Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BigSimpin666
Jormungandr
Level 129
God Stats
12W - 5L
1,682 SR
Queue Stats
392W - 413L
1,544 Elo+
Party 1
Achilles
Achilles
BoperScred
Achilles
Level 153
God Stats
2W - 0L
1,741 SR
Queue Stats
111W - 113L
1,457 Elo+
Solo
Chang'e
Chang'e
Sevii03
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,513 Elo+
Solo
Team Averages
Level 125
1,584 SR
1,503 Elo+

VS

Team Averages
Level 80
1,406 SR
1,467 Elo+
Horus
Horus
IANASB
Horus
Level 58
God Stats
0W - 3L
1,158 SR
Queue Stats
142W - 124L
1,528 Elo+
Solo
Mulan
Mulan
IambicBuffalo91
Mulan
Level 109
God Stats
3W - 9L
1,319 SR
Queue Stats
517W - 516L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Lckmynads
Ne Zha
Level 28
God Stats
1W - 3L
1,689 SR
Queue Stats
40W - 62L
1,345 Elo+
Solo
Izanami
Izanami
bigDOGmoe23
Izanami
Level 186
God Stats
0W - 1L
1,365 SR
Queue Stats
58W - 55L
1,514 Elo+
Solo
Persephone
Persephone
xN8marexx
Persephone
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
6 / 1 / 17
10,136
921
9,405
11,393
12,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Odin
 
Odin
16
4 / 1 / 21
9,718
883
7,485
13,303
14,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
BigSimpin666
Jormungandr
15
6 / 2 / 18
9,353
850
9,573
10,378
5,915
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
BoperScred
Achilles
17
7 / 2 / 15
10,072
916
9,214
13,915
20,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
Sevii03
Chang'e
15
4 / 1 / 13
9,601
873
6,023
8,029
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
IANASB
Horus
14
2 / 5 / 1
7,440
676
4,952
14,277
7,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 8 / 2
6,285
571
6,582
9,938
6,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Lckmynads
Ne Zha
6
0 / 7 / 1
6,404
582
1,998
6,116
2,389
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
bigDOGmoe23
Izanami
15
0 / 5 / 2
7,390
672
10,175
9,278
3,429
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xN8marexx
Persephone
16
3 / 4 / 0
9,140
831
10,176
8,226
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
11
27
Kills
5
7
Deaths
29
84
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
17
14.5
W
Odin
 
Odin
4
1
21
14.5
W
Jormungandr
BigSimpin666
Jormungandr
6
2
18
7.5
W
Achilles
BoperScred
Achilles
7
2
15
7.25
L
Horus
IANASB
Horus
2
5
1
0.5
L
0
8
2
0.13
L
Ne Zha
Lckmynads
Ne Zha
0
7
1
0.07
W
Chang'e
Sevii03
Chang'e
4
1
13
10.5
L
Izanami
bigDOGmoe23
Izanami
0
5
2
0.2
L
Persephone
xN8marexx
Persephone
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,700
Damage
33,883
57,018
Taken
47,835
57,191
Mitigated
22,405
31,228
Healing
7,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,405
368
878
3,145
11,393
12,294
1,368
2,728
8,665
18,025
0
W
Odin
 
Odin
7,485
1,022
3,453
3,079
13,303
14,902
1,202
2,401
10,902
2,539
22,617
W
Jormungandr
BigSimpin666
Jormungandr
9,573
1,276
849
1,840
10,378
5,915
1,279
1,876
8,502
24,894
0
W
Achilles
BoperScred
Achilles
9,214
1,384
1,082
3,307
13,915
20,849
604
2,405
11,510
0
15,235
L
Horus
IANASB
Horus
4,952
1,791
2,215
2,474
14,277
7,304
0
8,901
4,732
750
8,537
L
6,582
474
0
395
9,938
6,287
0
5,360
4,087
0
9,193
L
Ne Zha
Lckmynads
Ne Zha
1,998
225
65
214
6,116
2,389
18
2,394
3,611
0
5,671
W
Chang'e
Sevii03
Chang'e
6,023
1,002
8,224
5,371
8,029
3,231
1,582
1,516
6,513
19,022
1,532
L
Izanami
bigDOGmoe23
Izanami
10,175
6,855
0
1,102
9,278
3,429
0
3,850
5,051
0
23,091
L
Persephone
xN8marexx
Persephone
10,176
1,180
38
1,189
8,226
2,996
0
4,765
3,039
24,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,880
Gold Earned
36,659
131
Minions Killed
78
0
Camps Cleared
0
981,818
Distance Traveled
768,669
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,136
921
16
1
0
197,670
0
W
Odin
9,718
883
45
4
0
166,862
0
W
Jormungandr
9,353
850
23
2
0
204,982
0
W
Achilles
10,072
916
14
1
0
222,605
0
L
Horus
7,440
676
10
1
0
171,224
0
L
Mulan
6,285
571
1
0
0
95,990
0
L
Ne Zha
6,404
582
4
0
0
132,390
0
W
Chang'e
9,601
873
33
3
0
189,699
0
L
Izanami
7,390
672
24
2
0
178,317
0
L
Persephone
9,140
831
39
4
0
190,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role