Player Matchup

Osiris
Osiris
 
Osiris
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
BigBongo4209
Xing Tian
Level 148
God Stats
11W - 8L
1,396 SR
Queue Stats
231W - 216L
1,517 Elo+
Solo
Raijin
Raijin
Luxureous
Raijin
Level 276
God Stats
1W - 1L
1,528 SR
Queue Stats
45W - 42L
1,517 Elo+
Party 1
Chiron
Chiron
Zedd21
Chiron
Level 272
God Stats
1W - 0L
1,560 SR
Queue Stats
39W - 35L
1,504 Elo+
Party 1
Loki
Loki
xXDARKD3MONXx18
Loki
Level 69
God Stats
9W - 11L
1,418 SR
Queue Stats
401W - 419L
1,517 Elo+
Solo
Team Averages
Level 192
1,480 SR
1,511 Elo+

VS

Team Averages
Level 140
1,548 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ANDROSS90
Ra
Level 187
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 185L
1,460 Elo+
Solo
Bake Kujira
Bake Kujira
MrSoloDolo5165
Bake Kujira
Level 157
God Stats
25W - 18L
1,622 SR
Queue Stats
1,044W - 1,026L
1,491 Elo+
Solo
Chiron
Chiron
WieldyCap611504
Chiron
Level 46
God Stats
5W - 4L
1,615 SR
Queue Stats
71W - 61L
1,487 Elo+
Solo
Mercury
Mercury
tirador_amigo
Mercury
Level 121
God Stats
7W - 7L
1,505 SR
Queue Stats
308W - 301L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 1
7,249
725
6,905
8,228
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
BigBongo4209
Xing Tian
10
2 / 0 / 1
5,742
574
3,086
8,102
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Raijin
Luxureous
Raijin
12
2 / 1 / 0
6,635
664
4,968
6,369
1,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
Zedd21
Chiron
10
1 / 0 / 1
5,564
556
4,538
5,230
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 3 / 2
5,597
560
3,183
7,253
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 4 / 0
5,098
510
3,084
10,532
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 3 / 2
5,475
548
4,029
5,555
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
MrSoloDolo5165
Bake Kujira
8
1 / 2 / 1
4,589
459
3,433
6,901
4,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,323
532
4,282
5,310
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
10
3 / 0 / 0
5,719
572
3,574
5,808
1,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
4
4
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
1
3.5
L
Tyr
 
Tyr
0
4
0
0
L
0
3
2
0.33
W
Xing Tian
BigBongo4209
Xing Tian
2
0
1
2.5
W
Raijin
Luxureous
Raijin
2
1
0
2
L
Bake Kujira
MrSoloDolo5165
Bake Kujira
1
2
1
0.75
L
0
1
1
0.5
W
Chiron
Zedd21
Chiron
1
0
1
1.5
L
Mercury
3
0
0
3
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,680
Damage
18,402
35,182
Taken
34,106
16,301
Mitigated
17,658
10,065
Healing
7,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,905
1,817
0
3,589
8,228
7,887
567
0
8,228
2,283
53,206
L
Tyr
 
Tyr
3,084
368
0
2,054
10,532
7,607
0
748
9,784
0
33,900
L
4,029
345
203
1,098
5,555
1,635
0
3,442
1,797
41,266
0
W
Xing Tian
BigBongo4209
Xing Tian
3,086
184
1,616
1,765
8,102
3,078
0
1,269
6,634
19,949
0
W
Raijin
Luxureous
Raijin
4,968
334
0
665
6,369
1,635
0
3,830
2,447
46,651
1,157
L
Bake Kujira
MrSoloDolo5165
Bake Kujira
3,433
1,882
0
1,531
6,901
4,818
0
2,084
4,813
18,920
0
L
4,282
1,492
356
1,605
5,310
1,615
15
828
4,482
0
38,816
W
Chiron
Zedd21
Chiron
4,538
1,785
274
1,946
5,230
1,532
0
785
4,374
0
38,928
L
Mercury
3,574
1,472
0
500
5,808
1,983
0
1,183
4,491
0
34,803
W
3,183
697
0
210
7,253
2,169
0
1,151
6,037
0
29,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,787
Gold Earned
26,204
343
Minions Killed
305
0
Camps Cleared
0
1,012,941
Distance Traveled
1,048,836
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,249
725
101
10
0
177,117
0
L
Tyr
5,098
510
66
7
0
207,291
0
L
Ra
5,475
548
68
7
0
205,900
4
W
Xing Tian
5,742
574
27
3
0
211,286
5
W
Raijin
6,635
664
95
10
0
206,736
0
L
Bake Kujira
4,589
459
39
4
0
168,531
1
L
Chiron
5,323
532
66
7
0
208,308
3
W
Chiron
5,564
556
68
7
0
187,833
1
L
Mercury
5,719
572
66
7
0
258,806
0
W
Loki
5,597
560
52
5
0
229,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role