Player Matchup

Scylla
Scylla
EvillDidac
Scylla
Level 81
God Stats
1W - 2L
1,315 SR
Queue Stats
145W - 149L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
Fnatic_klidatsis
Kuzenbo
Level 93
God Stats
1W - 1L
1,704 SR
Queue Stats
111W - 124L
1,451 Elo+
Solo
Loki
Loki
Gasphar
Loki
Level 42
God Stats
0W - 1L
1,484 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
andytore
Danzaburou
Level 69
God Stats
8W - 8L
1,602 SR
Queue Stats
173W - 177L
1,498 Elo+
Party 1
Hercules
Hercules
theeBenjamin
Hercules
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,494 Elo+

VS

Team Averages
Level 137
1,608 SR
1,518 Elo+
Bakasura
Bakasura
 
Bakasura
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
rovius26
Cabrakan
Level 88
God Stats
4W - 0L
1,912 SR
Queue Stats
112W - 102L
1,506 Elo+
Solo
Heimdallr
Heimdallr
shira1985
Heimdallr
Level 195
God Stats
4W - 6L
1,538 SR
Queue Stats
445W - 459L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Арollyon
Cthulhu
Level 159
God Stats
4W - 1L
1,589 SR
Queue Stats
92W - 94L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EvillDidac
Scylla
8
0 / 0 / 0
3,810
635
1,381
1,253
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

4
0 / 2 / 0
3,126
521
682
3,396
2,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Gasphar
Loki
5
1 / 2 / 0
3,386
564
401
3,114
635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
andytore
Danzaburou
6
1 / 3 / 1
3,540
590
1,627
3,965
1,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
theeBenjamin
Hercules
5
0 / 3 / 0
3,265
544
1,641
4,112
2,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
4 / 0 / 0
5,241
874
3,663
5,561
2,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
8
1 / 0 / 0
3,936
656
527
2,464
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
rovius26
Cabrakan
7
2 / 1 / 1
3,839
640
491
3,290
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
shira1985
Heimdallr
7
1 / 0 / 3
4,281
714
2,969
2,920
869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Арollyon
Cthulhu
7
2 / 1 / 3
4,328
721
2,715
4,149
2,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Morgan Le Fay
 
Morgan Le Fay
1
0
0
1
L
Scylla
EvillDidac
Scylla
0
0
0
0
L
0
2
0
0
L
Loki
Gasphar
Loki
1
2
0
0.5
L
Danzaburou
andytore
Danzaburou
1
3
1
0.5
W
Cabrakan
rovius26
Cabrakan
2
1
1
2.5
W
Heimdallr
shira1985
Heimdallr
1
0
3
2.5
L
Hercules
theeBenjamin
Hercules
0
3
0
0
W
Cthulhu
Арollyon
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,732
Damage
10,365
15,840
Taken
18,384
6,677
Mitigated
7,703
3,686
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,663
2,173
0
3,706
5,561
2,417
0
0
5,351
0
23,543
W
Morgan Le Fay
 
Morgan Le Fay
527
0
0
945
2,464
648
0
748
1,618
23,359
0
L
Scylla
EvillDidac
Scylla
1,381
392
0
250
1,253
313
0
374
879
21,671
430
L
682
310
0
779
3,396
2,452
0
1,031
2,365
4,032
79
L
Loki
Gasphar
Loki
401
0
0
434
3,114
635
0
722
2,292
0
5,523
L
Danzaburou
andytore
Danzaburou
1,627
454
0
882
3,965
1,127
0
1,475
2,490
0
15,548
W
Cabrakan
rovius26
Cabrakan
491
41
0
1,635
3,290
1,735
0
76
3,214
16,137
0
W
Heimdallr
shira1985
Heimdallr
2,969
1,082
0
676
2,920
869
0
449
2,471
0
24,488
L
Hercules
theeBenjamin
Hercules
1,641
446
0
1,341
4,112
2,150
0
0
3,163
0
12,003
W
Cthulhu
Арollyon
Cthulhu
2,715
378
875
1,776
4,149
2,034
0
576
3,493
9,171
1,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,127
Gold Earned
21,625
107
Minions Killed
218
0
Camps Cleared
0
588,082
Distance Traveled
612,867
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,241
874
69
12
0
121,334
1
W
Morgan Le Fay
3,936
656
49
8
0
117,074
1
L
Scylla
3,810
635
43
7
0
110,100
0
L
Kuzenbo
3,126
521
4
1
0
103,626
0
L
Loki
3,386
564
15
3
0
136,648
0
L
Danzaburou
3,540
590
23
4
0
127,990
1
W
Cabrakan
3,839
640
33
6
0
129,978
0
W
Heimdallr
4,281
714
44
7
0
112,881
0
L
Hercules
3,265
544
22
4
0
109,718
0
W
Cthulhu
4,328
721
23
4
0
131,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role