Player Matchup

Ares
Ares
Adayelpro
Ares
Level 126
God Stats
3W - 3L
1,503 SR
Queue Stats
205W - 189L
1,569 Elo+
Solo
Izanami
Izanami
BarzinVana
Izanami
Level 107
God Stats
13W - 15L
1,589 SR
Queue Stats
422W - 429L
1,479 Elo+
Solo
Poseidon
Poseidon
ObviousChief
Poseidon
Level 137
God Stats
19W - 15L
1,496 SR
Queue Stats
920W - 959L
1,490 Elo+
Solo
Awilix
Awilix
StealthfighterQ
Awilix
Level 36
God Stats
5W - 15L
1,274 SR
Queue Stats
124W - 144L
1,389 Elo+
Solo
Nike
Nike
Willfulness
Nike
Level 121
God Stats
1W - 1L
1,708 SR
Queue Stats
195W - 175L
1,533 Elo+
Solo
Team Averages
Level 105
1,514 SR
1,492 Elo+

VS

Team Averages
Level 132
1,503 SR
1,509 Elo+
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,567 SR
Queue Stats
265W - 280L
1,525 Elo+
Party 1
Jormungandr
Jormungandr
Bozara
Jormungandr
Level 111
God Stats
3W - 2L
1,598 SR
Queue Stats
72W - 52L
1,499 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CaStLoST
Morgan Le Fay
Level 146
God Stats
1W - 0L
1,419 SR
Queue Stats
155W - 160L
1,506 Elo+
Party 1
Loki
Loki
Handsome5003
Loki
Level 94
God Stats
4W - 2L
1,538 SR
Queue Stats
71W - 50L
1,501 Elo+
Party 2
Horus
Horus
ShuraSpain
Horus
Level 158
God Stats
5W - 5L
1,391 SR
Queue Stats
270W - 279L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 0
5,325
380
1,660
10,108
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
BarzinVana
Izanami
12
0 / 2 / 0
6,406
458
2,910
4,877
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ObviousChief
Poseidon
13
0 / 2 / 0
6,557
468
2,688
6,937
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 0 / 0
6,359
454
1,658
7,107
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 5 / 0
6,375
455
7,594
14,211
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
14
2 / 0 / 3
8,287
592
5,697
7,427
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jormungandr
Bozara
Jormungandr
14
3 / 0 / 4
8,489
606
9,964
12,058
9,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
CaStLoST
Morgan Le Fay
14
3 / 0 / 3
8,289
592
6,854
6,037
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 3
6,956
497
1,706
6,719
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
12
3 / 1 / 4
7,300
521
5,704
7,222
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
12
12
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AKUAZEN
Danzaburou
2
0
3
3.5
L
Ares
0
3
0
0
L
Izanami
BarzinVana
Izanami
0
2
0
0
W
Jormungandr
Bozara
Jormungandr
3
0
4
5
W
Morgan Le Fay
CaStLoST
Morgan Le Fay
3
0
3
4.5
W
1
0
3
2.5
L
Poseidon
ObviousChief
Poseidon
0
2
0
0
W
Horus
3
1
4
5
L
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,510
Damage
29,925
43,240
Taken
39,463
18,492
Mitigated
20,310
10,617
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AKUAZEN
Danzaburou
5,697
1,972
0
2,654
7,427
2,293
1,160
1,551
5,876
0
70,880
L
Ares
1,660
0
0
2,514
10,108
4,934
0
1,979
7,987
10,091
0
L
Izanami
BarzinVana
Izanami
2,910
1,630
0
885
4,877
1,092
0
0
4,877
0
49,444
W
Jormungandr
Bozara
Jormungandr
9,964
2,812
0
6,056
12,058
9,298
272
1,047
11,011
58,518
2,624
W
Morgan Le Fay
CaStLoST
Morgan Le Fay
6,854
116
0
1,897
6,037
2,308
224
1,004
5,033
53,266
3,802
W
1,706
134
0
3,808
6,719
1,855
133
893
5,826
0
45,460
L
Poseidon
ObviousChief
Poseidon
2,688
808
0
1,779
6,937
1,826
0
3,402
3,133
51,934
0
W
Horus
5,704
2,004
926
1,928
7,222
4,556
177
967
6,255
0
28,060
L
1,658
789
0
1,394
7,107
2,687
0
1,196
5,811
0
54,453
L
7,594
1,231
0
4,045
14,211
7,953
0
8,870
5,293
0
46,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
39,321
387
Minions Killed
450
0
Camps Cleared
0
1,360,637
Distance Traveled
1,394,258
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,287
592
123
9
0
247,680
5
L
Ares
5,325
380
10
1
0
232,515
8
L
Izanami
6,406
458
101
7
0
239,971
0
W
Jormungandr
8,489
606
100
7
0
266,641
0
W
Morgan Le Fay
8,289
592
109
8
0
297,776
0
W
Loki
6,956
497
81
6
0
337,294
1
L
Poseidon
6,557
468
108
8
0
313,275
0
W
Horus
7,300
521
37
3
0
244,867
1
L
Awilix
6,359
454
90
6
0
311,786
3
L
Nike
6,375
455
78
6
0
263,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role