Player Matchup

Charon
Charon
AlagordadrogalA
Charon
Level 218
God Stats
105W - 33L
1,840 SR
Queue Stats
551W - 274L
1,752 Elo+
Party 1
Pele
Pele
Ckno
Pele
Level 192
God Stats
1W - 0L
1,528 SR
Queue Stats
81W - 43L
1,646 Elo+
Party 1
Artemis
Artemis
Eveloser
Artemis
Level 120
God Stats
9W - 8L
1,375 SR
Queue Stats
71W - 72L
1,480 Elo+
Solo
Achilles
Achilles
Octî
Achilles
Level 247
God Stats
4W - 1L
2,009 SR
Queue Stats
426W - 140L
1,798 Elo+
Party 1
Khepri
Khepri
Romulitø
Khepri
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 67L
1,435 Elo+
Solo
Team Averages
Level 175
1,651 SR
1,622 Elo+

VS

Team Averages
Level 151
1,508 SR
1,488 Elo+
Osiris
Osiris
FrachlitzTabby
Osiris
Level 147
God Stats
7W - 5L
1,791 SR
Queue Stats
128W - 136L
1,537 Elo+
Solo
Fenrir
Fenrir
LordDamian99
Fenrir
Level 153
God Stats
0W - 5L
1,229 SR
Queue Stats
76W - 73L
1,475 Elo+
Solo
Thor
Thor
fede1222xD
Thor
Level 168
God Stats
4W - 3L
1,630 SR
Queue Stats
75W - 87L
1,461 Elo+
Solo
Aphrodite
Aphrodite
jason666
Aphrodite
Level 170
God Stats
12W - 5L
1,618 SR
Queue Stats
124W - 121L
1,456 Elo+
Solo
Zeus
Zeus
ÚN1C0
Zeus
Level 115
God Stats
0W - 2L
1,275 SR
Queue Stats
186W - 155L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
6,854
685
4,624
4,515
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
Ckno
Pele
13
11 / 0 / 0
7,362
736
7,626
7,852
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Artemis
Eveloser
Artemis
11
1 / 0 / 3
5,759
576
5,433
4,814
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Octî
Achilles
12
2 / 1 / 2
6,676
668
9,409
11,072
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Khepri
Romulitø
Khepri
10
0 / 0 / 3
5,880
588
2,050
4,201
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,096
610
5,520
12,443
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
10
0 / 3 / 0
5,148
515
4,441
11,431
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
4,924
492
2,245
8,046
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
jason666
Aphrodite
8
0 / 1 / 0
5,091
509
1,809
5,700
2,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
ÚN1C0
Zeus
9
0 / 5 / 0
5,218
522
3,414
6,777
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
16
Kills
1
1
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Pele
Ckno
Pele
11
0
0
11
W
Artemis
Eveloser
Artemis
1
0
3
2.5
L
1
3
0
0.33
L
Fenrir
0
3
0
0
W
Achilles
Octî
Achilles
2
1
2
3
W
Khepri
Romulitø
Khepri
0
0
3
1.5
L
0
4
0
0
L
Aphrodite
jason666
Aphrodite
0
1
0
0
L
Zeus
ÚN1C0
Zeus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,142
Damage
17,429
32,454
Taken
44,397
15,319
Mitigated
19,670
13,388
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,624
806
0
2,145
4,515
1,615
0
2,736
1,770
35,335
950
W
Pele
Ckno
Pele
7,626
2,051
0
1,932
7,852
2,801
0
974
6,867
0
56,663
W
Artemis
Eveloser
Artemis
5,433
2,601
0
3,185
4,814
1,455
600
1,022
3,792
0
41,044
L
5,520
1,621
0
2,620
12,443
10,668
0
130
12,313
0
39,533
L
Fenrir
4,441
3,404
0
5,428
11,431
3,241
0
1,188
10,243
0
31,132
W
Achilles
Octî
Achilles
9,409
2,787
0
4,747
11,072
7,355
0
0
11,072
0
49,196
W
Khepri
Romulitø
Khepri
2,050
267
0
1,379
4,201
2,093
0
529
3,662
15,469
1,836
L
2,245
571
0
2,454
8,046
2,123
0
547
7,421
0
30,308
L
Aphrodite
jason666
Aphrodite
1,809
396
1,264
2,574
5,700
2,342
0
1,391
4,225
20,842
0
L
Zeus
ÚN1C0
Zeus
3,414
933
0
1,455
6,777
1,296
0
2,807
3,684
27,580
664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
26,477
334
Minions Killed
302
0
Camps Cleared
0
1,035,683
Distance Traveled
971,926
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,854
685
77
8
0
219,465
0
W
Pele
7,362
736
82
8
0
232,126
0
W
Artemis
5,759
576
69
7
0
180,561
1
L
Osiris
6,096
610
80
8
0
199,563
0
L
Fenrir
5,148
515
61
6
0
214,989
2
W
Achilles
6,676
668
76
8
0
193,331
2
W
Khepri
5,880
588
30
3
0
210,200
2
L
Thor
4,924
492
58
6
0
237,467
2
L
Aphrodite
5,091
509
26
3
0
164,517
0
L
Zeus
5,218
522
77
8
0
155,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role