Player Matchup

Chaac
Chaac
Bavoska
Chaac
Level 124
God Stats
0W - 2L
1,312 SR
Queue Stats
95W - 82L
1,501 Elo+
Solo
Cthulhu
Cthulhu
Neverfound67
Cthulhu
Level 85
God Stats
2W - 1L
1,862 SR
Queue Stats
52W - 58L
1,453 Elo+
Solo
Chiron
Chiron
SpaderJoker
Chiron
Level 69
God Stats
1W - 2L
1,689 SR
Queue Stats
77W - 69L
1,489 Elo+
Solo
Artio
Artio
nicculaz
Artio
Level 126
God Stats
1W - 4L
1,316 SR
Queue Stats
258W - 251L
1,388 Elo+
Solo
Thoth
Thoth
s_m_kw
Thoth
Level 114
God Stats
3W - 2L
1,863 SR
Queue Stats
349W - 318L
1,489 Elo+
Solo
Team Averages
Level 104
1,608 SR
1,464 Elo+

VS

Team Averages
Level 113
1,477 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mance876
Cupid
Level 36
God Stats
3W - 2L
1,342 SR
Queue Stats
207W - 196L
1,459 Elo+
Solo
Artemis
Artemis
Obersturmann
Artemis
Level 150
God Stats
18W - 10L
1,543 SR
Queue Stats
476W - 503L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bavoska
Chaac
12
3 / 5 / 2
7,793
708
12,427
14,185
17,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Neverfound67
Cthulhu
16
2 / 2 / 3
8,664
788
9,742
12,231
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
15
2 / 3 / 3
8,152
741
14,593
10,449
5,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
nicculaz
Artio
13
0 / 3 / 6
7,728
703
4,023
21,856
14,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
s_m_kw
Thoth
12
1 / 6 / 5
7,286
662
3,348
8,797
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 3 / 8
9,629
875
12,012
10,192
4,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
 
Fenrir
14
4 / 1 / 10
8,720
793
8,827
6,895
4,107
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
 
Tsukuyomi
15
1 / 1 / 16
8,336
758
7,903
13,627
10,797
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cupid
Mance876
Cupid
14
3 / 1 / 9
8,182
744
13,275
7,797
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Obersturmann
Artemis
16
4 / 2 / 10
8,932
812
19,207
10,403
4,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
8
Kills
19
19
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
3
8
3.67
W
Fenrir
 
Fenrir
4
1
10
9
W
Tsukuyomi
 
Tsukuyomi
1
1
16
9
L
Chaac
Bavoska
Chaac
3
5
2
0.8
W
Cupid
Mance876
Cupid
3
1
9
7.5
L
Cthulhu
Neverfound67
Cthulhu
2
2
3
1.75
W
Artemis
Obersturmann
Artemis
4
2
10
4.5
L
Chiron
2
3
3
1.17
L
Artio
nicculaz
Artio
0
3
6
1
L
Thoth
s_m_kw
Thoth
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,133
Damage
61,224
67,518
Taken
48,914
55,364
Mitigated
26,508
23,776
Healing
22,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,012
1,090
695
1,576
10,192
4,318
0
4,111
5,982
0
29,802
W
Fenrir
 
Fenrir
8,827
2,157
168
1,906
6,895
4,107
180
2,264
4,435
0
10,808
W
Tsukuyomi
 
Tsukuyomi
7,903
994
871
3,381
13,627
10,797
103
4,183
9,218
747
17,504
L
Chaac
Bavoska
Chaac
12,427
1,622
470
3,467
14,185
17,829
0
170
14,015
0
16,579
W
Cupid
Mance876
Cupid
13,275
8,192
6,089
3,812
7,797
3,015
752
2,343
5,387
0
25,107
L
Cthulhu
Neverfound67
Cthulhu
9,742
379
1,401
2,424
12,231
14,355
0
268
11,963
23,729
0
W
Artemis
Obersturmann
Artemis
19,207
3,383
1,755
2,444
10,403
4,271
630
3,107
7,183
0
27,219
L
Chiron
14,593
3,119
1,224
1,688
10,449
5,027
0
0
10,449
0
32,321
L
Artio
nicculaz
Artio
4,023
0
3,287
8,650
21,856
14,860
0
156
21,700
7,834
2,568
L
Thoth
s_m_kw
Thoth
3,348
140
861
304
8,797
3,293
0
74
8,723
7,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
43,799
98
Minions Killed
100
0
Camps Cleared
0
917,964
Distance Traveled
1,074,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,629
875
21
2
0
228,681
0
W
Fenrir
8,720
793
7
1
0
191,604
0
W
Tsukuyomi
8,336
758
29
3
0
236,646
0
L
Chaac
7,793
708
8
1
0
156,289
0
W
Cupid
8,182
744
22
2
0
204,313
0
L
Cthulhu
8,664
788
19
2
0
189,381
0
W
Artemis
8,932
812
21
2
0
212,761
0
L
Chiron
8,152
741
47
4
0
203,714
0
L
Artio
7,728
703
13
1
0
200,846
0
L
Thoth
7,286
662
11
1
0
167,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role