Player Matchup

Hel
Hel
Creepersbox
Hel
Level 57
God Stats
3W - 2L
1,709 SR
Queue Stats
125W - 116L
1,480 Elo+
Solo
Vulcan
Vulcan
Paddy_Opatrick
Vulcan
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 66L
1,447 Elo+
Solo
Kukulkan
Kukulkan
Zeuslightning47
Kukulkan
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
100W - 112L
1,411 Elo+
Solo
Poseidon
Poseidon
astromankickin
Poseidon
Level 100
God Stats
2W - 4L
1,403 SR
Queue Stats
209W - 209L
1,503 Elo+
Solo
Apollo
Apollo
timmy1015433
Apollo
Level 45
God Stats
0W - 2L
1,317 SR
Queue Stats
11W - 30L
1,281 Elo+
Solo
Team Averages
Level 62
1,445 SR
1,425 Elo+

VS

Team Averages
Level 110
1,478 SR
1,474 Elo+
Raijin
Raijin
BallsDeepOptions
Raijin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,622 Elo+
Solo
Osiris
Osiris
Gudravl1st
Osiris
Level 188
God Stats
1W - 1L
1,339 SR
Queue Stats
362W - 375L
1,507 Elo+
Solo
Cthulhu
Cthulhu
SING DANTEZ
Cthulhu
Level 103
God Stats
3W - 3L
1,432 SR
Queue Stats
203W - 191L
1,443 Elo+
Solo
Yemoja
Yemoja
Steel-81
Yemoja
Level 114
God Stats
2W - 0L
1,617 SR
Queue Stats
96W - 92L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
TheFithElement
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 36L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 7
7,422
742
4,361
10,167
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
0 / 2 / 8
8,788
879
9,478
8,505
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
10
5 / 6 / 1
7,576
758
4,764
7,679
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
13
3 / 4 / 7
8,370
837
7,572
8,053
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
13
2 / 5 / 8
7,544
754
8,033
11,506
4,279
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 5 / 7
9,606
961
15,623
8,112
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Osiris
Gudravl1st
Osiris
15
5 / 2 / 8
8,686
869
9,588
10,864
13,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SING DANTEZ
Cthulhu
15
0 / 1 / 14
9,115
912
10,492
10,442
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
Steel-81
Yemoja
15
4 / 1 / 9
9,148
915
3,116
4,010
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
TheFithElement
Erlang Shen
14
1 / 3 / 10
8,010
801
4,957
10,169
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
68
12
Kills
20
20
Deaths
12
31
Assists
48
Player
Kills
Deaths
Assists
KDA
W
10
5
7
2.7
L
2
3
7
1.83
W
Osiris
Gudravl1st
Osiris
5
2
8
4.5
L
0
2
8
2
W
Cthulhu
SING DANTEZ
Cthulhu
0
1
14
7
W
Yemoja
Steel-81
Yemoja
4
1
9
8.5
W
Erlang Shen
TheFithElement
Erlang Shen
1
3
10
2
L
Kukulkan
5
6
1
0.92
L
Poseidon
3
4
7
1.63
L
Apollo
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
43,776
45,910
Taken
43,597
16,675
Mitigated
38,593
19,819
Healing
20,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,623
881
0
429
8,112
3,050
162
5,549
2,563
26,554
151
L
4,361
508
10,305
5,504
10,167
3,935
0
5,728
3,944
9,229
0
W
Osiris
Gudravl1st
Osiris
9,588
1,188
481
1,816
10,864
13,211
405
6,979
3,885
0
16,918
L
9,478
180
343
316
8,505
3,238
0
5,006
3,171
33,958
0
W
Cthulhu
SING DANTEZ
Cthulhu
10,492
0
2,117
3,811
10,442
9,553
31
6,382
4,060
30,858
0
W
Yemoja
Steel-81
Yemoja
3,116
316
8,408
1,003
4,010
3,404
319
2,050
1,960
9,922
637
W
Erlang Shen
TheFithElement
Erlang Shen
4,957
1,845
426
2,060
10,169
9,375
395
5,215
4,954
0
13,371
L
Kukulkan
4,764
894
329
721
7,679
2,551
0
5,121
2,294
9,624
0
L
Poseidon
7,572
1,349
577
280
8,053
2,672
0
5,606
2,214
13,244
0
L
Apollo
8,033
3,608
568
876
11,506
4,279
0
7,609
3,606
0
11,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,700
Gold Earned
44,565
100
Minions Killed
142
0
Camps Cleared
0
875,533
Distance Traveled
981,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,606
961
28
3
0
178,746
0
L
Hel
7,422
742
7
1
0
201,632
0
W
Osiris
8,686
869
17
2
0
195,717
0
L
Vulcan
8,788
879
57
6
0
202,929
0
W
Cthulhu
9,115
912
51
5
0
226,561
0
W
Yemoja
9,148
915
21
2
0
169,908
0
W
Erlang Shen
8,010
801
25
3
0
210,762
0
L
Kukulkan
7,576
758
10
1
0
129,747
0
L
Poseidon
8,370
837
16
2
0
168,363
0
L
Apollo
7,544
754
10
1
0
172,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role