
God Stats
5W - 1L
1,808 SR
Queue Stats
509W - 523L
1,544 Elo+
Party 1
Hera
Hera
MrPottyMouth82
Hera
Level 96
God Stats
4W - 2L
1,572 SR
Queue Stats
338W - 334L
1,467 Elo+
Solo
Cabrakan
Cabrakan
Pilch90
Cabrakan
Level 154
God Stats
2W - 1L
1,450 SR
Queue Stats
277W - 306L
1,466 Elo+
Solo
Ra
Ra
Solamon1
Ra
Level 108
God Stats
2W - 0L
1,784 SR
Queue Stats
78W - 86L
1,490 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,491 Elo+

VS

Team Averages
Level 128
1,525 SR
1,493 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
BobWiz
Xbalanque
Level 152
God Stats
23W - 25L
1,516 SR
Queue Stats
2,470W - 2,555L
1,551 Elo+
Solo
Anubis
Anubis
Gaammiinn
Anubis
Level 156
God Stats
3W - 2L
1,667 SR
Queue Stats
111W - 140L
1,456 Elo+
Solo
Ix Chel
Ix Chel
Melvudas
Ix Chel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,490 Elo+
Solo
Medusa
Medusa
juggyfree
Medusa
Level 145
God Stats
3W - 6L
1,440 SR
Queue Stats
217W - 188L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
IIIOKkm
Nike
15
4 / 1 / 21
9,648
877
9,700
17,957
14,506
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
15 / 2 / 12
11,009
1,001
12,645
18,091
18,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 19
9,729
884
13,108
10,522
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Pilch90
Cabrakan
15
2 / 1 / 20
8,889
808
3,713
10,990
11,912
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

16
2 / 1 / 18
8,940
813
4,491
7,939
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 5 / 4
8,764
797
9,928
8,481
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
BobWiz
Xbalanque
12
0 / 7 / 0
7,016
638
8,658
9,219
3,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Gaammiinn
Anubis
16
1 / 4 / 3
8,690
790
9,163
7,369
3,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ix Chel
Melvudas
Ix Chel
13
0 / 6 / 3
7,442
677
8,617
9,718
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
juggyfree
Medusa
15
4 / 6 / 2
9,316
847
13,488
11,596
4,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
18
28
Kills
6
8
Deaths
28
90
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
4
0.6
L
Xbalanque
BobWiz
Xbalanque
0
7
0
0
L
Anubis
Gaammiinn
Anubis
1
4
3
0.63
W
Nike
IIIOKkm
Nike
4
1
21
14.5
W
15
2
12
10.5
L
Ix Chel
Melvudas
Ix Chel
0
6
3
0.25
W
5
3
19
4.83
W
Cabrakan
Pilch90
Cabrakan
2
1
20
12
W
2
1
18
11
L
Medusa
juggyfree
Medusa
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,657
Damage
49,854
65,499
Taken
46,383
54,114
Mitigated
17,387
35,250
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,928
1,005
40
1,883
8,481
2,879
0
3,591
4,890
19,519
850
L
Xbalanque
BobWiz
Xbalanque
8,658
3,450
470
189
9,219
3,165
35
3,891
5,328
0
17,748
L
Anubis
Gaammiinn
Anubis
9,163
115
1,350
1,450
7,369
3,494
0
3,467
3,834
21,893
0
W
Nike
IIIOKkm
Nike
9,700
54
5,079
3,607
17,957
14,506
0
8,645
8,951
1,784
11,903
W
12,645
223
3,329
3,492
18,091
18,456
428
5,334
12,381
1,738
21,495
L
Ix Chel
Melvudas
Ix Chel
8,617
495
406
1,571
9,718
3,376
0
6,101
3,617
16,846
626
W
13,108
2,045
704
2,156
10,522
5,143
740
4,185
6,063
24,047
604
W
Cabrakan
Pilch90
Cabrakan
3,713
411
1,502
2,013
10,990
11,912
342
4,506
6,304
8,958
1,144
W
4,491
424
10,675
2,693
7,939
4,097
462
2,877
4,992
30,409
560
L
Medusa
juggyfree
Medusa
13,488
2,157
198
1,685
11,596
4,473
0
5,851
5,691
0
31,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
41,228
144
Minions Killed
133
0
Camps Cleared
0
1,091,080
Distance Traveled
907,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,764
797
28
3
0
186,757
0
L
Xbalanque
7,016
638
11
1
0
138,822
0
L
Anubis
8,690
790
34
3
0
157,369
0
W
Nike
9,648
877
3
0
0
242,110
0
W
Mulan
11,009
1,001
30
3
0
214,268
0
L
Ix Chel
7,442
677
21
2
0
196,485
0
W
Hera
9,729
884
40
4
0
200,979
0
W
Cabrakan
8,889
808
25
2
0
222,792
0
W
Ra
8,940
813
46
4
0
210,931
0
L
Medusa
9,316
847
39
4
0
228,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role