Player Matchup

Kukulkan
Kukulkan
ChaosMaster10360
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo
Set
Set
D1Outlaw
Set
Level 135
God Stats
36W - 52L
1,399 SR
Queue Stats
246W - 270L
1,445 Elo+
Solo
Chang'e
Chang'e
OfficialMeiiko
Chang'e
Level 139
God Stats
14W - 22L
1,488 SR
Queue Stats
478W - 509L
1,456 Elo+
Solo
Hachiman
Hachiman
StPlatano
Hachiman
Level 56
God Stats
11W - 10L
1,563 SR
Queue Stats
123W - 127L
1,448 Elo+
Solo
Jormungandr
Jormungandr
norum99
Jormungandr
Level 159
God Stats
15W - 15L
1,551 SR
Queue Stats
310W - 349L
1,419 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,395 Elo+

VS

Team Averages
Level 47
1,645 SR
1,456 Elo+
Sun Wukong
Sun Wukong
ItsTheJoker13
Sun Wukong
Level 31
God Stats
1W - 0L
1,626 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
KillaQween1
Nu Wa
Level 65
God Stats
72W - 45L
1,544 SR
Queue Stats
79W - 54L
1,494 Elo+
Solo
Loki
Loki
SamwiseGambino
Loki
Level 41
God Stats
3W - 0L
1,767 SR
Queue Stats
18W - 20L
1,484 Elo+
Party 1
Hades
Hades
krystalisafoxlel
Hades
Level 68
God Stats
5W - 1L
1,777 SR
Queue Stats
146W - 151L
1,404 Elo+
Solo
Apollo
Apollo
xxIAMBRAVExx
Apollo
Level 32
God Stats
12W - 24L
1,511 SR
Queue Stats
34W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
7,521
940
3,811
7,552
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
7,456
932
2,227
11,692
5,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
3 / 0 / 0
8,325
1,041
5,524
5,083
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
StPlatano
Hachiman
13
0 / 3 / 2
7,662
958
5,808
8,208
2,506
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Jormungandr
norum99
Jormungandr
13
0 / 6 / 2
7,915
989
4,797
16,505
8,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

207

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItsTheJoker13
Sun Wukong
14
3 / 0 / 9
8,448
1,056
7,632
5,253
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 6
8,914
1,114
9,928
1,377
500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
8 / 0 / 7
9,781
1,223
15,707
6,379
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 9
8,365
1,046
7,253
5,852
2,603
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
14
2 / 2 / 8
8,687
1,086
3,904
6,361
2,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
3
Kills
18
19
Deaths
3
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
3
2
0.33
W
Sun Wukong
ItsTheJoker13
Sun Wukong
3
0
9
7.5
W
3
0
6
6
L
3
0
0
3
W
8
0
7
11.5
L
Hachiman
StPlatano
Hachiman
0
3
2
0.33
W
2
1
9
6.5
L
Jormungandr
norum99
Jormungandr
0
6
2
0.17
W
Apollo
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,167
Damage
44,424
49,040
Taken
25,222
20,644
Mitigated
10,736
5,066
Healing
3,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,811
123
0
0
7,552
2,498
0
2,453
5,099
20,595
0
L
2,227
1,220
0
115
11,692
5,296
0
4,863
6,829
0
9,594
W
Sun Wukong
ItsTheJoker13
Sun Wukong
7,632
1,543
0
390
5,253
2,893
0
3,199
2,054
0
17,546
W
9,928
4,358
48
125
1,377
500
0
835
542
30,760
0
L
5,524
375
700
1,237
5,083
1,441
0
1,678
3,405
16,246
0
W
15,707
4,265
0
262
6,379
2,245
0
3,447
2,932
0
32,859
L
Hachiman
StPlatano
Hachiman
5,808
3,659
0
1,067
8,208
2,506
0
2,498
5,710
0
20,822
W
7,253
153
240
1,234
5,852
2,603
0
4,215
1,637
12,617
0
L
Jormungandr
norum99
Jormungandr
4,797
1,301
119
1,828
16,505
8,903
0
5,689
10,816
31,586
0
W
Apollo
3,904
1,984
0
1,380
6,361
2,495
0
2,436
3,925
0
12,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
44,195
167
Minions Killed
155
4
Camps Cleared
8
643,229
Distance Traveled
797,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,521
940
41
5
1
120,024
0
L
Set
7,456
932
14
2
1
124,921
0
W
Sun Wukong
8,448
1,056
35
4
0
164,395
0
W
Nu Wa
8,914
1,114
37
5
0
129,393
0
L
Chang'e
8,325
1,041
21
3
0
139,872
0
W
Loki
9,781
1,223
37
5
6
176,381
0
L
Hachiman
7,662
958
35
4
1
137,825
0
W
Hades
8,365
1,046
18
2
0
179,203
0
L
Jormungandr
7,915
989
56
7
1
120,587
0
W
Apollo
8,687
1,086
28
4
2
148,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role