Player Matchup

Cerberus
Cerberus
Dragovala
Cerberus
Level 158
God Stats
9W - 10L
1,526 SR
Queue Stats
329W - 317L
1,513 Elo+
Solo
Nut
Nut
GoE6atca
Nut
Level 106
God Stats
50W - 55L
1,431 SR
Queue Stats
273W - 268L
1,400 Elo+
Solo
Shiva
Shiva
Mëshëre
Shiva
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 130L
1,529 Elo+
Solo
Chronos
Chronos
campanos
Chronos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,435 Elo+
Solo
Arachne
Arachne
empire707
Arachne
Level 65
God Stats
57W - 49L
1,560 SR
Queue Stats
128W - 120L
1,501 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,476 Elo+

VS

Team Averages
Level 114
1,494 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bärengard
Ah Muzen Cab
Level 267
God Stats
1W - 5L
1,539 SR
Queue Stats
515W - 498L
1,472 Elo+
Solo
Chang'e
Chang'e
CrazyGibbon
Chang'e
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 94L
1,440 Elo+
Party 1
Achilles
Achilles
GROER
Achilles
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 70L
1,461 Elo+
Party 1
Ymir
Ymir
JJgetsLIT
Ymir
Level 127
God Stats
20W - 31L
1,434 SR
Queue Stats
510W - 491L
1,466 Elo+
Solo
Pele
Pele
Katastrofa_54
Pele
Level 88
God Stats
25W - 22L
1,497 SR
Queue Stats
99W - 104L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragovala
Cerberus
12
6 / 1 / 5
7,759
597
8,130
11,833
8,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 4
5,816
447
2,062
4,285
1,251
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shiva
Mëshëre
Shiva
14
2 / 0 / 3
8,128
625
4,408
7,055
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
campanos
Chronos
13
4 / 0 / 5
8,207
631
6,893
6,085
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
empire707
Arachne
12
5 / 1 / 6
7,485
576
7,273
8,677
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bärengard
Ah Muzen Cab
9
1 / 1 / 1
5,911
455
3,313
4,246
1,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chang'e
CrazyGibbon
Chang'e
9
0 / 7 / 1
5,390
415
5,707
11,264
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
GROER
Achilles
9
0 / 5 / 1
5,251
404
2,547
9,505
4,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
10
2 / 3 / 0
6,124
471
2,774
12,307
7,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

5
0 / 2 / 0
4,499
346
820
3,118
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
17
Kills
3
4
Deaths
18
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bärengard
Ah Muzen Cab
1
1
1
1.5
L
Chang'e
CrazyGibbon
Chang'e
0
7
1
0.07
W
Cerberus
Dragovala
Cerberus
6
1
5
8.5
L
Achilles
GROER
Achilles
0
5
1
0.1
W
0
2
4
1
L
Ymir
2
3
0
0.67
L
0
2
0
0
W
Shiva
Mëshëre
Shiva
2
0
3
3.5
W
Chronos
campanos
Chronos
4
0
5
6.5
W
Arachne
empire707
Arachne
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,766
Damage
15,161
37,935
Taken
40,440
21,315
Mitigated
17,118
9,317
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bärengard
Ah Muzen Cab
3,313
1,630
0
1,453
4,246
1,966
152
1,113
3,133
0
33,841
L
Chang'e
CrazyGibbon
Chang'e
5,707
813
112
2,533
11,264
2,294
0
7,308
3,866
24,998
0
W
Cerberus
Dragovala
Cerberus
8,130
390
0
4,055
11,833
8,031
85
2,859
8,860
29,020
1,966
L
Achilles
GROER
Achilles
2,547
327
0
1,909
9,505
4,250
0
1,338
7,926
0
20,456
W
2,062
872
0
174
4,285
1,251
324
430
3,855
0
26,229
L
Ymir
2,774
211
0
2,542
12,307
7,775
0
4,217
8,090
25,672
0
L
820
340
0
518
3,118
833
0
512
2,572
0
11,571
W
Shiva
Mëshëre
Shiva
4,408
1,003
0
1,328
7,055
6,538
0
362
6,465
0
55,189
W
Chronos
campanos
Chronos
6,893
2,771
0
1,108
6,085
2,307
598
3,703
2,382
54,098
1,785
W
Arachne
empire707
Arachne
7,273
5,700
0
2,652
8,677
3,188
1,306
1,127
7,514
0
42,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,395
Gold Earned
27,175
378
Minions Killed
206
0
Camps Cleared
0
1,234,961
Distance Traveled
933,030
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,911
455
63
5
0
180,892
0
L
Chang'e
5,390
415
38
3
0
206,213
0
W
Cerberus
7,759
597
60
5
0
286,622
2
L
Achilles
5,251
404
41
3
0
209,893
0
W
Nut
5,816
447
49
4
0
173,254
5
L
Ymir
6,124
471
34
3
0
235,624
2
L
Pele
4,499
346
30
2
0
100,408
0
W
Shiva
8,128
625
94
7
0
231,805
0
W
Chronos
8,207
631
103
8
0
247,864
0
W
Arachne
7,485
576
72
6
0
295,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role