Player Matchup

Danzaburou
Danzaburou
Flameingecho
Danzaburou
Level 25
God Stats
0W - 3L
1,336 SR
Queue Stats
11W - 32L
1,259 Elo+
Party 1
Athena
Athena
GoldenGuy556
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 30L
1,416 Elo+
Solo
Ravana
Ravana
JimmyPind
Ravana
Level 85
God Stats
3W - 6L
1,330 SR
Queue Stats
16W - 30L
1,314 Elo+
Solo
Hel
Hel
King-FallenAngel
Hel
Level 149
God Stats
1W - 3L
1,416 SR
Queue Stats
470W - 483L
1,451 Elo+
Solo
Pele
Pele
MereCoyolt
Pele
Level 32
God Stats
5W - 4L
1,447 SR
Queue Stats
77W - 83L
1,427 Elo+
Party 1
Team Averages
Level 76
1,406 SR
1,373 Elo+

VS

Team Averages
Level 94
1,541 SR
1,410 Elo+
Ix Chel
Ix Chel
AngryPear2478
Ix Chel
Level 64
God Stats
1W - 0L
1,312 SR
Queue Stats
27W - 40L
1,350 Elo+
Solo
Skadi
Skadi
Ghost62522
Skadi
Level 92
God Stats
4W - 1L
1,764 SR
Queue Stats
145W - 153L
1,403 Elo+
Solo
Freya
Freya
Sacatera
Freya
Level 89
God Stats
33W - 31L
1,508 SR
Queue Stats
265W - 252L
1,428 Elo+
Solo
Awilix
Awilix
Sosvoss5777
Awilix
Level 127
God Stats
6W - 4L
1,635 SR
Queue Stats
208W - 206L
1,457 Elo+
Solo
Mulan
Mulan
T4H LrgFarva
Mulan
Level 97
God Stats
118W - 110L
1,488 SR
Queue Stats
361W - 365L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Flameingecho
Danzaburou
9
0 / 8 / 4
5,459
455
2,667
9,022
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
8
0 / 5 / 1
5,404
450
1,771
10,397
6,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ravana
JimmyPind
Ravana
7
0 / 4 / 0
5,146
429
1,472
5,566
3,269
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
5 / 1 / 2
7,120
593
5,948
5,793
1,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 1 / 1
7,804
650
7,005
11,582
4,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
1 / 4 / 1
6,305
525
2,488
6,973
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
4 / 2 / 8
7,401
617
10,075
6,356
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Freya
Sacatera
Freya
13
8 / 2 / 4
8,592
716
7,178
6,410
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Awilix
12
2 / 2 / 0
6,577
548
5,107
7,878
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
4 / 0 / 2
7,303
609
4,302
6,904
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
10
Kills
19
19
Deaths
10
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
1
4
1
0.38
L
Danzaburou
Flameingecho
Danzaburou
0
8
4
0.25
W
Skadi
4
2
8
4
L
Athena
0
5
1
0.1
L
Ravana
JimmyPind
Ravana
0
4
0
0
L
5
1
2
6
L
5
1
1
5.5
W
Freya
Sacatera
Freya
8
2
4
5
W
Awilix
2
2
0
1
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
29,150
42,360
Taken
34,521
19,207
Mitigated
12,321
9,985
Healing
9,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
2,488
185
164
1,889
6,973
1,404
779
4,031
2,508
24,322
724
L
Danzaburou
Flameingecho
Danzaburou
2,667
986
0
1,069
9,022
2,782
0
1,924
7,098
0
21,368
W
Skadi
10,075
3,187
101
1,328
6,356
2,187
1,198
596
5,754
0
49,894
L
Athena
1,771
344
0
1,035
10,397
6,647
0
3,078
7,319
17,082
0
L
Ravana
JimmyPind
Ravana
1,472
241
0
1,729
5,566
3,269
26
0
5,566
147
16,407
L
5,948
230
416
2,366
5,793
1,831
0
1,687
4,106
35,988
1,498
L
7,005
1,467
0
3,370
11,582
4,678
0
2,346
9,236
0
66,328
W
Freya
Sacatera
Freya
7,178
2,950
0
2,163
6,410
1,973
705
1,205
5,204
30,785
2,886
W
Awilix
5,107
1,550
0
1,625
7,878
2,918
0
641
7,151
0
48,175
W
4,302
819
0
2,016
6,904
3,839
320
587
6,317
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
36,178
270
Minions Killed
320
0
Camps Cleared
0
1,155,742
Distance Traveled
1,206,510
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,305
525
53
4
0
235,369
1
L
Danzaburou
5,459
455
32
3
0
227,666
0
W
Skadi
7,401
617
66
6
0
232,982
0
L
Athena
5,404
450
29
2
0
241,306
1
L
Ravana
5,146
429
28
2
0
162,676
0
L
Hel
7,120
593
76
6
0
257,891
4
L
Pele
7,804
650
105
9
0
266,203
0
W
Freya
8,592
716
66
6
0
251,997
3
W
Awilix
6,577
548
72
6
0
309,559
0
W
Mulan
7,303
609
63
5
0
176,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role