Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Ashavon
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,488 Elo+
Party 1
Baron Samedi
Baron Samedi
CleanBanger
Baron Samedi
Level 139
God Stats
4W - 3L
1,541 SR
Queue Stats
44W - 51L
1,480 Elo+
Party 1
Xbalanque
Xbalanque
Edaga
Xbalanque
Level 128
God Stats
3W - 1L
1,499 SR
Queue Stats
29W - 22L
1,558 Elo+
Party 1
Team Averages
Level 96
1,508 SR
1,505 Elo+

VS

Team Averages
Level 113
1,560 SR
1,555 Elo+
Yu Huang
Yu Huang
Fatalisbringer
Yu Huang
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 48L
1,644 Elo+
Party 2
Surtr
Surtr
PleasantFlipper
Surtr
Level 37
God Stats
23W - 14L
1,597 SR
Queue Stats
265W - 282L
1,482 Elo+
Party 3
Shiva
Shiva
RangedMinion
Shiva
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,619 Elo+
Party 2
Apollo
Apollo
Tedsan
Apollo
Level 156
God Stats
26W - 19L
1,636 SR
Queue Stats
140W - 146L
1,546 Elo+
Solo
Ares
Ares
craftedHAZE
Ares
Level 89
God Stats
6W - 3L
1,570 SR
Queue Stats
252W - 261L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 0 / 8
7,223
1,445
5,930
6,615
2,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
 
Anubis
12
4 / 4 / 6
7,022
1,404
7,539
6,409
2,987
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Ashavon
Poseidon
12
0 / 1 / 16
6,374
1,275
4,192
4,251
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
CleanBanger
Baron Samedi
12
6 / 0 / 11
8,243
1,649
5,399
4,878
5,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Edaga
Xbalanque
12
3 / 1 / 9
6,896
1,379
5,610
5,036
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

369

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 2 / 4
6,408
1,282
6,519
3,238
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 3
5,414
1,083
511
3,726
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
3 / 5 / 2
6,483
1,297
9,403
10,155
5,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
Tedsan
Apollo
11
1 / 3 / 4
6,023
1,205
3,916
6,633
1,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 6
5,855
1,171
3,378
7,818
4,692
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
17
Kills
6
6
Deaths
17
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
8
8
W
Anubis
 
Anubis
4
4
6
1.75
W
Poseidon
Ashavon
Poseidon
0
1
16
8
W
Baron Samedi
CleanBanger
Baron Samedi
6
0
11
11.5
W
Xbalanque
Edaga
Xbalanque
3
1
9
7.5
L
Yu Huang
2
2
4
2
L
0
3
3
0.5
L
3
5
2
0.8
L
Apollo
Tedsan
Apollo
1
3
4
1
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,670
Damage
23,727
27,189
Taken
31,570
13,186
Mitigated
15,257
8,716
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,930
1,186
0
2,225
6,615
2,558
0
2,056
4,343
0
13,564
W
Anubis
 
Anubis
7,539
0
0
458
6,409
2,987
0
2,873
3,383
20,096
898
W
Poseidon
Ashavon
Poseidon
4,192
1,283
0
490
4,251
1,180
0
1,331
2,852
10,926
0
W
Baron Samedi
CleanBanger
Baron Samedi
5,399
363
2,406
1,855
4,878
5,037
0
1,740
3,086
9,147
0
W
Xbalanque
Edaga
Xbalanque
5,610
2,387
0
1,282
5,036
1,424
0
1,897
3,066
0
14,292
L
Yu Huang
6,519
585
0
0
3,238
825
0
1,917
1,321
17,204
0
L
511
142
0
454
3,726
1,839
0
2,010
1,716
0
1,886
L
9,403
641
0
1,129
10,155
5,932
0
5,494
4,661
0
17,807
L
Apollo
Tedsan
Apollo
3,916
1,905
0
484
6,633
1,969
0
3,180
3,453
0
11,704
L
3,378
336
0
0
7,818
4,692
0
4,294
3,524
11,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
30,183
90
Minions Killed
97
6
Camps Cleared
3
483,703
Distance Traveled
430,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,223
1,445
14
3
5
117,328
0
W
Anubis
7,022
1,404
29
6
0
84,666
0
W
Poseidon
6,374
1,275
19
4
0
89,254
0
W
Baron Samedi
8,243
1,649
9
2
0
90,897
0
W
Xbalanque
6,896
1,379
19
4
1
101,558
0
L
Yu Huang
6,408
1,282
27
5
1
100,644
0
L
Surtr
5,414
1,083
5
1
0
51,737
0
L
Shiva
6,483
1,297
24
5
1
100,179
0
L
Apollo
6,023
1,205
25
5
0
89,304
0
L
Ares
5,855
1,171
16
3
1
88,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role