Player Matchup

Xing Tian
Xing Tian
MatouMaisUm
Xing Tian
Level 58
God Stats
56W - 37L
1,665 SR
Queue Stats
116W - 132L
1,534 Elo+
Solo
Ne Zha
Ne Zha
SmiteLover2324
Ne Zha
Level 79
God Stats
2W - 1L
1,417 SR
Queue Stats
147W - 155L
1,464 Elo+
Solo
Merlin
Merlin
Veasna--
Merlin
Level 127
God Stats
2W - 5L
1,467 SR
Queue Stats
220W - 186L
1,531 Elo+
Party 1
Janus
Janus
oMorePain
Janus
Level 100
God Stats
7W - 13L
1,347 SR
Queue Stats
326W - 293L
1,512 Elo+
Party 1
Medusa
Medusa
xJustinBieberxx
Medusa
Level 42
God Stats
3W - 5L
1,322 SR
Queue Stats
42W - 41L
1,497 Elo+
Solo
Team Averages
Level 81
1,444 SR
1,508 Elo+

VS

Team Averages
Level 137
1,597 SR
1,479 Elo+
Surtr
Surtr
 
Surtr
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Awklence
Chang'e
Level 147
God Stats
6W - 4L
1,593 SR
Queue Stats
94W - 71L
1,482 Elo+
Solo
Hou Yi
Hou Yi
ExaltedRonin13
Hou Yi
Level 187
God Stats
1W - 2L
1,530 SR
Queue Stats
80W - 85L
1,479 Elo+
Solo
Thor
Thor
Kachowwwww
Thor
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 145L
1,428 Elo+
Solo
Ymir
Ymir
Not_Designer
Ymir
Level 116
God Stats
2W - 2L
1,861 SR
Queue Stats
148W - 143L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MatouMaisUm
Xing Tian
12
5 / 0 / 6
7,543
539
13,277
12,196
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 2 / 4
6,951
497
3,032
9,029
3,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Merlin
Veasna--
Merlin
15
4 / 0 / 2
8,388
599
9,793
9,908
5,215
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
oMorePain
Janus
12
3 / 4 / 5
7,332
524
6,953
6,741
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 4
7,537
538
12,414
10,125
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 3 / 0
7,881
563
5,071
12,889
8,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Awklence
Chang'e
12
2 / 3 / 1
7,134
510
8,028
9,208
2,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 2
6,426
459
2,614
10,915
2,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 3 / 2
6,571
469
4,369
12,178
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 6 / 2
6,113
437
7,972
19,473
9,910
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
8
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
3
0
0.33
L
Chang'e
Awklence
Chang'e
2
3
1
0.83
L
0
4
2
0.25
L
2
3
2
1
W
Xing Tian
MatouMaisUm
Xing Tian
5
0
6
8
L
2
6
2
0.5
W
1
2
4
1.5
W
Merlin
Veasna--
Merlin
4
0
2
5
W
Janus
oMorePain
Janus
3
4
5
1.38
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,469
Damage
28,054
47,999
Taken
64,663
19,339
Mitigated
28,687
10,154
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,071
1,888
0
4,060
12,889
8,719
16
7,326
5,439
1,973
52,797
L
Chang'e
Awklence
Chang'e
8,028
153
859
3,319
9,208
2,762
0
2,358
6,680
46,661
2,288
L
2,614
841
0
4,279
10,915
2,966
0
4,898
5,547
0
41,190
L
4,369
1,022
0
702
12,178
4,330
0
4,889
6,850
0
42,821
W
Xing Tian
MatouMaisUm
Xing Tian
13,277
891
0
2,946
12,196
5,339
204
4,890
7,101
34,664
0
L
7,972
1,105
0
3,197
19,473
9,910
0
8,495
10,244
17,224
0
W
3,032
415
0
1,537
9,029
3,399
0
1,051
7,779
0
50,474
W
Merlin
Veasna--
Merlin
9,793
751
0
4,312
9,908
5,215
0
1,274
8,026
60,043
2,491
W
Janus
oMorePain
Janus
6,953
308
0
610
6,741
2,002
286
2,730
3,747
40,586
623
W
12,414
6,317
0
749
10,125
3,384
1,017
5,687
4,249
0
47,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
34,125
366
Minions Killed
383
0
Camps Cleared
0
1,355,271
Distance Traveled
1,363,539
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,881
563
115
8
0
253,855
3
L
Chang'e
7,134
510
92
7
0
278,250
0
L
Hou Yi
6,426
459
92
7
0
270,458
1
L
Thor
6,571
469
71
5
0
286,093
1
W
Xing Tian
7,543
539
49
4
0
294,934
0
L
Ymir
6,113
437
13
1
0
274,883
2
W
Ne Zha
6,951
497
71
5
0
292,324
4
W
Merlin
8,388
599
116
8
0
237,138
0
W
Janus
7,332
524
74
5
0
285,377
2
W
Medusa
7,537
538
56
4
0
245,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role