Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
GrinKeeper
Ullr
Level 182
God Stats
2W - 1L
1,742 SR
Queue Stats
91W - 101L
1,527 Elo+
Party 1
Merlin
Merlin
INeroSocke
Merlin
Level 149
God Stats
1W - 1L
1,297 SR
Queue Stats
76W - 88L
1,525 Elo+
Party 1
Bastet
Bastet
Kirrai
Bastet
Level 143
God Stats
3W - 5L
1,392 SR
Queue Stats
51W - 56L
1,538 Elo+
Party 1
Anhur
Anhur
Neçroddy
Anhur
Level 260
God Stats
5W - 3L
1,604 SR
Queue Stats
80W - 65L
1,572 Elo+
Party 1
Team Averages
Level 168
1,507 SR
1,533 Elo+

VS

Team Averages
Level 155
1,521 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BsmiterB
Morgan Le Fay
Level 167
God Stats
26W - 19L
1,596 SR
Queue Stats
591W - 550L
1,484 Elo+
Solo
Maman Brigitte
Maman Brigitte
ItzIta
Maman Brigitte
Level 109
God Stats
59W - 46L
1,609 SR
Queue Stats
451W - 426L
1,566 Elo+
Solo
Nemesis
Nemesis
arkaniq
Nemesis
Level 149
God Stats
1W - 5L
1,403 SR
Queue Stats
42W - 43L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 2
4,518
452
4,614
7,658
3,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 1 / 0
8,495
850
8,946
7,820
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
INeroSocke
Merlin
11
0 / 1 / 2
5,856
586
1,571
2,579
747
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
Kirrai
Bastet
10
2 / 0 / 3
5,466
547
4,557
8,266
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
Neçroddy
Anhur
11
3 / 1 / 0
5,928
593
4,683
6,312
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 1 / 2
5,071
507
4,691
7,560
5,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
 
Chiron
9
1 / 2 / 0
4,950
495
4,069
7,837
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
BsmiterB
Morgan Le Fay
10
0 / 1 / 1
5,341
534
2,376
3,733
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
ItzIta
Maman Brigitte
8
0 / 8 / 0
4,889
489
2,616
9,891
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
arkaniq
Nemesis
10
3 / 3 / 0
5,591
559
4,394
6,804
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
1
2
1
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Chiron
 
Chiron
1
2
0
0.5
L
Morgan Le Fay
BsmiterB
Morgan Le Fay
0
1
1
0.5
W
10
1
0
10
W
Merlin
INeroSocke
Merlin
0
1
2
1
L
Maman Brigitte
ItzIta
Maman Brigitte
0
8
0
0
W
Bastet
Kirrai
Bastet
2
0
3
3.5
W
Anhur
Neçroddy
Anhur
3
1
0
3
L
Nemesis
arkaniq
Nemesis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
18,146
32,635
Taken
35,825
11,037
Mitigated
12,160
10,875
Healing
13,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,614
605
217
2,277
7,658
3,461
0
1,865
5,793
0
16,180
L
Sylvanus
 
Sylvanus
4,691
1,564
1,138
3,433
7,560
5,100
0
16
7,252
14,332
569
L
Chiron
 
Chiron
4,069
1,475
258
2,620
7,837
1,865
26
0
7,713
0
35,656
L
Morgan Le Fay
BsmiterB
Morgan Le Fay
2,376
204
0
1,323
3,733
1,106
0
773
2,923
30,585
718
W
8,946
2,882
0
2,748
7,820
2,529
378
2,781
4,999
0
58,036
W
Merlin
INeroSocke
Merlin
1,571
138
0
125
2,579
747
0
931
1,524
40,066
0
L
Maman Brigitte
ItzIta
Maman Brigitte
2,616
0
0
2,438
9,891
2,217
0
0
9,891
26,741
378
W
Bastet
Kirrai
Bastet
4,557
1,527
0
2,334
8,266
2,749
0
1,938
6,216
0
40,995
W
Anhur
Neçroddy
Anhur
4,683
2,424
0
3,174
6,312
1,551
0
1,632
4,680
0
37,612
L
Nemesis
arkaniq
Nemesis
4,394
2,073
0
2,529
6,804
1,872
0
782
5,994
0
30,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
25,842
339
Minions Killed
294
0
Camps Cleared
0
1,103,563
Distance Traveled
994,260
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,518
452
26
3
0
219,116
5
L
Sylvanus
5,071
507
26
3
0
198,272
3
L
Chiron
4,950
495
67
7
0
207,086
1
L
Morgan Le Fay
5,341
534
80
8
0
198,030
1
W
Ullr
8,495
850
93
9
0
204,231
1
W
Merlin
5,856
586
88
9
0
207,162
1
L
Maman Brigitte
4,889
489
58
6
0
161,191
0
W
Bastet
5,466
547
62
6
0
264,688
4
W
Anhur
5,928
593
70
7
0
208,366
2
L
Nemesis
5,591
559
63
6
0
229,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role