Player Matchup

Nu Wa
Nu Wa
Frozzen-Blade
Nu Wa
Level 66
God Stats
6W - 8L
1,665 SR
Queue Stats
30W - 39L
1,435 Elo+
Party 1
Odin
Odin
KarlthequeTV
Odin
Level 85
God Stats
10W - 9L
1,699 SR
Queue Stats
61W - 58L
1,509 Elo+
Party 1
Neith
Neith
Sukinho_er
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Poseidon
Poseidon
alfredo007-freds
Poseidon
Level 62
God Stats
1W - 1L
1,698 SR
Queue Stats
71W - 62L
1,485 Elo+
Solo
Cerberus
Cerberus
iDreekJUL
Cerberus
Level 28
God Stats
0W - 2L
1,256 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Team Averages
Level 55
1,563 SR
1,348 Elo+

VS

Team Averages
Level 112
1,454 SR
1,504 Elo+
Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DreadFFs
Kukulkan
Level 137
God Stats
69W - 81L
1,457 SR
Queue Stats
220W - 223L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
EatNut
Tsukuyomi
Level 170
God Stats
17W - 13L
1,565 SR
Queue Stats
768W - 754L
1,516 Elo+
Solo
Arachne
Arachne
empire707
Arachne
Level 65
God Stats
55W - 49L
1,549 SR
Queue Stats
125W - 119L
1,495 Elo+
Solo
Terra
Terra
paddifee1
Terra
Level 69
God Stats
2W - 4L
1,198 SR
Queue Stats
197W - 213L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,584
439
7,968
9,376
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 2 / 0
8,651
577
5,695
13,349
10,251
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
10
1 / 5 / 0
6,326
422
6,145
7,927
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 5 / 1
7,275
485
4,872
8,633
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iDreekJUL
Cerberus
10
0 / 7 / 1
6,694
446
1,512
13,215
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
11 / 1 / 4
9,528
635
14,843
10,592
4,446
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
DreadFFs
Kukulkan
15
7 / 1 / 3
8,969
598
7,737
7,847
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
EatNut
Tsukuyomi
14
2 / 3 / 1
8,459
564
10,594
12,013
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
empire707
Arachne
13
6 / 0 / 7
8,003
534
4,948
12,973
4,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Terra
paddifee1
Terra
12
2 / 1 / 13
8,004
534
4,851
7,567
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
6
Kills
28
28
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
1
4
13
W
Kukulkan
DreadFFs
Kukulkan
7
1
3
8.5
W
Tsukuyomi
EatNut
Tsukuyomi
2
3
1
0.83
L
0
9
2
0.11
L
3
2
0
1.5
L
Neith
1
5
0
0.2
L
2
5
1
0.5
W
Arachne
empire707
Arachne
6
0
7
9.5
L
Cerberus
iDreekJUL
Cerberus
0
7
1
0.07
W
Terra
paddifee1
Terra
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,192
Damage
42,973
52,500
Taken
50,992
26,819
Mitigated
23,228
8,724
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,843
538
84
6,216
10,592
4,446
904
2,697
7,895
65,646
1,462
W
Kukulkan
DreadFFs
Kukulkan
7,737
376
0
1,163
7,847
2,515
534
5,807
2,040
67,278
198
W
Tsukuyomi
EatNut
Tsukuyomi
10,594
2,796
0
5,654
12,013
5,711
234
1,003
11,010
0
57,138
L
7,968
1,735
0
319
9,376
2,323
0
7,356
2,020
39,388
0
L
5,695
1,022
0
3,694
13,349
10,251
0
727
11,771
0
57,155
L
Neith
6,145
1,764
0
1,239
7,927
1,596
0
5,533
2,394
0
46,882
L
4,872
922
0
1,501
8,633
2,481
0
4,215
4,376
48,217
0
W
Arachne
empire707
Arachne
4,948
3,647
0
2,803
12,973
4,758
324
2,265
10,708
0
42,272
L
Cerberus
iDreekJUL
Cerberus
1,512
203
0
1,971
13,215
10,168
186
9,252
3,963
18,937
0
W
Terra
paddifee1
Terra
4,851
115
259
2,288
7,567
5,798
0
2,580
4,987
22,755
447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,530
Gold Earned
42,963
360
Minions Killed
415
0
Camps Cleared
0
1,278,182
Distance Traveled
1,485,220
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,528
635
99
7
0
264,893
0
W
Kukulkan
8,969
598
134
9
0
274,961
0
W
Tsukuyomi
8,459
564
77
5
0
272,993
0
L
Nu Wa
6,584
439
69
5
0
231,409
1
L
Odin
8,651
577
120
8
0
275,197
8
L
Neith
6,326
422
68
5
0
264,938
0
L
Poseidon
7,275
485
78
5
0
222,145
0
W
Arachne
8,003
534
72
5
0
363,903
0
L
Cerberus
6,694
446
25
2
0
284,493
0
W
Terra
8,004
534
33
2
0
308,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role