Player Matchup

Fafnir
Fafnir
GotTheJDs
Fafnir
Level 149
God Stats
1W - 0L
1,704 SR
Queue Stats
64W - 37L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
LordPushead
Ne Zha
Level 161
God Stats
2W - 2L
1,555 SR
Queue Stats
59W - 32L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Squalus Deus
Sun Wukong
Level 158
God Stats
6W - 2L
1,684 SR
Queue Stats
45W - 53L
1,408 Elo+
Solo
Danzaburou
Danzaburou
bearman798
Danzaburou
Level 128
God Stats
4W - 2L
1,417 SR
Queue Stats
194W - 207L
1,543 Elo+
Solo
Janus
Janus
reenka
Janus
Level 184
God Stats
33W - 26L
1,464 SR
Queue Stats
77W - 91L
1,453 Elo+
Solo
Team Averages
Level 156
1,565 SR
1,519 Elo+

VS

Team Averages
Level 93
1,528 SR
1,441 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
LordScrodus
Danzaburou
Level 67
God Stats
1W - 2L
1,671 SR
Queue Stats
17W - 31L
1,305 Elo+
Solo
Tiamat
Tiamat
UserEZE16
Tiamat
Level 16
God Stats
1W - 2L
1,725 SR
Queue Stats
5W - 6L
1,570 Elo+
Solo
Nu Wa
Nu Wa
bobmarly1066
Nu Wa
Level 154
God Stats
52W - 57L
1,641 SR
Queue Stats
331W - 332L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
patrick6199
Kumbhakarna
Level 29
God Stats
0W - 6L
1,105 SR
Queue Stats
14W - 26L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
GotTheJDs
Fafnir
15
4 / 0 / 12
10,307
1,031
10,798
8,953
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
14
0 / 1 / 8
8,496
850
6,130
9,793
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
Squalus Deus
Sun Wukong
15
8 / 0 / 7
9,810
981
10,903
8,363
7,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
bearman798
Danzaburou
15
4 / 1 / 4
9,583
958
6,567
7,431
2,612
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
reenka
Janus
16
2 / 1 / 8
9,458
946
10,020
5,000
1,821
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
1 / 2 / 1
8,391
839
9,726
15,942
16,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
LordScrodus
Danzaburou
13
2 / 7 / 1
8,320
832
5,376
11,210
3,871
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
UserEZE16
Tiamat
11
0 / 6 / 0
7,519
752
734
8,534
4,170
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
0 / 3 / 1
8,558
856
11,343
6,903
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
patrick6199
Kumbhakarna
14
0 / 0 / 2
7,926
793
1,977
9,505
4,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
18
Kills
3
3
Deaths
18
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
1
0.75
W
Fafnir
GotTheJDs
Fafnir
4
0
12
10
W
Ne Zha
0
1
8
4
L
Danzaburou
LordScrodus
Danzaburou
2
7
1
0.36
W
Sun Wukong
Squalus Deus
Sun Wukong
8
0
7
11.5
L
Tiamat
UserEZE16
Tiamat
0
6
0
0
W
Danzaburou
bearman798
Danzaburou
4
1
4
6
L
0
3
1
0.17
L
Kumbhakarna
patrick6199
Kumbhakarna
0
0
2
1
W
Janus
reenka
Janus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,418
Damage
29,156
39,540
Taken
52,094
24,951
Mitigated
31,908
12,521
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,726
1,642
0
3,779
15,942
16,674
0
6,947
8,649
0
26,545
W
Fafnir
GotTheJDs
Fafnir
10,798
2,754
0
4,741
8,953
9,556
480
2,875
5,766
16,164
4,652
W
Ne Zha
6,130
825
0
3,500
9,793
3,532
565
3,746
5,846
0
33,578
L
Danzaburou
LordScrodus
Danzaburou
5,376
1,586
0
556
11,210
3,871
43
5,609
5,270
0
16,480
W
Sun Wukong
Squalus Deus
Sun Wukong
10,903
3,362
0
1,006
8,363
7,430
351
3,691
4,586
0
24,442
L
Tiamat
UserEZE16
Tiamat
734
143
0
475
8,534
4,170
0
2,589
5,748
4,239
70
W
Danzaburou
bearman798
Danzaburou
6,567
2,503
0
2,788
7,431
2,612
1,870
2,800
4,571
0
29,346
L
11,343
2,763
0
500
6,903
2,261
516
437
6,313
38,735
0
L
Kumbhakarna
patrick6199
Kumbhakarna
1,977
372
0
3,877
9,505
4,932
0
3,323
6,030
12,156
0
W
Janus
reenka
Janus
10,020
845
0
486
5,000
1,821
586
942
3,764
42,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,654
Gold Earned
40,714
247
Minions Killed
165
0
Camps Cleared
0
1,065,298
Distance Traveled
848,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,391
839
43
4
0
201,241
0
W
Fafnir
10,307
1,031
28
3
0
224,325
0
W
Ne Zha
8,496
850
51
5
0
209,860
0
L
Danzaburou
8,320
832
31
3
0
156,498
0
W
Sun Wukong
9,810
981
23
2
0
217,399
0
L
Tiamat
7,519
752
12
1
0
108,194
0
W
Danzaburou
9,583
958
50
5
0
195,106
0
L
Nu Wa
8,558
856
59
6
0
192,751
0
L
Kumbhakarna
7,926
793
20
2
0
189,338
0
W
Janus
9,458
946
95
10
0
218,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role