Player Matchup

Anhur
Anhur
Fantomjedi
Anhur
Level 17
God Stats
5W - 5L
1,482 SR
Queue Stats
26W - 14L
1,563 Elo+
Party 2
Ix Chel
Ix Chel
HiyoriK
Ix Chel
Level 107
God Stats
1W - 0L
1,504 SR
Queue Stats
12W - 13L
1,434 Elo+
Solo
Set
Set
I_L_M_V_E_
Set
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Nu Wa
Nu Wa
The-Moinux
Nu Wa
Level 129
God Stats
115W - 75L
1,670 SR
Queue Stats
478W - 480L
1,436 Elo+
Solo
Persephone
Persephone
silent_death2008
Persephone
Level 105
God Stats
1W - 0L
1,502 SR
Queue Stats
27W - 16L
1,518 Elo+
Party 2
Team Averages
Level 83
1,532 SR
1,470 Elo+

VS

Team Averages
Level 26
1,303 SR
1,288 Elo+
Cthulhu
Cthulhu
FreiBier235
Cthulhu
Level 13
God Stats
1W - 5L
1,136 SR
Queue Stats
1W - 7L
1,107 Elo+
Party 1
Bellona
Bellona
LonelyYuro
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
Shadowshard999
Thanatos
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,196 Elo+
Party 1
Ra
Ra
Txmo_pvp3246
Ra
Level 57
God Stats
0W - 3L
1,303 SR
Queue Stats
78W - 83L
1,441 Elo+
Solo
Hachiman
Hachiman
holichris
Hachiman
Level 27
God Stats
0W - 5L
1,076 SR
Queue Stats
2W - 8L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
5 / 1 / 2
7,823
652
9,380
6,847
2,236
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
HiyoriK
Ix Chel
12
4 / 1 / 6
7,644
637
5,255
7,416
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 2
6,700
558
2,578
7,132
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
13
2 / 1 / 1
7,860
655
4,237
2,631
704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Persephone
silent_death2008
Persephone
15
4 / 1 / 3
9,281
773
8,965
5,810
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreiBier235
Cthulhu
8
0 / 3 / 1
4,943
412
3,545
7,487
3,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
LonelyYuro
Bellona
10
1 / 4 / 0
5,744
479
2,142
8,827
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
2 / 4 / 2
5,924
494
5,167
10,464
3,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
1 / 2 / 0
6,262
522
1,118
6,127
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
holichris
Hachiman
8
0 / 4 / 2
5,011
418
2,850
6,870
1,245
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
4
4
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
1
2
6
L
Cthulhu
FreiBier235
Cthulhu
0
3
1
0.17
W
Ix Chel
HiyoriK
Ix Chel
4
1
6
7
W
2
0
2
3
L
Bellona
LonelyYuro
Bellona
1
4
0
0.25
L
Thanatos
2
4
2
0.75
W
Nu Wa
2
1
1
2.5
L
1
2
0
0.5
L
Hachiman
holichris
Hachiman
0
4
2
0.25
W
Persephone
silent_death2008
Persephone
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
14,822
29,836
Taken
39,775
12,704
Mitigated
13,235
11,168
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,380
7,374
0
3,039
6,847
2,236
2,415
1,848
4,999
0
57,195
L
Cthulhu
FreiBier235
Cthulhu
3,545
263
0
338
7,487
3,181
42
1,018
6,389
20,554
0
W
Ix Chel
HiyoriK
Ix Chel
5,255
891
1,328
3,360
7,416
4,707
386
1,697
5,719
23,743
0
W
2,578
1,300
0
1,019
7,132
3,322
692
183
6,949
0
45,248
L
Bellona
LonelyYuro
Bellona
2,142
474
0
568
8,827
4,111
0
6,736
2,011
0
21,279
L
Thanatos
5,167
1,591
0
4,313
10,464
3,319
0
4,068
6,396
0
32,286
W
Nu Wa
4,237
1,041
0
375
2,631
704
723
935
1,696
50,731
1,634
L
1,118
237
141
2,528
6,127
1,379
0
3,847
1,985
45,579
0
L
Hachiman
holichris
Hachiman
2,850
1,753
0
1,726
6,870
1,245
0
1,979
4,811
0
13,906
W
Persephone
silent_death2008
Persephone
8,965
620
0
2,047
5,810
1,735
392
0
5,805
65,762
1,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
27,884
417
Minions Killed
260
0
Camps Cleared
0
1,184,753
Distance Traveled
1,163,686
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,823
652
105
9
0
200,847
0
L
Cthulhu
4,943
412
20
2
0
239,180
2
W
Ix Chel
7,644
637
22
2
0
228,685
5
W
Set
6,700
558
69
6
0
288,447
0
L
Bellona
5,744
479
53
4
0
237,940
0
L
Thanatos
5,924
494
63
5
0
247,552
4
W
Nu Wa
7,860
655
100
8
0
245,842
0
L
Ra
6,262
522
95
8
0
223,245
0
L
Hachiman
5,011
418
29
2
0
215,769
4
W
Persephone
9,281
773
121
10
0
220,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role