Player Matchup

Yu Huang
Yu Huang
Fatalisbringer
Yu Huang
Level 147
God Stats
1W - 3L
1,280 SR
Queue Stats
19W - 12L
1,625 Elo+
Party 1
Merlin
Merlin
GamehatX
Merlin
Level 48
God Stats
7W - 5L
1,710 SR
Queue Stats
28W - 23L
1,572 Elo+
Solo
Arachne
Arachne
LizardKing LOCO
Arachne
Level 157
God Stats
27W - 14L
1,701 SR
Queue Stats
468W - 493L
1,564 Elo+
Solo
Heimdallr
Heimdallr
RangedMinion
Heimdallr
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,606 Elo+
Party 1
Ullr
Ullr
Xenoviα
Ullr
Level 110
God Stats
13W - 6L
1,810 SR
Queue Stats
18W - 10L
1,663 Elo+
Solo
Team Averages
Level 120
1,601 SR
1,606 Elo+

VS

Team Averages
Level 149
1,559 SR
1,537 Elo+
Ganesha
Ganesha
 
Ganesha
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AreoSteel
Achilles
Level 147
God Stats
64W - 40L
1,670 SR
Queue Stats
244W - 233L
1,563 Elo+
Solo
Tiamat
Tiamat
ProZ CluTch
Tiamat
Level 147
God Stats
2W - 2L
1,536 SR
Queue Stats
490W - 482L
1,557 Elo+
Solo
Apollo
Apollo
Tedsan
Apollo
Level 156
God Stats
23W - 14L
1,622 SR
Queue Stats
135W - 135L
1,536 Elo+
Solo
Osiris
Osiris
TonyFlow23
Osiris
Level 125
God Stats
2W - 1L
1,465 SR
Queue Stats
85W - 86L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
0 / 0 / 4
5,807
1,161
4,968
3,719
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
GamehatX
Merlin
10
2 / 4 / 0
5,865
1,173
3,086
4,428
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 0 / 3
5,876
1,175
1,500
5,332
3,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
RangedMinion
Heimdallr
10
0 / 3 / 2
5,401
1,080
4,394
5,441
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ullr
9
2 / 1 / 0
5,609
1,122
1,049
970
232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 7
6,569
1,314
2,577
4,909
2,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
AreoSteel
Achilles
11
4 / 0 / 3
6,731
1,346
5,981
6,544
4,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
11
2 / 0 / 3
6,247
1,249
3,794
1,824
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apollo
Tedsan
Apollo
10
2 / 1 / 1
5,830
1,166
2,253
3,542
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
TonyFlow23
Osiris
10
0 / 0 / 3
5,414
1,083
2,198
2,309
1,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
8
8
Deaths
4
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
7
1.17
W
Achilles
AreoSteel
Achilles
4
0
3
5.5
L
Yu Huang
0
0
4
2
L
Merlin
GamehatX
Merlin
2
4
0
0.5
L
0
0
3
1.5
W
Tiamat
2
0
3
3.5
L
Heimdallr
RangedMinion
Heimdallr
0
3
2
0.33
W
Apollo
Tedsan
Apollo
2
1
1
2.5
W
Osiris
TonyFlow23
Osiris
0
0
3
1.5
L
Ullr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,997
Damage
16,803
19,890
Taken
19,128
8,402
Mitigated
10,586
2,250
Healing
3,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,577
187
0
322
4,909
2,582
0
2,853
2,056
10,873
0
W
Achilles
AreoSteel
Achilles
5,981
1,274
0
1,954
6,544
4,606
0
1,906
4,638
0
12,777
L
Yu Huang
4,968
311
0
0
3,719
1,177
0
1,286
2,129
17,814
0
L
Merlin
GamehatX
Merlin
3,086
200
0
68
4,428
1,390
0
1,214
2,958
12,148
0
L
1,500
1,041
0
1,242
5,332
3,898
0
646
4,231
0
5,542
W
Tiamat
3,794
54
0
519
1,824
986
0
838
986
11,078
0
L
Heimdallr
RangedMinion
Heimdallr
4,394
2,312
0
940
5,441
1,705
0
1,562
3,536
0
12,130
W
Apollo
Tedsan
Apollo
2,253
962
0
368
3,542
1,064
0
1,953
1,589
0
14,668
W
Osiris
TonyFlow23
Osiris
2,198
760
0
166
2,309
1,348
0
504
1,805
0
6,090
L
Ullr
1,049
499
0
0
970
232
0
818
69
0
1,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,558
Gold Earned
30,791
95
Minions Killed
111
3
Camps Cleared
5
369,998
Distance Traveled
460,995
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,569
1,314
0
0
0
98,479
1
W
Achilles
6,731
1,346
28
6
0
106,767
0
L
Yu Huang
5,807
1,161
29
6
0
95,052
0
L
Merlin
5,865
1,173
36
7
1
76,429
0
L
Arachne
5,876
1,175
9
2
0
99,945
0
W
Tiamat
6,247
1,249
34
7
1
101,363
0
L
Heimdallr
5,401
1,080
20
4
2
79,465
0
W
Apollo
5,830
1,166
37
7
2
87,456
0
W
Osiris
5,414
1,083
12
2
2
66,930
0
L
Ullr
5,609
1,122
1
0
0
19,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role