Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Alemefraz
Artemis
Level 157
God Stats
74W - 68L
1,488 SR
Queue Stats
1,176W - 1,144L
1,461 Elo+
Solo
Hercules
Hercules
BoS3o0oD
Hercules
Level 222
God Stats
5W - 6L
1,428 SR
Queue Stats
144W - 164L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Hitham
Cthulhu
Level 87
God Stats
4W - 1L
1,829 SR
Queue Stats
135W - 144L
1,471 Elo+
Party 1
Janus
Janus
savekill0109
Janus
Level 195
God Stats
12W - 20L
1,344 SR
Queue Stats
324W - 331L
1,488 Elo+
Solo
Team Averages
Level 148
1,518 SR
1,467 Elo+

VS

Team Averages
Level 101
1,479 SR
1,481 Elo+
Thor
Thor
Egypt1anK1ng
Thor
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 299L
1,521 Elo+
Party 2
Loki
Loki
Infernox383
Loki
Level 119
God Stats
3W - 7L
1,416 SR
Queue Stats
378W - 348L
1,447 Elo+
Party 2
Mulan
Mulan
LadyMcKezzFace
Mulan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 107L
1,429 Elo+
Solo
Zeus
Zeus
TheMasturbek
Zeus
Level 105
God Stats
8W - 5L
1,616 SR
Queue Stats
456W - 431L
1,511 Elo+
Solo
Thanatos
Thanatos
Unlucky1239
Thanatos
Level 105
God Stats
4W - 9L
1,365 SR
Queue Stats
251W - 226L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 1 / 8
6,144
614
5,668
7,067
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Alemefraz
Artemis
11
6 / 4 / 4
6,624
662
7,894
7,124
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
BoS3o0oD
Hercules
13
4 / 0 / 0
7,405
741
3,789
4,335
4,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Hitham
Cthulhu
10
2 / 3 / 12
6,308
631
4,426
8,989
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 3
6,435
644
2,053
3,702
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,228
523
3,353
8,821
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 4 / 3
6,076
608
6,196
8,178
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 4 / 0
5,114
511
1,637
7,483
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 1 / 2
6,198
620
3,314
3,094
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Unlucky1239
Thanatos
9
1 / 5 / 5
5,082
508
3,750
8,161
4,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
19
Kills
9
9
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
1
8
7
W
Artemis
Alemefraz
Artemis
6
4
4
2
W
Hercules
BoS3o0oD
Hercules
4
0
0
4
L
1
5
2
0.4
W
Cthulhu
Hitham
Cthulhu
2
3
12
2.67
L
6
4
3
1.88
L
0
4
0
0
L
1
1
2
2
L
Thanatos
Unlucky1239
Thanatos
1
5
5
0.7
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,830
Damage
18,250
31,217
Taken
35,737
16,049
Mitigated
14,893
9,037
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
5,668
841
0
2,763
7,067
2,667
0
1,658
5,207
0
33,790
W
Artemis
Alemefraz
Artemis
7,894
2,070
0
790
7,124
2,135
0
266
6,854
0
38,331
W
Hercules
BoS3o0oD
Hercules
3,789
1,020
0
2,823
4,335
4,049
0
0
4,335
0
46,969
L
3,353
702
0
2,995
8,821
2,692
0
1,089
7,628
0
31,198
W
Cthulhu
Hitham
Cthulhu
4,426
397
108
2,268
8,989
6,172
0
655
8,284
15,910
248
L
6,196
1,107
0
451
8,178
2,551
0
965
7,213
0
32,762
L
1,637
373
0
1,332
7,483
4,215
0
0
7,121
0
26,883
L
3,314
0
0
1,166
3,094
906
0
433
2,621
39,809
0
L
Thanatos
Unlucky1239
Thanatos
3,750
496
0
3,018
8,161
4,529
0
3,633
4,443
0
13,795
W
2,053
149
0
285
3,702
1,026
0
409
3,223
34,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
27,698
358
Minions Killed
274
0
Camps Cleared
0
1,052,538
Distance Traveled
997,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,144
614
63
6
0
253,097
0
W
Artemis
6,624
662
63
6
0
177,013
0
W
Hercules
7,405
741
111
11
0
181,574
0
L
Thor
5,228
523
61
6
0
214,071
0
W
Cthulhu
6,308
631
26
3
0
208,929
0
L
Loki
6,076
608
36
4
0
218,860
0
L
Mulan
5,114
511
60
6
0
145,932
0
L
Zeus
6,198
620
92
9
0
219,119
0
L
Thanatos
5,082
508
25
3
0
199,137
0
W
Janus
6,435
644
95
10
0
231,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role