Player Matchup

Cthulhu
Cthulhu
Masters
Blazeboidid711v3
Cthulhu
Masters
Level 156
God Stats
2W - 0L
1,772 SR
Queue Stats
143W - 114L
2,792 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
DarknessWithinMe
Xbalanque
Diamond I
Level 49
God Stats
23W - 3L
2,080 SR
Queue Stats
51W - 12L
2,533 MMR
Solo
Odin
Odin
Masters
dragon123mx
Odin
Masters
Level 293
God Stats
5W - 4L
1,533 SR
Queue Stats
149W - 80L
2,606 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 166
1,795 SR
2,644 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,751 SR
2,310 MMR
Aphrodite
Aphrodite
Masters
Aerialtrees
Aphrodite
Masters
Level 141
God Stats
144W - 58L
1,833 SR
Queue Stats
355W - 212L
2,279 MMR
Party 1
Achilles
Achilles
Masters
DespoticWoe
Achilles
Masters
Level 158
God Stats
14W - 9L
1,800 SR
Queue Stats
280W - 184L
2,411 MMR
Party 1
Anhur
Anhur
Diamond II
ruvergel711
Anhur
Diamond II
Level 157
God Stats
10W - 10L
1,618 SR
Queue Stats
125W - 97L
2,239 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,350
835
7,886
11,009
8,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
16
4 / 0 / 5
9,349
935
11,593
6,193
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 0 / 5
9,385
939
8,476
10,243
8,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KuzenboKumbhakarnaAresCerberusSerqet

VS

Bans
FafnirHou YiMedusaCharybdisAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aerialtrees
Aphrodite
13
1 / 4 / 2
7,751
775
5,494
8,463
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
DespoticWoe
Achilles
13
2 / 3 / 1
7,912
791
8,561
12,646
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 2 / 2
7,462
746
4,702
9,888
3,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
9
Kills
3
3
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aerialtrees
Aphrodite
1
4
2
0.5
W
1
3
4
1
W
Xbalanque
4
0
5
6.5
L
Achilles
DespoticWoe
Achilles
2
3
1
0.83
W
4
0
5
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,955
Damage
18,757
27,445
Taken
30,997
19,189
Mitigated
23,666
7,187
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aerialtrees
Aphrodite
5,494
370
2,161
2,502
8,463
4,871
0
1,632
6,623
22,989
0
W
7,886
129
749
1,484
11,009
8,657
267
2,798
7,776
27,741
387
W
Xbalanque
11,593
7,249
0
2,792
6,193
2,292
3,272
560
5,425
0
44,394
L
Achilles
DespoticWoe
Achilles
8,561
1,643
0
2,837
12,646
15,508
0
2,922
9,000
0
25,171
W
8,476
2,721
247
1,915
10,243
8,240
263
2,208
7,673
730
22,232
L
4,702
2,289
0
3,313
9,888
3,287
0
2,736
6,792
0
22,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
23,125
144
Minions Killed
116
0
Camps Cleared
0
650,086
Distance Traveled
565,674
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,751
775
40
4
0
176,760
0
W
Cthulhu
8,350
835
48
5
0
186,886
5
W
Xbalanque
9,349
935
68
7
0
235,036
0
L
Achilles
7,912
791
18
2
0
209,816
1
W
Odin
9,385
939
28
3
0
228,164
0
L
Anhur
7,462
746
58
6
0
179,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role