Player Matchup

Chaac
Chaac
Papita2000
Chaac
Level 86
God Stats
1W - 0L
1,572 SR
Queue Stats
32W - 23L
1,604 Elo+
Party 1
Janus
Janus
petruexe
Janus
Level 29
God Stats
7W - 7L
1,423 SR
Queue Stats
10W - 15L
1,445 Elo+
Party 1
Anhur
Anhur
zmyslak
Anhur
Level 102
God Stats
5W - 4L
1,488 SR
Queue Stats
37W - 34L
1,478 Elo+
Party 1
Team Averages
Level 72
1,494 SR
1,509 Elo+

VS

Team Averages
Level 54
1,404 SR
1,291 Elo+
Ah Puch
Ah Puch
MRDARKSMITE
Ah Puch
Level 59
God Stats
1W - 3L
1,281 SR
Queue Stats
23W - 24L
1,332 Elo+
Solo
Thanatos
Thanatos
Richter_u_Henker
Thanatos
Level 40
God Stats
2W - 6L
1,431 SR
Queue Stats
2W - 6L
1,389 Elo+
Solo
Ymir
Ymir
simonzzz11
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 1 / 13
11,326
944
11,586
13,216
14,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
petruexe
Janus
17
5 / 2 / 10
11,103
925
7,205
8,152
3,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
zmyslak
Anhur
17
8 / 0 / 9
11,439
953
8,892
7,182
3,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MRDARKSMITE
Ah Puch
15
1 / 5 / 0
9,334
778
11,059
9,445
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
1 / 8 / 0
8,380
698
3,777
10,905
3,409
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 1
8,507
709
4,530
12,580
9,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
2
3
Deaths
17
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
MRDARKSMITE
Ah Puch
1
5
0
0.2
W
Chaac
4
1
13
10.5
L
1
8
0
0.13
W
Janus
petruexe
Janus
5
2
10
5
L
0
4
1
0.13
W
Anhur
zmyslak
Anhur
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,683
Damage
19,366
28,550
Taken
32,930
21,358
Mitigated
16,040
6,860
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
MRDARKSMITE
Ah Puch
11,059
276
90
1,406
9,445
2,989
0
1,228
7,864
41,548
0
W
Chaac
11,586
2,112
0
3,752
13,216
14,996
447
6,422
6,789
0
37,446
L
3,777
883
115
2,126
10,905
3,409
0
2,841
7,643
0
18,874
W
Janus
petruexe
Janus
7,205
653
0
1,038
8,152
3,352
1,197
4,392
3,760
35,090
0
L
4,530
501
0
120
12,580
9,642
0
2,994
9,184
11,349
378
W
Anhur
zmyslak
Anhur
8,892
3,970
0
2,070
7,182
3,010
2,655
5,014
2,168
0
41,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,868
Gold Earned
26,221
188
Minions Killed
107
0
Camps Cleared
0
641,706
Distance Traveled
575,200
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,334
778
60
5
0
199,045
0
W
Chaac
11,326
944
44
4
0
214,141
3
L
Thanatos
8,380
698
28
2
0
173,452
0
W
Janus
11,103
925
78
7
0
212,643
6
L
Ymir
8,507
709
19
2
0
202,703
0
W
Anhur
11,439
953
66
6
0
214,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role