Player Matchup

Jormungandr
Jormungandr
ASAPYammy
Jormungandr
Level 143
God Stats
0W - 1L
1,977 SR
Queue Stats
10W - 9L
1,579 Elo+
Party 2
Awilix
Awilix
CazTD
Awilix
Level 152
God Stats
3W - 3L
1,649 SR
Queue Stats
57W - 65L
1,502 Elo+
Party 2
Anubis
Anubis
Lodyh
Anubis
Level 89
God Stats
0W - 1L
1,556 SR
Queue Stats
41W - 39L
1,490 Elo+
Solo
Scylla
Scylla
appaKappa
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,522 Elo+
Solo
Hachiman
Hachiman
blueeelol
Hachiman
Level 100
God Stats
8W - 15L
1,438 SR
Queue Stats
505W - 484L
1,554 Elo+
Solo
Team Averages
Level 103
1,624 SR
1,529 Elo+

VS

Team Averages
Level 141
1,553 SR
1,510 Elo+
Poseidon
Poseidon
RyzePPsh
Poseidon
Level 27
God Stats
9W - 6L
1,854 SR
Queue Stats
73W - 75L
1,507 Elo+
Party 1
King Arthur
King Arthur
SudokuIsFun
King Arthur
Level 172
God Stats
12W - 18L
1,456 SR
Queue Stats
310W - 372L
1,497 Elo+
Solo
Ullr
Ullr
Taijika
Ullr
Level 208
God Stats
16W - 18L
1,495 SR
Queue Stats
390W - 338L
1,542 Elo+
Party 1
Surtr
Surtr
acensia
Surtr
Level 99
God Stats
7W - 4L
1,506 SR
Queue Stats
211W - 230L
1,517 Elo+
Party 1
Nox
Nox
jowel26
Nox
Level 197
God Stats
14W - 18L
1,455 SR
Queue Stats
409W - 400L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASAPYammy
Jormungandr
11
0 / 2 / 6
7,122
509
5,260
10,934
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
CazTD
Awilix
12
4 / 4 / 1
6,960
497
6,705
11,545
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Lodyh
Anubis
12
1 / 4 / 0
7,216
515
6,041
9,774
8,383
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Scylla
appaKappa
Scylla
14
2 / 3 / 1
7,337
524
4,043
6,700
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
blueeelol
Hachiman
11
0 / 6 / 1
6,104
436
6,382
11,599
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
RyzePPsh
Poseidon
13
3 / 3 / 2
7,909
565
6,016
7,330
3,481
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
SudokuIsFun
King Arthur
15
4 / 1 / 2
8,551
611
7,602
13,457
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
Taijika
Ullr
14
2 / 1 / 4
7,922
566
11,230
13,302
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
acensia
Surtr
15
9 / 1 / 2
8,996
643
9,021
5,920
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nox
12
1 / 1 / 6
7,258
518
3,721
7,313
4,687
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
19
19
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ASAPYammy
Jormungandr
0
2
6
1.5
L
Awilix
CazTD
Awilix
4
4
1
1.13
L
Anubis
Lodyh
Anubis
1
4
0
0.25
W
Poseidon
RyzePPsh
Poseidon
3
3
2
1.33
W
King Arthur
SudokuIsFun
King Arthur
4
1
2
5
W
Ullr
Taijika
Ullr
2
1
4
4
W
Surtr
acensia
Surtr
9
1
2
10
L
Scylla
appaKappa
Scylla
2
3
1
0.83
L
Hachiman
blueeelol
Hachiman
0
6
1
0.08
W
Nox
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,431
Damage
37,590
50,552
Taken
47,322
25,741
Mitigated
20,102
12,952
Healing
17,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ASAPYammy
Jormungandr
5,260
2,285
0
2,723
10,934
7,606
0
4,273
6,661
34,658
1,520
L
Awilix
CazTD
Awilix
6,705
2,375
0
2,180
11,545
4,342
0
963
10,582
0
48,880
L
Anubis
Lodyh
Anubis
6,041
103
0
4,282
9,774
8,383
0
715
9,059
47,790
0
W
Poseidon
RyzePPsh
Poseidon
6,016
1,234
0
2,940
7,330
3,481
0
3,470
3,626
65,270
2,332
W
King Arthur
SudokuIsFun
King Arthur
7,602
1,243
0
3,766
13,457
5,240
0
5,396
8,022
0
61,169
W
Ullr
Taijika
Ullr
11,230
4,493
0
5,777
13,302
4,534
265
1,558
11,744
0
66,427
W
Surtr
acensia
Surtr
9,021
4,378
0
3,221
5,920
2,160
69
1,090
4,790
2,425
68,967
L
Scylla
appaKappa
Scylla
4,043
309
0
806
6,700
2,186
0
3,449
3,251
53,761
0
L
Hachiman
blueeelol
Hachiman
6,382
2,509
0
2,961
11,599
3,224
0
711
10,888
0
40,646
W
Nox
3,721
1,351
0
2,277
7,313
4,687
0
3,266
3,999
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,739
Gold Earned
40,636
430
Minions Killed
453
0
Camps Cleared
0
1,354,421
Distance Traveled
1,441,601
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,122
509
57
4
0
272,036
2
L
Awilix
6,960
497
79
6
0
331,988
3
L
Anubis
7,216
515
99
7
0
228,518
2
W
Poseidon
7,909
565
116
8
0
272,352
0
W
King Arthur
8,551
611
104
7
0
284,699
1
W
Ullr
7,922
566
104
7
0
274,223
3
W
Surtr
8,996
643
110
8
0
342,541
0
L
Scylla
7,337
524
117
8
0
265,543
0
L
Hachiman
6,104
436
78
6
0
256,336
2
W
Nox
7,258
518
19
1
0
267,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role