Player Matchup

Discordia
Discordia
BuffHippoRat
Discordia
Level 125
God Stats
1W - 0L
1,580 SR
Queue Stats
15W - 15L
1,580 Elo+
Party 1
Tyr
Tyr
Jinpachîî
Tyr
Level 212
God Stats
1W - 1L
1,345 SR
Queue Stats
42W - 24L
1,700 Elo+
Party 1
Hun Batz
Hun Batz
Py5coticPopcorn
Hun Batz
Level 159
God Stats
2W - 1L
1,829 SR
Queue Stats
32W - 23L
1,693 Elo+
Party 1
Team Averages
Level 165
1,584 SR
1,658 Elo+

VS

Team Averages
Level 70
1,413 SR
1,505 Elo+
Baron Samedi
Baron Samedi
TheBoyD2207
Baron Samedi
Level 43
God Stats
2W - 3L
1,189 SR
Queue Stats
111W - 119L
1,553 Elo+
Solo
Cerberus
Cerberus
Theoutcast25
Cerberus
Level 83
God Stats
17W - 15L
1,549 SR
Queue Stats
272W - 260L
1,470 Elo+
Solo
Nut
Nut
xRIGZx
Nut
Level 83
God Stats
0W - 4L
1,500 SR
Queue Stats
282W - 290L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BuffHippoRat
Discordia
15
8 / 2 / 10
10,116
920
15,738
6,285
1,631
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 3 / 14
10,191
926
8,562
12,844
12,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
17
9 / 1 / 9
10,980
998
13,524
9,300
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheBoyD2207
Baron Samedi
14
3 / 5 / 1
9,011
819
4,778
11,861
7,159
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Theoutcast25
Cerberus
14
1 / 7 / 3
8,505
773
3,237
19,540
11,056
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nut
xRIGZx
Nut
13
1 / 8 / 4
8,208
746
2,585
10,200
3,138
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
13
20
Kills
5
6
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
BuffHippoRat
Discordia
8
2
10
6.5
W
3
3
14
3.33
W
Hun Batz
9
1
9
13.5
L
Baron Samedi
TheBoyD2207
Baron Samedi
3
5
1
0.7
L
Cerberus
Theoutcast25
Cerberus
1
7
3
0.36
L
Nut
xRIGZx
Nut
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,824
Damage
10,600
28,429
Taken
41,601
17,901
Mitigated
21,353
5,715
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BuffHippoRat
Discordia
15,738
932
0
0
6,285
1,631
977
2,533
3,752
31,815
103
W
8,562
884
0
4,495
12,844
12,673
0
2,911
9,933
566
28,780
W
Hun Batz
13,524
1,879
0
1,220
9,300
3,597
197
2,337
6,963
79
51,364
L
Baron Samedi
TheBoyD2207
Baron Samedi
4,778
60
704
2,161
11,861
7,159
0
4,143
7,252
17,504
963
L
Cerberus
Theoutcast25
Cerberus
3,237
145
34
3,765
19,540
11,056
0
6,472
12,074
19,143
0
L
Nut
xRIGZx
Nut
2,585
1,289
28
196
10,200
3,138
0
4,046
5,734
0
13,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
25,724
152
Minions Killed
94
0
Camps Cleared
0
616,828
Distance Traveled
498,779
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,116
920
39
4
0
179,011
0
W
Tyr
10,191
926
41
4
0
209,109
0
W
Hun Batz
10,980
998
72
7
0
228,708
0
L
Baron Samedi
9,011
819
39
4
0
171,692
0
L
Cerberus
8,505
773
28
3
0
164,569
1
L
Nut
8,208
746
27
2
0
162,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role