Player Matchup

King Arthur
King Arthur
Daddy_Mirage
King Arthur
Level 54
God Stats
3W - 3L
1,525 SR
Queue Stats
335W - 353L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
ExFour
Tsukuyomi
Level 162
God Stats
8W - 5L
1,670 SR
Queue Stats
246W - 251L
1,530 Elo+
Solo
Skadi
Skadi
LESGOBRANDON175
Skadi
Level 129
God Stats
3W - 2L
1,703 SR
Queue Stats
75W - 79L
1,441 Elo+
Solo
Ishtar
Ishtar
MinksGri
Ishtar
Level 149
God Stats
1W - 3L
1,552 SR
Queue Stats
102W - 108L
1,559 Elo+
Solo
Yemoja
Yemoja
famlli5678
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,238 Elo+
Solo
Team Averages
Level 102
1,590 SR
1,455 Elo+

VS

Team Averages
Level 124
1,550 SR
1,502 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
FreightYo
Chronos
Level 71
God Stats
6W - 4L
1,650 SR
Queue Stats
263W - 261L
1,427 Elo+
Solo
Shiva
Shiva
Zero Velocity30
Shiva
Level 146
God Stats
3W - 1L
1,598 SR
Queue Stats
91W - 79L
1,568 Elo+
Solo
Ao Kuang
Ao Kuang
weeman873
Ao Kuang
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 370L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daddy_Mirage
King Arthur
12
0 / 4 / 3
6,785
679
7,453
11,226
9,806
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
ExFour
Tsukuyomi
16
5 / 3 / 2
8,817
882
16,317
9,890
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 4
7,236
724
6,225
8,884
3,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
MinksGri
Ishtar
12
2 / 3 / 3
7,283
728
7,845
6,637
2,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
famlli5678
Yemoja
11
0 / 5 / 4
6,737
674
2,084
10,055
5,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
5 / 2 / 14
9,734
973
9,392
12,846
17,082
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
 
Yemoja
15
1 / 1 / 14
9,045
905
6,546
13,369
9,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos
FreightYo
Chronos
13
1 / 1 / 5
8,081
808
3,226
4,982
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

16
6 / 2 / 8
9,160
916
15,359
15,985
18,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
weeman873
Ao Kuang
15
7 / 3 / 7
9,073
907
8,049
10,825
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
8
Kills
20
20
Deaths
9
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
5
2
14
6
W
Yemoja
 
Yemoja
1
1
14
8
L
King Arthur
Daddy_Mirage
King Arthur
0
4
3
0.38
L
Tsukuyomi
ExFour
Tsukuyomi
5
3
2
2
W
Chronos
FreightYo
Chronos
1
1
5
3.5
L
1
5
4
0.6
L
Ishtar
MinksGri
Ishtar
2
3
3
1.17
W
6
2
8
5
L
Yemoja
famlli5678
Yemoja
0
5
4
0.4
W
Ao Kuang
weeman873
Ao Kuang
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,924
Damage
42,572
46,692
Taken
58,007
24,147
Mitigated
55,902
10,163
Healing
29,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,392
909
1,452
1,074
12,846
17,082
41
476
12,370
16,345
0
W
Yemoja
 
Yemoja
6,546
1,018
13,251
5,262
13,369
9,000
208
577
12,792
16,056
1,172
L
King Arthur
Daddy_Mirage
King Arthur
7,453
407
454
849
11,226
9,806
0
5,177
5,902
0
13,582
L
Tsukuyomi
ExFour
Tsukuyomi
16,317
3,139
574
2,537
9,890
3,786
0
5,931
3,835
0
32,858
W
Chronos
FreightYo
Chronos
3,226
87
451
301
4,982
2,314
2,177
343
4,639
20,074
0
L
6,225
1,364
568
438
8,884
3,109
0
4,566
4,225
0
14,867
L
Ishtar
MinksGri
Ishtar
7,845
4,331
227
385
6,637
2,044
0
3,513
2,973
0
14,903
W
15,359
1,248
2,582
2,066
15,985
18,227
242
368
15,617
0
26,360
L
Yemoja
famlli5678
Yemoja
2,084
644
3,369
762
10,055
5,402
0
6,840
3,095
2,833
0
W
Ao Kuang
weeman873
Ao Kuang
8,049
1,992
586
2,443
10,825
9,279
633
320
10,505
9,862
1,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
45,093
76
Minions Killed
106
0
Camps Cleared
0
850,722
Distance Traveled
936,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,734
973
20
2
0
170,534
0
W
Yemoja
9,045
905
21
2
0
180,605
0
L
King Arthur
6,785
679
11
1
0
176,931
0
L
Tsukuyomi
8,817
882
22
2
0
214,545
0
W
Chronos
8,081
808
36
4
0
173,111
0
L
Skadi
7,236
724
25
3
0
147,398
0
L
Ishtar
7,283
728
16
2
0
165,342
0
W
Shiva
9,160
916
21
2
0
214,383
0
L
Yemoja
6,737
674
2
0
0
146,506
0
W
Ao Kuang
9,073
907
8
1
0
198,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role