Player Matchup

Bacchus
Bacchus
Looozid
Bacchus
Level 203
God Stats
9W - 8L
1,606 SR
Queue Stats
477W - 492L
1,451 Elo+
Party 2
Ah Puch
Ah Puch
MajoraBB
Ah Puch
Level 146
God Stats
1W - 1L
1,415 SR
Queue Stats
3W - 7L
1,367 Elo+
Solo
Arachne
Arachne
MilkMan_McSniff
Arachne
Level 113
God Stats
98W - 63L
1,595 SR
Queue Stats
312W - 307L
1,484 Elo+
Solo
Hercules
Hercules
PopePeace
Hercules
Level 129
God Stats
1W - 0L
1,727 SR
Queue Stats
58W - 55L
1,626 Elo+
Solo
Danzaburou
Danzaburou
VaniszH
Danzaburou
Level 190
God Stats
103W - 134L
1,466 SR
Queue Stats
609W - 679L
1,437 Elo+
Party 2
Team Averages
Level 156
1,562 SR
1,473 Elo+

VS

Team Averages
Level 128
1,638 SR
1,534 Elo+
Neith
Neith
GleamingVale
Neith
Level 173
God Stats
1W - 3L
1,668 SR
Queue Stats
214W - 200L
1,575 Elo+
Party 1
Ymir
Ymir
HUNGRYFATPANDA99
Ymir
Level 122
God Stats
0W - 5L
1,500 SR
Queue Stats
463W - 433L
1,549 Elo+
Solo
Baba Yaga
Baba Yaga
Maniac9001
Baba Yaga
Level 145
God Stats
2W - 2L
1,779 SR
Queue Stats
137W - 123L
1,612 Elo+
Party 1
Loki
Loki
MieShenMi
Loki
Level 156
God Stats
2W - 2L
1,635 SR
Queue Stats
66W - 78L
1,452 Elo+
Solo
Hun Batz
Hun Batz
xJustinBieberxx
Hun Batz
Level 43
God Stats
2W - 2L
1,606 SR
Queue Stats
42W - 41L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Looozid
Bacchus
10
5 / 1 / 2
6,533
653
3,807
7,848
4,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
MajoraBB
Ah Puch
11
0 / 1 / 1
6,180
618
4,101
3,657
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
5,502
550
3,129
6,029
1,833
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
PopePeace
Hercules
12
2 / 0 / 0
7,056
706
3,261
4,543
2,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Danzaburou
VaniszH
Danzaburou
11
2 / 1 / 3
6,425
643
2,912
3,600
1,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,591
559
4,065
7,256
2,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 0 / 1
4,277
428
1,552
2,686
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
Maniac9001
Baba Yaga
9
1 / 1 / 1
4,637
464
2,397
4,816
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
11
0 / 2 / 0
5,143
514
1,353
4,507
1,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hun Batz
9
2 / 3 / 2
5,090
509
2,484
7,259
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
5
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
1
0
1
1.5
W
Bacchus
Looozid
Bacchus
5
1
2
6
W
Ah Puch
MajoraBB
Ah Puch
0
1
1
0.5
L
Baba Yaga
Maniac9001
Baba Yaga
1
1
1
1.5
L
Loki
0
2
0
0
W
2
2
1
1.25
W
Hercules
PopePeace
Hercules
2
0
0
2
W
Danzaburou
VaniszH
Danzaburou
2
1
3
3.5
L
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,210
Damage
11,851
25,677
Taken
26,524
11,557
Mitigated
8,240
9,724
Healing
5,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,065
1,140
0
1,286
7,256
2,089
0
3,000
4,256
0
30,116
L
1,552
408
0
1,235
2,686
824
0
837
1,711
9,971
0
W
Bacchus
Looozid
Bacchus
3,807
512
157
2,210
7,848
4,766
0
673
7,175
18,740
1,659
W
Ah Puch
MajoraBB
Ah Puch
4,101
0
0
1,773
3,657
1,030
0
1,889
1,768
43,134
789
L
Baba Yaga
Maniac9001
Baba Yaga
2,397
124
0
1,451
4,816
1,565
0
2,365
2,100
26,280
0
L
Loki
1,353
58
0
416
4,507
1,516
0
0
4,507
0
36,080
W
3,129
2,207
0
3,189
6,029
1,833
0
773
5,256
0
39,468
W
Hercules
PopePeace
Hercules
3,261
1,139
0
971
4,543
2,574
0
0
4,543
0
51,182
W
Danzaburou
VaniszH
Danzaburou
2,912
1,112
0
1,424
3,600
1,354
1,991
614
2,986
0
36,375
L
Hun Batz
2,484
773
0
1,541
7,259
2,246
0
824
6,307
0
30,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
24,738
354
Minions Killed
250
0
Camps Cleared
0
993,016
Distance Traveled
869,639
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,591
559
65
7
0
173,605
0
L
Ymir
4,277
428
25
3
0
96,117
0
W
Bacchus
6,533
653
31
3
0
188,881
0
W
Ah Puch
6,180
618
86
9
0
189,704
2
L
Baba Yaga
4,637
464
35
4
0
176,254
0
L
Loki
5,143
514
64
6
0
232,781
4
W
Arachne
5,502
550
64
6
0
236,831
0
W
Hercules
7,056
706
106
11
0
204,617
0
W
Danzaburou
6,425
643
67
7
0
172,983
0
L
Hun Batz
5,090
509
61
6
0
190,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role