Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
kapsul-93
Hachiman
Level 53
God Stats
2W - 4L
1,416 SR
Queue Stats
44W - 54L
1,336 Elo+
Solo
Nox
Nox
tjoolder1992
Nox
Level 60
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 29L
1,268 Elo+
Solo
Team Averages
Level 54
1,472 SR
1,368 Elo+

VS

Team Averages
Level 74
1,559 SR
1,311 Elo+
Gilgamesh
Gilgamesh
FreewayIceTee
Gilgamesh
Level 35
God Stats
3W - 2L
1,420 SR
Queue Stats
53W - 102L
1,255 Elo+
Solo
Chang'e
Chang'e
NotSupport00907
Chang'e
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,045 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
pihoo
Ah Muzen Cab
Level 154
God Stats
6W - 3L
1,757 SR
Queue Stats
286W - 110L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
1 / 2 / 1
7,428
743
3,710
8,682
5,607
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
kapsul-93
Hachiman
14
1 / 1 / 2
7,750
775
4,719
6,234
2,136
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 7 / 2
7,303
730
3,192
9,421
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FreewayIceTee
Gilgamesh
15
3 / 4 / 7
9,379
938
4,863
10,888
7,367
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
0 / 0 / 4
7,878
788
1,899
5,230
1,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
pihoo
Ah Muzen Cab
16
7 / 0 / 2
10,230
1,023
14,949
8,569
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
10
10
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
1
0.75
W
Gilgamesh
FreewayIceTee
Gilgamesh
3
4
7
1.63
W
0
0
4
2
L
Hachiman
kapsul-93
Hachiman
1
1
2
2
W
Ah Muzen Cab
pihoo
Ah Muzen Cab
7
0
2
8
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,621
Damage
21,711
24,337
Taken
24,687
10,925
Mitigated
11,958
2,695
Healing
7,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,710
666
0
0
8,682
5,607
154
1,165
7,493
22,693
0
W
Gilgamesh
FreewayIceTee
Gilgamesh
4,863
279
0
1,246
10,888
7,367
0
2,209
8,610
0
20,203
W
1,899
176
2,045
2,405
5,230
1,600
673
2,379
2,768
11,627
0
L
Hachiman
kapsul-93
Hachiman
4,719
2,356
0
1,079
6,234
2,136
176
101
6,095
0
23,083
W
Ah Muzen Cab
pihoo
Ah Muzen Cab
14,949
4,344
0
1,979
8,569
2,991
2,348
2,067
6,398
0
52,578
L
3,192
314
170
1,446
9,421
3,182
0
670
8,711
17,457
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
27,487
97
Minions Killed
121
0
Camps Cleared
0
490,224
Distance Traveled
636,039
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,428
743
30
3
0
189,952
0
W
Gilgamesh
9,379
938
21
2
0
210,825
0
W
Chang'e
7,878
788
25
3
0
220,710
0
L
Hachiman
7,750
775
38
4
0
163,096
0
W
Ah Muzen Cab
10,230
1,023
75
8
0
204,504
6
L
Nox
7,303
730
29
3
0
137,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role