Player Matchup

Zhong Kui
Zhong Kui
CrashK2019
Zhong Kui
Level 68
God Stats
1W - 0L
1,523 SR
Queue Stats
44W - 36L
1,475 Elo+
Solo
Apollo
Apollo
CrazyGibbon
Apollo
Level 42
God Stats
2W - 4L
1,289 SR
Queue Stats
71W - 94L
1,430 Elo+
Party 1
Bacchus
Bacchus
Diamond_Black103
Bacchus
Level 88
God Stats
4W - 2L
1,551 SR
Queue Stats
103W - 110L
1,495 Elo+
Solo
Achilles
Achilles
GROER
Achilles
Level 47
God Stats
2W - 3L
1,387 SR
Queue Stats
53W - 70L
1,449 Elo+
Party 1
Fenrir
Fenrir
ticklezvii
Fenrir
Level 107
God Stats
6W - 7L
1,441 SR
Queue Stats
500W - 490L
1,361 Elo+
Solo
Team Averages
Level 70
1,438 SR
1,442 Elo+

VS

Team Averages
Level 97
1,470 SR
1,456 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Darkschiri23
Hera
Level 107
God Stats
3W - 5L
1,498 SR
Queue Stats
814W - 806L
1,465 Elo+
Solo
Thanatos
Thanatos
Richter_u_Henker
Thanatos
Level 41
God Stats
11W - 11L
1,358 SR
Queue Stats
20W - 25L
1,322 Elo+
Solo
Neith
Neith
o Ethxn o
Neith
Level 141
God Stats
7W - 9L
1,493 SR
Queue Stats
317W - 317L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrashK2019
Zhong Kui
10
1 / 1 / 3
6,113
611
1,687
4,159
2,669
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
10
0 / 3 / 4
5,453
545
5,530
6,019
2,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 3
5,883
588
4,464
7,508
6,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
GROER
Achilles
10
2 / 1 / 1
6,363
636
4,603
5,226
3,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ticklezvii
Fenrir
12
5 / 2 / 3
6,681
668
4,623
10,048
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 2 / 4
5,201
520
3,370
9,567
4,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
 
Freya
3
0 / 1 / 0
3,927
393
845
2,013
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 0
5,947
595
3,689
4,559
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 1
5,067
507
2,713
8,080
2,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
o Ethxn o
Neith
11
4 / 1 / 1
6,166
617
6,261
7,529
2,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
10
Kills
8
8
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
4
1.5
L
Freya
 
Freya
0
1
0
0
W
Zhong Kui
CrashK2019
Zhong Kui
1
1
3
2.5
W
Apollo
0
3
4
0.67
L
2
2
0
1
W
2
1
3
3.5
W
Achilles
GROER
Achilles
2
1
1
2.5
L
1
5
1
0.3
L
Neith
o Ethxn o
Neith
4
1
1
4.5
W
Fenrir
ticklezvii
Fenrir
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,907
Damage
16,878
32,960
Taken
31,748
19,256
Mitigated
10,640
14,402
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,370
689
0
3,938
9,567
4,012
0
2,040
7,488
0
15,953
L
Freya
 
Freya
845
281
0
696
2,013
386
0
0
1,896
4,309
0
W
Zhong Kui
CrashK2019
Zhong Kui
1,687
172
0
2,344
4,159
2,669
225
2,243
1,916
29,902
0
W
Apollo
5,530
3,157
0
2,372
6,019
2,273
0
0
6,019
0
33,312
L
3,689
520
0
1,031
4,559
1,257
0
1,230
3,290
30,575
2,270
W
4,464
846
0
3,050
7,508
6,061
0
0
7,508
20,364
2,707
W
Achilles
GROER
Achilles
4,603
964
0
2,464
5,226
3,836
584
691
4,381
0
27,849
L
2,713
1,384
0
3,439
8,080
2,783
18
1,012
7,002
0
30,397
L
Neith
o Ethxn o
Neith
6,261
2,179
0
2,246
7,529
2,202
0
1,800
5,611
0
29,982
W
Fenrir
ticklezvii
Fenrir
4,623
2,229
0
4,172
10,048
4,417
0
1,106
8,942
0
48,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
26,308
277
Minions Killed
213
0
Camps Cleared
0
1,054,281
Distance Traveled
835,070
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,201
520
28
3
0
196,324
0
L
Freya
3,927
393
16
2
0
52,326
0
W
Zhong Kui
6,113
611
64
6
0
188,482
2
W
Apollo
5,453
545
54
5
0
203,700
3
L
Hera
5,947
595
68
7
0
187,899
0
W
Bacchus
5,883
588
31
3
0
244,106
6
W
Achilles
6,363
636
47
5
0
189,481
0
L
Thanatos
5,067
507
59
6
0
203,340
0
L
Neith
6,166
617
42
4
0
195,181
0
W
Fenrir
6,681
668
81
8
0
228,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role