Player Matchup

Eset
Eset
BrunSkælken
Eset
Level 68
God Stats
2W - 0L
1,457 SR
Queue Stats
117W - 93L
1,596 Elo+
Solo
Atlas
Atlas
Endwar4263
Atlas
Level 154
God Stats
13W - 5L
1,703 SR
Queue Stats
606W - 682L
1,543 Elo+
Solo
Bastet
Bastet
Eschzy
Bastet
Level 83
God Stats
5W - 3L
1,684 SR
Queue Stats
499W - 501L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Gill T 2
Erlang Shen
Level 143
God Stats
6W - 4L
1,517 SR
Queue Stats
200W - 211L
1,513 Elo+
Solo
Sol
Sol
SPAinCodETY
Sol
Level 159
God Stats
3W - 2L
1,443 SR
Queue Stats
99W - 99L
1,495 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,531 Elo+

VS

Team Averages
Level 154
1,533 SR
1,479 Elo+
The Morrigan
The Morrigan
BlackRose-_-SSJ
The Morrigan
Level 117
God Stats
2W - 3L
1,558 SR
Queue Stats
280W - 285L
1,494 Elo+
Solo
Neith
Neith
Gunclouds
Neith
Level 136
God Stats
6W - 6L
1,568 SR
Queue Stats
520W - 534L
1,439 Elo+
Solo
Hercules
Hercules
Mikecessa
Hercules
Level 129
God Stats
1W - 1L
1,883 SR
Queue Stats
92W - 101L
1,477 Elo+
Solo
Odin
Odin
Thorhyde614
Odin
Level 228
God Stats
7W - 12L
1,501 SR
Queue Stats
507W - 507L
1,530 Elo+
Solo
Artio
Artio
kiTdEE911
Artio
Level 159
God Stats
0W - 3L
1,152 SR
Queue Stats
265W - 276L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
5,968
1,194
3,183
2,320
803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
10
0 / 1 / 6
5,882
1,176
2,634
5,223
4,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
Eschzy
Bastet
9
2 / 2 / 2
5,451
1,090
3,146
4,064
1,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Gill T 2
Erlang Shen
10
2 / 1 / 5
6,056
1,211
2,408
7,045
7,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 5
6,201
1,240
6,020
3,171
975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BlackRose-_-SSJ
The Morrigan
6
0 / 1 / 0
4,353
871
912
919
263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Gunclouds
Neith
11
1 / 2 / 2
5,539
1,108
4,852
5,181
1,672
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Mikecessa
Hercules
10
1 / 4 / 2
5,126
1,025
3,206
6,128
6,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 1 / 1
5,385
1,077
4,481
4,614
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
kiTdEE911
Artio
6
0 / 0 / 0
4,464
893
412
2,250
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
8
Kills
4
6
Deaths
8
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BlackRose-_-SSJ
The Morrigan
0
1
0
0
W
2
1
3
3.5
W
Atlas
0
1
6
3
W
Bastet
Eschzy
Bastet
2
2
2
1.5
W
Erlang Shen
Gill T 2
Erlang Shen
2
1
5
4.5
L
Neith
Gunclouds
Neith
1
2
2
1
L
Hercules
Mikecessa
Hercules
1
4
2
0.5
W
2
1
5
4.5
L
2
1
1
2.5
L
Artio
kiTdEE911
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,391
Damage
13,863
21,823
Taken
19,092
15,449
Mitigated
12,444
7,640
Healing
6,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BlackRose-_-SSJ
The Morrigan
912
52
0
122
919
263
0
710
209
1,406
293
W
3,183
441
1,098
627
2,320
803
582
22
2,259
7,609
0
W
Atlas
2,634
976
201
1,003
5,223
4,924
74
454
4,696
5,401
0
W
Bastet
Eschzy
Bastet
3,146
468
559
673
4,064
1,326
222
101
3,857
0
6,585
W
Erlang Shen
Gill T 2
Erlang Shen
2,408
262
133
1,531
7,045
7,421
0
403
6,506
0
7,965
L
Neith
Gunclouds
Neith
4,852
2,468
101
2,285
5,181
1,672
0
2,903
2,202
0
12,250
L
Hercules
Mikecessa
Hercules
3,206
448
0
996
6,128
6,127
0
3,766
2,244
0
7,451
W
6,020
1,459
522
1,293
3,171
975
884
73
2,985
15,847
1,001
L
4,481
647
103
1,709
4,614
3,381
0
2,812
1,699
0
6,270
L
Artio
kiTdEE911
Artio
412
0
40
1,140
2,250
1,001
0
1,625
591
670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,558
Gold Earned
24,867
62
Minions Killed
37
0
Camps Cleared
0
489,803
Distance Traveled
354,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
4,353
871
2
0
0
18,626
0
W
Eset
5,968
1,194
11
2
0
95,738
0
W
Atlas
5,882
1,176
6
1
0
92,374
0
W
Bastet
5,451
1,090
7
1
0
105,722
0
W
Erlang Shen
6,056
1,211
17
3
0
110,111
0
L
Neith
5,539
1,108
18
4
0
87,388
0
L
Hercules
5,126
1,025
10
2
0
83,039
0
W
Sol
6,201
1,240
21
4
0
85,858
0
L
Odin
5,385
1,077
6
1
0
106,180
0
L
Artio
4,464
893
1
0
0
59,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role