Player Matchup

Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Hímarí
Set
Level 32
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 6L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SanCry
Ah Muzen Cab
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Surtr
Surtr
gen-monster
Surtr
Level 108
God Stats
67W - 68L
1,491 SR
Queue Stats
283W - 280L
1,435 Elo+
Solo
Sobek
Sobek
wollis53
Sobek
Level 109
God Stats
24W - 20L
1,705 SR
Queue Stats
303W - 278L
1,630 Elo+
Party 1
Team Averages
Level 104
1,496 SR
1,482 Elo+

VS

Team Averages
Level 89
1,474 SR
1,496 Elo+
Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DecAndert000n
Cerberus
Level 124
God Stats
30W - 26L
1,614 SR
Queue Stats
88W - 92L
1,497 Elo+
Solo
Bacchus
Bacchus
MacRillz
Bacchus
Level 111
God Stats
2W - 4L
1,388 SR
Queue Stats
387W - 353L
1,558 Elo+
Solo
Anubis
Anubis
RoyalV1per
Anubis
Level 89
God Stats
5W - 3L
1,552 SR
Queue Stats
198W - 170L
1,514 Elo+
Solo
Mercury
Mercury
zDeityz
Mercury
Level 57
God Stats
2W - 9L
1,317 SR
Queue Stats
65W - 87L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
4 / 4 / 5
6,373
637
6,418
4,790
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 2 / 2
6,702
670
7,226
5,879
2,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
SanCry
Ah Muzen Cab
8
0 / 5 / 1
4,814
481
3,223
7,095
2,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 5 / 2
5,634
563
5,812
10,394
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
wollis53
Sobek
9
2 / 3 / 3
4,920
492
2,375
5,268
3,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 0 / 0
6,904
690
3,820
4,230
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
DecAndert000n
Cerberus
11
4 / 4 / 1
6,465
647
7,102
11,551
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
MacRillz
Bacchus
10
1 / 2 / 8
6,485
649
5,159
8,417
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
RoyalV1per
Anubis
11
2 / 5 / 2
6,353
635
3,295
8,720
3,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
zDeityz
Mercury
11
5 / 4 / 3
6,233
623
3,079
7,801
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
33
15
Kills
19
19
Deaths
15
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
4
4
5
1.63
W
Cupid
 
Cupid
7
0
0
7
W
Cerberus
DecAndert000n
Cerberus
4
4
1
1.13
L
8
2
2
4.5
W
Bacchus
MacRillz
Bacchus
1
2
8
2.5
W
Anubis
RoyalV1per
Anubis
2
5
2
0.6
L
Ah Muzen Cab
SanCry
Ah Muzen Cab
0
5
1
0.1
L
1
5
2
0.4
L
Sobek
wollis53
Sobek
2
3
3
1.17
W
Mercury
zDeityz
Mercury
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
22,455
33,426
Taken
40,719
13,336
Mitigated
18,269
6,198
Healing
14,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,418
962
0
330
4,790
1,014
0
2,419
2,371
35,500
0
W
Cupid
 
Cupid
3,820
2,367
316
2,757
4,230
1,462
912
802
3,428
0
44,168
W
Cerberus
DecAndert000n
Cerberus
7,102
618
0
4,327
11,551
4,514
0
178
11,373
34,562
0
L
7,226
3,759
0
623
5,879
2,535
0
2,177
3,686
0
43,983
W
Bacchus
MacRillz
Bacchus
5,159
742
0
1,924
8,417
6,457
0
1,483
6,896
22,761
1,096
W
Anubis
RoyalV1per
Anubis
3,295
231
0
3,097
8,720
3,240
0
4,302
3,995
40,646
790
L
Ah Muzen Cab
SanCry
Ah Muzen Cab
3,223
941
0
806
7,095
2,046
0
1,771
5,324
0
33,354
L
5,812
3,058
0
3,227
10,394
3,814
0
6,326
3,415
653
31,667
L
Sobek
wollis53
Sobek
2,375
198
0
1,212
5,268
3,927
0
1,809
3,459
7,429
0
W
Mercury
zDeityz
Mercury
3,079
1,311
0
1,614
7,801
2,596
0
1,636
6,018
0
35,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
32,440
277
Minions Killed
344
0
Camps Cleared
0
955,736
Distance Traveled
948,941
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,373
637
78
8
0
183,830
1
W
Cupid
6,904
690
100
10
0
174,780
0
W
Cerberus
6,465
647
93
9
0
161,354
4
L
Set
6,702
670
77
8
0
216,625
0
W
Bacchus
6,485
649
23
2
0
193,617
0
W
Anubis
6,353
635
67
7
0
169,622
0
L
Ah Muzen Cab
4,814
481
55
6
0
173,992
0
L
Surtr
5,634
563
55
6
0
199,909
0
L
Sobek
4,920
492
12
1
0
181,380
2
W
Mercury
6,233
623
61
6
0
249,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role