Player Matchup

Cernunnos
Cernunnos
ELHIJODELVIENT0
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,551 Elo+
Solo
Hun Batz
Hun Batz
HeyBlueBoy
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 63L
1,572 Elo+
Solo
Chiron
Chiron
INautilusI
Chiron
Level 144
God Stats
2W - 4L
1,406 SR
Queue Stats
60W - 88L
1,420 Elo+
Solo
King Arthur
King Arthur
ITsNotCachi
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,203 Elo+
Solo
Hel
Hel
SoldadodeDePaul
Hel
Level 159
God Stats
0W - 2L
1,258 SR
Queue Stats
32W - 34L
1,445 Elo+
Solo
Team Averages
Level 102
1,433 SR
1,438 Elo+

VS

Team Averages
Level 171
1,469 SR
1,478 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
ADventeam
Hun Batz
Level 156
God Stats
1W - 0L
1,496 SR
Queue Stats
44W - 58L
1,413 Elo+
Party 1
Yemoja
Yemoja
Cafffa
Yemoja
Level 227
God Stats
1W - 0L
1,314 SR
Queue Stats
33W - 56L
1,391 Elo+
Solo
Hachiman
Hachiman
SuperBruxoLvL99
Hachiman
Level 159
God Stats
1W - 1L
1,537 SR
Queue Stats
152W - 100L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ELHIJODELVIENT0
Cernunnos
5
0 / 0 / 0
5,920
538
0
0
0
Hun Batz
HeyBlueBoy
Hun Batz
14
2 / 3 / 7
7,940
722
20,278
19,489
11,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chiron
INautilusI
Chiron
15
2 / 3 / 6
8,426
766
13,133
12,405
5,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
ITsNotCachi
King Arthur
14
1 / 5 / 4
7,715
701
7,944
12,228
12,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 2 / 5
8,901
809
13,369
19,325
9,115
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 2 / 12
8,666
788
10,718
18,015
27,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
 
Thor
13
2 / 3 / 6
8,493
772
7,708
20,117
19,695
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ADventeam
Hun Batz
17
5 / 2 / 6
10,524
957
12,645
9,854
6,365
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Cafffa
Yemoja
15
2 / 1 / 9
9,089
826
9,559
16,545
12,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
14
4 / 2 / 8
9,295
845
15,787
10,273
4,576
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
9
Kills
13
13
Deaths
10
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
12
3
W
Thor
 
Thor
2
3
6
1.67
W
Hun Batz
ADventeam
Hun Batz
5
2
6
4
W
Yemoja
Cafffa
Yemoja
2
1
9
6.5
L
Cernunnos
ELHIJODELVIENT0
Cernunnos
0
0
0
0
L
Hun Batz
HeyBlueBoy
Hun Batz
2
3
7
1.83
L
Chiron
INautilusI
Chiron
2
3
6
1.67
L
King Arthur
ITsNotCachi
King Arthur
1
5
4
0.6
L
4
2
5
3.25
W
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
56,417
63,447
Taken
74,804
38,295
Mitigated
69,964
29,191
Healing
34,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,718
3,553
1,948
5,065
18,015
27,148
710
3,721
14,294
17,553
1,428
W
Thor
 
Thor
7,708
379
2,825
4,850
20,117
19,695
682
5,209
14,908
1,320
11,639
W
Hun Batz
ADventeam
Hun Batz
12,645
2,102
975
1,695
9,854
6,365
1,748
1,505
8,349
0
34,675
W
Yemoja
Cafffa
Yemoja
9,559
1,651
9,351
6,859
16,545
12,180
1,067
1,764
14,781
18,913
0
L
Cernunnos
ELHIJODELVIENT0
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
HeyBlueBoy
Hun Batz
20,278
2,963
558
4,470
19,489
11,470
0
5,648
13,841
0
35,661
L
Chiron
INautilusI
Chiron
13,133
3,412
1,782
1,802
12,405
5,516
0
4,700
7,695
0
30,414
L
King Arthur
ITsNotCachi
King Arthur
7,944
1,449
0
8
12,228
12,194
0
4,658
7,570
0
13,434
L
13,369
635
9,185
11,386
19,325
9,115
0
5,864
13,461
23,461
0
W
Hachiman
15,787
7,401
584
330
10,273
4,576
2,335
1,170
9,103
0
28,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,902
Gold Earned
46,067
111
Minions Killed
113
0
Camps Cleared
0
883,309
Distance Traveled
1,070,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,666
788
19
2
0
242,031
0
W
Thor
8,493
772
12
1
0
208,535
0
W
Hun Batz
10,524
957
51
5
0
221,148
0
W
Yemoja
9,089
826
14
1
0
212,097
0
L
Cernunnos
5,920
538
0
0
0
0
0
L
Hun Batz
7,940
722
29
3
0
237,489
0
L
Chiron
8,426
766
41
4
0
206,586
0
L
King Arthur
7,715
701
12
1
0
187,485
0
L
Hel
8,901
809
29
3
0
251,749
0
W
Hachiman
9,295
845
17
2
0
186,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role