Player Matchup

Achilles
Achilles
Platinum I
 
Achilles
Platinum I
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold IV
GuMeRLH
Nox
Gold IV
Level 155
God Stats
1W - 2L
1,552 SR
Queue Stats
65W - 69L
1,529 MMR
Solo
Thor
Thor
Diamond IV
Scoom92
Thor
Diamond IV
Level 146
God Stats
8W - 18L
1,460 SR
Queue Stats
443W - 540L
2,202 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,504 SR
1,744 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,553 SR
1,834 MMR
Agni
Agni
Gold III
BigPike
Agni
Gold III
Level 96
God Stats
5W - 4L
1,761 SR
Queue Stats
205W - 244L
1,473 MMR
Solo
Fenrir
Fenrir
Masters
HitmanBadman
Fenrir
Masters
Level 156
God Stats
3W - 7L
1,380 SR
Queue Stats
241W - 159L
1,823 MMR
Party 1
Atlas
Atlas
Masters
Scufrie
Atlas
Masters
Level 157
God Stats
5W - 5L
1,517 SR
Queue Stats
209W - 146L
2,206 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
0 / 3 / 0
9,308
665
12,255
16,819
22,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Nox
14
0 / 7 / 0
9,068
648
5,470
10,895
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Scoom92
Thor
16
0 / 3 / 0
9,222
659
10,978
16,300
9,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
SerqetKuzenboThothCthulhuNe Zha

VS

Bans
AresPersephoneScyllaMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BigPike
Agni
18
1 / 0 / 10
10,902
779
13,919
7,518
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
18
4 / 0 / 8
11,423
816
8,709
15,570
13,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
Scufrie
Atlas
19
8 / 0 / 5
12,141
867
15,013
17,184
13,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
0
0
W
Agni
BigPike
Agni
1
0
10
6
L
Nox
0
7
0
0
W
Fenrir
4
0
8
8
L
Thor
Scoom92
Thor
0
3
0
0
W
Atlas
Scufrie
Atlas
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
37,641
44,014
Taken
40,272
35,855
Mitigated
29,336
3,232
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,255
2,199
0
2,282
16,819
22,164
0
10,685
5,135
7,202
25,215
W
Agni
BigPike
Agni
13,919
739
0
1,670
7,518
2,485
1,459
1,491
5,718
46,745
0
L
Nox
5,470
41
0
411
10,895
3,828
0
6,072
4,337
29,806
0
W
Fenrir
8,709
2,843
0
4,495
15,570
13,429
750
2,663
12,274
0
33,332
L
Thor
Scoom92
Thor
10,978
2,185
0
539
16,300
9,863
0
9,898
5,664
0
34,550
W
Atlas
Scufrie
Atlas
15,013
4,055
0
4,590
17,184
13,422
721
3,196
13,077
40,662
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,598
Gold Earned
34,466
140
Minions Killed
174
0
Camps Cleared
0
741,432
Distance Traveled
863,506
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,308
665
41
3
0
264,529
2
W
Agni
10,902
779
87
6
0
277,912
0
L
Nox
9,068
648
57
4
0
234,847
3
W
Fenrir
11,423
816
41
3
0
303,963
1
L
Thor
9,222
659
42
3
0
242,056
0
W
Atlas
12,141
867
46
3
0
281,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role