Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CoolAlexsandraCo
Ah Puch
Level 117
God Stats
4W - 2L
1,471 SR
Queue Stats
58W - 82L
1,364 Elo+
Solo
The Morrigan
The Morrigan
HzE Trout
The Morrigan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,579 Elo+
Solo
Scylla
Scylla
ShoneK
Scylla
Level 126
God Stats
2W - 2L
1,606 SR
Queue Stats
116W - 121L
1,486 Elo+
Solo
Ymir
Ymir
xVMx Zanpakuto
Ymir
Level 128
God Stats
7W - 6L
1,574 SR
Queue Stats
904W - 944L
1,471 Elo+
Solo
Team Averages
Level 104
1,530 SR
1,480 Elo+

VS

Team Averages
Level 134
1,539 SR
1,462 Elo+
Ravana
Ravana
Aivars44
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 123L
1,353 Elo+
Solo
Skadi
Skadi
CousThus
Skadi
Level 159
God Stats
3W - 1L
1,524 SR
Queue Stats
327W - 344L
1,518 Elo+
Solo
Ares
Ares
ShadowE102yr
Ares
Level 193
God Stats
5W - 3L
1,596 SR
Queue Stats
131W - 136L
1,457 Elo+
Party 1
Nike
Nike
guicharisma
Nike
Level 163
God Stats
4W - 5L
1,581 SR
Queue Stats
126W - 111L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
stefibos3
Cernunnos
Level 124
God Stats
10W - 8L
1,496 SR
Queue Stats
282W - 270L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 6 / 5
11,222
623
13,496
15,849
7,122
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 6 / 10
10,637
591
15,802
13,064
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
HzE Trout
The Morrigan
18
6 / 5 / 11
12,228
679
11,044
10,542
4,698
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
ShoneK
Scylla
20
3 / 4 / 9
13,855
770
14,698
12,476
5,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 2 / 10
12,364
687
9,388
20,302
22,404

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aivars44
Ravana
17
0 / 7 / 14
10,542
586
2,560
19,182
10,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
CousThus
Skadi
20
5 / 5 / 15
12,566
698
17,668
15,394
8,156
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 3 / 14
12,120
673
13,757
16,908
23,206
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

20
8 / 3 / 7
12,888
716
18,078
17,402
13,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
stefibos3
Cernunnos
20
6 / 2 / 15
13,235
735
12,600
11,292
6,001
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
88
20
Kills
23
23
Deaths
20
45
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
6
5
0.92
W
Ravana
Aivars44
Ravana
0
7
14
1
L
1
6
10
1
W
Skadi
CousThus
Skadi
5
5
15
2.5
L
The Morrigan
HzE Trout
The Morrigan
6
5
11
2.3
W
4
3
14
3.67
L
Scylla
ShoneK
Scylla
3
4
9
1.88
W
8
3
7
3.83
W
Cernunnos
stefibos3
Cernunnos
6
2
15
6.75
L
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,428
Damage
64,663
72,233
Taken
80,178
45,526
Mitigated
61,593
17,479
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
13,496
8,706
1,400
2,108
15,849
7,122
1,160
1,413
14,369
0
24,485
W
Ravana
Aivars44
Ravana
2,560
441
1,303
3,233
19,182
10,507
1,449
14,457
4,549
0
14,127
L
15,802
26
0
2,043
13,064
5,418
0
1,103
11,873
28,707
0
W
Skadi
CousThus
Skadi
17,668
5,195
106
3,565
15,394
8,156
1,670
10,117
5,277
0
61,371
L
The Morrigan
HzE Trout
The Morrigan
11,044
1,103
637
1,266
10,542
4,698
1,180
2,913
7,275
22,019
0
W
13,757
288
661
4,540
16,908
23,206
224
9,428
7,480
20,519
0
L
Scylla
ShoneK
Scylla
14,698
1,036
1,092
978
12,476
5,884
686
1,983
10,337
59,881
155
W
18,078
762
368
3,321
17,402
13,723
369
7,403
9,956
0
39,984
W
Cernunnos
stefibos3
Cernunnos
12,600
6,971
568
4,350
11,292
6,001
3,203
7,655
3,637
0
48,249
L
9,388
650
1,729
6,226
20,302
22,404
390
5,242
14,496
13,443
2,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,306
Gold Earned
61,351
192
Minions Killed
254
0
Camps Cleared
0
1,558,734
Distance Traveled
1,645,701
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,222
623
29
2
0
280,677
0
W
Ravana
10,542
586
21
1
0
352,029
0
L
Ah Puch
10,637
591
22
1
0
288,153
0
W
Skadi
12,566
698
75
4
0
320,577
0
L
The Morrigan
12,228
679
22
1
0
332,261
0
W
Ares
12,120
673
11
1
0
345,837
0
L
Scylla
13,855
770
103
6
0
337,181
0
W
Nike
12,888
716
42
2
0
338,187
0
W
Cernunnos
13,235
735
105
6
0
289,071
0
L
Ymir
12,364
687
16
1
0
320,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role