Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
NestorofPylos
Poseidon
Level 103
God Stats
6W - 4L
1,423 SR
Queue Stats
35W - 32L
1,635 Elo+
Solo
Osiris
Osiris
SteelLord
Osiris
Level 161
God Stats
19W - 25L
1,484 SR
Queue Stats
427W - 416L
1,495 Elo+
Solo
Cabrakan
Cabrakan
jujukurby
Cabrakan
Level 86
God Stats
1W - 3L
1,715 SR
Queue Stats
353W - 379L
1,543 Elo+
Solo
Fenrir
Fenrir
逝去的昨天
Fenrir
Level 149
God Stats
18W - 23L
1,246 SR
Queue Stats
225W - 213L
1,493 Elo+
Solo
Team Averages
Level 121
1,474 SR
1,533 Elo+

VS

Team Averages
Level 136
1,589 SR
1,511 Elo+
Maui
Maui
 
Maui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BaBaPrime
Janus
Level 127
God Stats
1W - 5L
1,381 SR
Queue Stats
313W - 303L
1,513 Elo+
Solo
Freya
Freya
JeansMoleRat
Freya
Level 178
God Stats
5W - 2L
1,935 SR
Queue Stats
259W - 238L
1,509 Elo+
Solo
Pele
Pele
eMiLiO_099
Pele
Level 105
God Stats
1W - 1L
1,709 SR
Queue Stats
165W - 155L
1,504 Elo+
Party 1
King Arthur
King Arthur
manumanuel
King Arthur
Level 126
God Stats
8W - 13L
1,420 SR
Queue Stats
223W - 228L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
6 / 4 / 2
7,245
604
7,776
7,382
2,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
NestorofPylos
Poseidon
12
2 / 6 / 3
6,706
559
8,046
8,209
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SteelLord
Osiris
13
5 / 3 / 1
7,444
620
11,998
16,112
16,812
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
jujukurby
Cabrakan
9
1 / 4 / 7
6,504
542
3,397
11,401
8,434
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
4 / 3 / 3
7,228
602
4,230
9,944
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
3 / 3 / 11
7,237
603
4,605
11,443
8,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
BaBaPrime
Janus
10
4 / 2 / 2
6,213
518
4,688
3,263
909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 5 / 2
6,991
583
6,271
7,505
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
2 / 4 / 6
6,552
546
5,065
12,189
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

King Arthur
manumanuel
King Arthur
13
4 / 4 / 1
7,438
620
8,621
14,661
12,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
18
Kills
16
20
Deaths
18
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
6
4
2
1.75
L
Maui
 
Maui
3
3
11
2.83
L
Janus
BaBaPrime
Janus
4
2
2
2.5
L
3
5
2
0.8
W
Poseidon
NestorofPylos
Poseidon
2
6
3
0.58
W
Osiris
SteelLord
Osiris
5
3
1
1.83
L
2
4
6
1.25
W
Cabrakan
jujukurby
Cabrakan
1
4
7
1.13
L
King Arthur
manumanuel
King Arthur
4
4
1
1.13
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,447
Damage
29,250
53,048
Taken
49,061
33,896
Mitigated
29,029
13,261
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,776
5,115
324
3,121
7,382
2,271
850
4,711
2,250
0
35,155
L
Maui
 
Maui
4,605
1,551
0
1,223
11,443
8,928
0
3,364
7,849
21,473
0
L
Janus
BaBaPrime
Janus
4,688
124
0
370
3,263
909
0
1,355
1,688
25,660
993
L
6,271
2,169
0
2,074
7,505
2,631
0
1,218
6,247
38,158
2,589
W
Poseidon
NestorofPylos
Poseidon
8,046
799
0
751
8,209
2,174
0
4,101
3,733
41,959
0
W
Osiris
SteelLord
Osiris
11,998
4,510
0
5,343
16,112
16,812
12
210
15,902
2,749
50,439
L
5,065
933
0
5,323
12,189
4,326
0
3,829
8,096
0
49,254
W
Cabrakan
jujukurby
Cabrakan
3,397
477
0
2,816
11,401
8,434
26
4,179
6,740
13,190
545
L
King Arthur
manumanuel
King Arthur
8,621
1,596
0
3,364
14,661
12,235
13
1,504
13,033
0
52,680
W
4,230
275
0
906
9,944
4,205
10
668
9,272
0
48,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,127
Gold Earned
34,431
285
Minions Killed
358
0
Camps Cleared
0
1,214,084
Distance Traveled
1,201,276
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,245
604
45
4
0
227,627
0
L
Maui
7,237
603
27
2
0
263,452
4
L
Janus
6,213
518
63
5
0
178,272
0
L
Freya
6,991
583
96
8
0
233,180
1
W
Poseidon
6,706
559
58
5
0
249,796
0
W
Osiris
7,444
620
83
7
0
238,889
3
L
Pele
6,552
546
80
7
0
281,377
0
W
Cabrakan
6,504
542
18
2
0
228,725
2
L
King Arthur
7,438
620
92
8
0
244,995
0
W
Fenrir
7,228
602
81
7
0
269,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role