Player Matchup

Shiva
Shiva
Silver II
Artîk
Shiva
Silver II
Level 114
God Stats
33W - 50L
1,412 SR
Queue Stats
187W - 205L
1,072 MMR
Party 1
Nu Wa
Nu Wa
Bronze I
CrollyY-Alistar
Nu Wa
Bronze I
Level 46
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 22L
1,238 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Darwine
Kuzenbo
Silver I
Level 261
God Stats
27W - 24L
1,553 SR
Queue Stats
187W - 204L
1,111 MMR
Party 1
Skadi
Skadi
Silver II
Kr3jzi
Skadi
Silver II
Level 69
God Stats
6W - 6L
1,586 SR
Queue Stats
150W - 182L
1,071 MMR
Party 3
Set
Set
Silver I
Neqik
Set
Silver I
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 95L
1,145 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,502 SR
1,127 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,508 SR
1,143 MMR
Zeus
Zeus
Gold III
LeDespoteUltime
Zeus
Gold III
Level 165
God Stats
32W - 32L
1,487 SR
Queue Stats
211W - 222L
1,510 MMR
Party 2
Izanami
Izanami
Silver II
Stan12
Izanami
Silver II
Level 86
God Stats
7W - 9L
1,492 SR
Queue Stats
121W - 147L
1,038 MMR
Solo
Ymir
Ymir
Silver II
bornot580
Ymir
Silver II
Level 65
God Stats
11W - 13L
1,436 SR
Queue Stats
305W - 331L
1,053 MMR
Solo
Awilix
Awilix
Silver II
original_dark666
Awilix
Silver II
Level 104
God Stats
4W - 1L
1,592 SR
Queue Stats
615W - 640L
1,039 MMR
Solo
Odin
Odin
Silver III
xW0oLFe__-
Odin
Silver III
Level 130
God Stats
5W - 7L
1,532 SR
Queue Stats
47W - 70L
1,074 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Artîk
Shiva
14
2 / 3 / 0
7,997
533
7,464
12,673
6,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
1 / 8 / 1
6,697
446
4,842
8,336
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Darwine
Kuzenbo
10
2 / 3 / 2
6,476
432
4,068
12,021
10,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Skadi
Kr3jzi
Skadi
13
0 / 7 / 3
7,557
504
6,001
11,800
3,280
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
Neqik
Set
13
2 / 6 / 1
7,536
502
3,252
14,376
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ThanatosSusanoHadesArachne

VS

Bans
Ao KuangZhong KuiKaliAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 10
10,880
725
15,545
4,526
1,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Stan12
Izanami
14
2 / 3 / 7
8,588
573
5,706
8,352
2,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 2 / 4
7,125
475
2,183
12,959
9,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
12 / 0 / 10
9,847
656
12,615
10,025
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 2 / 8
8,262
551
4,166
10,133
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
66
7
Kills
27
27
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Shiva
Artîk
Shiva
2
3
0
0.67
L
1
8
1
0.19
L
Kuzenbo
Darwine
Kuzenbo
2
3
2
1
L
Skadi
Kr3jzi
Skadi
0
7
3
0.21
W
10
0
10
15
L
Set
Neqik
Set
2
6
1
0.42
W
Izanami
Stan12
Izanami
2
3
7
1.83
W
Ymir
1
2
4
1.5
W
12
0
10
17
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
40,215
59,206
Taken
45,995
28,166
Mitigated
26,081
9,150
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Artîk
Shiva
7,464
1,278
196
3,418
12,673
6,412
0
3,663
8,551
0
53,213
L
4,842
960
0
777
8,336
1,862
0
2,805
5,531
30,665
0
L
Kuzenbo
Darwine
Kuzenbo
4,068
1,602
0
848
12,021
10,737
0
4,690
7,303
12,385
0
L
Skadi
Kr3jzi
Skadi
6,001
2,891
175
1,368
11,800
3,280
234
2,776
8,978
0
64,211
W
15,545
743
0
858
4,526
1,546
738
837
3,689
79,599
2,390
L
Set
Neqik
Set
3,252
1,161
0
2,368
14,376
5,875
0
3,761
10,552
0
61,787
W
Izanami
Stan12
Izanami
5,706
4,291
0
2,343
8,352
2,733
345
2,049
6,260
0
69,473
W
Ymir
2,183
457
0
3,872
12,959
9,683
207
3,534
9,271
31,026
0
W
12,615
4,148
0
4,416
10,025
3,548
0
1,708
8,143
0
65,670
W
4,166
634
0
2,395
10,133
8,571
126
1,838
7,823
0
38,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,263
Gold Earned
44,702
393
Minions Killed
453
0
Camps Cleared
0
1,388,199
Distance Traveled
1,510,803
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,997
533
99
7
0
304,927
6
L
Nu Wa
6,697
446
56
4
0
290,107
2
L
Kuzenbo
6,476
432
21
1
0
273,334
10
L
Skadi
7,557
504
103
7
0
231,059
0
W
Zeus
10,880
725
161
11
0
316,540
2
L
Set
7,536
502
114
8
0
288,772
0
W
Izanami
8,588
573
103
7
0
255,077
2
W
Ymir
7,125
475
45
3
0
252,736
8
W
Awilix
9,847
656
82
5
0
390,937
2
W
Odin
8,262
551
62
4
0
295,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role