Player Matchup

Neith
Neith
Gold V
FallingShadow6
Neith
Gold V
Level 125
God Stats
3W - 3L
1,350 SR
Queue Stats
156W - 169L
1,390 MMR
Party 2
Mulan
Mulan
Gold IV
RASTAADADDY
Mulan
Gold IV
Level 214
God Stats
4W - 4L
1,424 SR
Queue Stats
293W - 298L
1,438 MMR
Party 1
Geb
Geb
Gold IV
RisingShadow6
Geb
Gold IV
Level 147
God Stats
51W - 41L
1,616 SR
Queue Stats
127W - 137L
1,437 MMR
Party 2
Zeus
Zeus
Platinum I
china丶辣条
Zeus
Platinum I
Level 103
God Stats
2W - 0L
1,779 SR
Queue Stats
25W - 14L
2,231 MMR
Solo
Awilix
Awilix
Gold I
xMarvin166
Awilix
Gold I
Level 157
God Stats
6W - 2L
1,880 SR
Queue Stats
174W - 168L
1,558 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,610 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,640 SR
1,556 MMR
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Skynado
Janus
Gold II
Level 109
God Stats
32W - 43L
1,482 SR
Queue Stats
265W - 275L
1,486 MMR
Solo
Bastet
Bastet
Silver I
TMP_Mersilessly
Bastet
Silver I
Level 120
God Stats
6W - 3L
1,635 SR
Queue Stats
84W - 102L
1,167 MMR
Solo
Yemoja
Yemoja
Platinum V
monchy01
Yemoja
Platinum V
Level 148
God Stats
0W - 1L
1,768 SR
Queue Stats
55W - 53L
1,737 MMR
Solo
Anhur
Anhur
Platinum IV
poomywoomy
Anhur
Platinum IV
Level 157
God Stats
17W - 4L
1,817 SR
Queue Stats
40W - 24L
1,887 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,324
520
9,703
10,279
2,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 3
8,884
555
6,292
14,918
5,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 4
8,743
546
4,095
13,011
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 0 / 5
10,994
687
15,063
6,187
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
xMarvin166
Awilix
17
6 / 4 / 5
10,116
632
7,361
13,317
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
ThorAo KuangNemesisSerqet

VS

Bans
ThanatosNu WaTyrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 4 / 4
8,773
548
11,136
15,903
12,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Skynado
Janus
15
4 / 6 / 0
8,507
532
5,756
11,862
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

7
0 / 3 / 0
5,369
336
887
6,101
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
monchy01
Yemoja
12
2 / 2 / 3
7,723
483
4,110
14,934
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
12
3 / 2 / 0
7,627
477
8,113
9,743
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
16
Kills
13
13
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
4
4
4
1.5
W
0
2
2
0.5
W
1
5
3
0.5
W
2
2
4
2
L
Janus
Skynado
Janus
4
6
0
0.67
L
0
3
0
0
W
7
0
5
9.5
L
Yemoja
monchy01
Yemoja
2
2
3
1.75
L
Anhur
3
2
0
1.5
W
Awilix
xMarvin166
Awilix
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,514
Damage
30,002
57,712
Taken
58,543
23,922
Mitigated
32,534
19,359
Healing
18,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,136
811
0
5,369
15,903
12,476
0
3,548
12,355
55,261
0
W
9,703
3,011
0
4,100
10,279
2,402
5,202
1,494
8,785
0
65,459
W
6,292
758
0
5,715
14,918
5,685
1,578
7,531
6,667
0
50,710
W
4,095
182
0
2,181
13,011
9,564
94
2,955
9,904
28,187
0
L
Janus
Skynado
Janus
5,756
474
0
1,256
11,862
2,534
0
8,368
3,494
54,226
0
L
887
176
0
2,076
6,101
1,549
0
1,298
4,803
0
14,786
W
15,063
2,005
0
1,319
6,187
1,909
1,672
2,204
3,723
84,282
865
L
Yemoja
monchy01
Yemoja
4,110
1,198
2,406
4,016
14,934
12,808
0
4,907
10,027
29,936
0
L
Anhur
8,113
4,361
0
3,533
9,743
3,167
54
953
8,790
0
58,249
W
Awilix
xMarvin166
Awilix
7,361
2,528
0
6,044
13,317
4,362
614
5,567
7,412
0
79,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,061
Gold Earned
37,999
535
Minions Killed
396
0
Camps Cleared
0
1,596,130
Distance Traveled
1,218,757
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,773
548
129
8
0
293,963
2
W
Neith
8,324
520
119
7
0
274,861
0
W
Mulan
8,884
555
93
6
0
279,197
0
W
Geb
8,743
546
36
2
0
335,381
4
L
Janus
8,507
532
115
7
0
304,799
4
L
Bastet
5,369
336
26
2
0
151,771
0
W
Zeus
10,994
687
157
10
0
358,243
0
L
Yemoja
7,723
483
35
2
0
259,183
3
L
Anhur
7,627
477
91
6
0
209,041
0
W
Awilix
10,116
632
130
8
0
348,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role