Player Matchup

Achilles
Achilles
ClicClakBoom
Achilles
Level 65
God Stats
3W - 7L
1,374 SR
Queue Stats
18W - 28L
1,291 Elo+
Solo
Neith
Neith
SmTx_ElecTric
Neith
Level 140
God Stats
16W - 19L
1,531 SR
Queue Stats
289W - 303L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
jorge_nr1
Nu Wa
Level 148
God Stats
9W - 12L
1,490 SR
Queue Stats
288W - 301L
1,473 Elo+
Party 1
Team Averages
Level 118
1,465 SR
1,412 Elo+

VS

Team Averages
Level 58
1,514 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
DOLOS-GTN
Kumbhakarna
Level 108
God Stats
66W - 51L
1,543 SR
Queue Stats
580W - 622L
1,505 Elo+
Party 2
Neith
Neith
TaPQ1CouP
Neith
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Agni
Agni
loccoSLIME
Agni
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ClicClakBoom
Achilles
16
1 / 5 / 0
10,079
630
7,898
20,591
28,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 1
10,831
677
10,381
17,426
5,697
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
jorge_nr1
Nu Wa
15
0 / 7 / 0
9,910
619
11,722
14,074
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DOLOS-GTN
Kumbhakarna
19
3 / 1 / 15
12,202
763
7,706
17,548
17,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Neith
TaPQ1CouP
Neith
20
10 / 0 / 9
13,741
859
25,432
12,400
4,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 1 / 12
13,483
843
12,525
12,648
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
2
Kills
19
19
Deaths
2
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Achilles
ClicClakBoom
Achilles
1
5
0
0.2
W
Kumbhakarna
DOLOS-GTN
Kumbhakarna
3
1
15
10.5
L
1
7
1
0.21
W
Neith
TaPQ1CouP
Neith
10
0
9
14.5
L
Nu Wa
jorge_nr1
Nu Wa
0
7
0
0
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,001
Damage
45,663
52,091
Taken
42,596
38,685
Mitigated
26,216
9,419
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ClicClakBoom
Achilles
7,898
900
66
3,942
20,591
28,834
0
7,420
12,348
0
17,706
W
Kumbhakarna
DOLOS-GTN
Kumbhakarna
7,706
695
0
1,951
17,548
17,206
241
4,490
12,552
16,478
878
L
10,381
2,217
0
3,376
17,426
5,697
224
6,166
10,844
0
34,891
W
Neith
TaPQ1CouP
Neith
25,432
8,664
0
6,909
12,400
4,818
1,951
4,514
7,628
0
89,860
L
Nu Wa
jorge_nr1
Nu Wa
11,722
3,364
0
2,035
14,074
4,154
325
4,388
9,189
37,516
0
W
12,525
712
72
4,299
12,648
4,192
1,061
3,621
8,710
62,897
823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,820
Gold Earned
39,426
134
Minions Killed
236
0
Camps Cleared
0
674,142
Distance Traveled
890,077
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,079
630
18
1
0
239,999
0
W
Kumbhakarna
12,202
763
21
1
0
312,647
3
L
Neith
10,831
677
59
4
0
219,950
4
W
Neith
13,741
859
121
8
0
280,447
0
L
Nu Wa
9,910
619
57
4
0
214,193
0
W
Agni
13,483
843
94
6
0
296,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role