Player Matchup

Raijin
Raijin
BzFoxtrot
Raijin
Level 157
God Stats
2W - 2L
1,341 SR
Queue Stats
88W - 102L
1,541 Elo+
Party 1
Medusa
Medusa
Dacthebeastx
Medusa
Level 118
God Stats
6W - 3L
1,537 SR
Queue Stats
231W - 255L
1,508 Elo+
Party 1
Chaac
Chaac
NinjaSnurtle
Chaac
Level 155
God Stats
3W - 1L
1,660 SR
Queue Stats
167W - 161L
1,531 Elo+
Party 1
Scylla
Scylla
VVida
Scylla
Level 144
God Stats
3W - 0L
1,654 SR
Queue Stats
28W - 20L
1,514 Elo+
Party 1
Artemis
Artemis
YoMamasDaddy
Artemis
Level 117
God Stats
7W - 3L
1,489 SR
Queue Stats
132W - 111L
1,544 Elo+
Party 1
Team Averages
Level 138
1,536 SR
1,527 Elo+

VS

Team Averages
Level 84
1,580 SR
1,443 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DaReaperIsReal
Yu Huang
Level 28
God Stats
2W - 1L
1,851 SR
Queue Stats
21W - 39L
1,365 Elo+
Solo
Kumbhakarna
Kumbhakarna
DrDutche
Kumbhakarna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,436 Elo+
Solo
Ishtar
Ishtar
Forehead8602
Ishtar
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Achilles
Achilles
MenstrualGeyser
Achilles
Level 157
God Stats
20W - 16L
1,550 SR
Queue Stats
1,526W - 1,567L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BzFoxtrot
Raijin
17
13 / 1 / 17
11,567
1,052
17,844
13,297
5,936
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
15
6 / 4 / 16
9,382
853
11,621
8,507
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
3 / 2 / 30
9,693
881
7,955
13,614
11,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
VVida
Scylla
15
6 / 2 / 26
9,678
880
10,846
7,378
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
YoMamasDaddy
Artemis
18
9 / 1 / 21
10,906
991
15,762
7,516
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 11 / 3
7,737
703
7,770
17,032
9,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
9
1 / 4 / 1
6,768
615
1,113
5,503
2,176
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kumbhakarna
DrDutche
Kumbhakarna
13
2 / 6 / 2
7,378
671
2,870
15,610
13,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ishtar
12
0 / 7 / 5
7,228
657
2,791
11,001
4,289
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
15
2 / 9 / 2
7,457
678
4,871
17,425
18,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
20
37
Kills
7
10
Deaths
37
110
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
11
3
0.32
W
Raijin
BzFoxtrot
Raijin
13
1
17
21.5
L
Yu Huang
1
4
1
0.38
W
Medusa
6
4
16
3.5
L
Kumbhakarna
DrDutche
Kumbhakarna
2
6
2
0.5
L
Ishtar
0
7
5
0.36
L
Achilles
2
9
2
0.33
W
3
2
30
9
W
Scylla
VVida
Scylla
6
2
26
9.5
W
Artemis
YoMamasDaddy
Artemis
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,028
Damage
19,415
50,312
Taken
66,571
27,140
Mitigated
48,139
20,569
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,770
274
335
197
17,032
9,038
0
8,900
7,423
18,477
279
W
Raijin
BzFoxtrot
Raijin
17,844
2,740
2,943
5,380
13,297
5,936
1,453
3,931
9,275
31,718
2,885
L
Yu Huang
1,113
139
0
0
5,503
2,176
0
2,495
2,772
1,648
0
W
Medusa
11,621
6,850
576
744
8,507
3,443
993
1,973
6,384
0
21,041
L
Kumbhakarna
DrDutche
Kumbhakarna
2,870
132
949
989
15,610
13,711
0
4,823
10,329
7,805
0
L
Ishtar
2,791
1,447
295
1,071
11,001
4,289
0
3,306
7,387
0
6,971
L
Achilles
4,871
350
111
1,414
17,425
18,925
0
6,947
9,644
0
10,063
W
7,955
328
449
6,336
13,614
11,629
128
1,499
12,063
0
14,136
W
Scylla
VVida
Scylla
10,846
594
1,209
1,451
7,378
2,730
1,251
2,509
4,768
16,766
0
W
Artemis
YoMamasDaddy
Artemis
15,762
7,468
0
1,481
7,516
3,402
3,168
1,647
5,827
0
37,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,226
Gold Earned
36,568
137
Minions Killed
49
0
Camps Cleared
0
1,034,729
Distance Traveled
580,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,737
703
14
1
0
151,842
0
W
Raijin
11,567
1,052
48
4
0
186,202
0
L
Yu Huang
6,768
615
1
0
0
49,272
0
W
Medusa
9,382
853
19
2
0
215,859
0
L
Kumbhakarna
7,378
671
11
1
0
145,270
0
L
Ishtar
7,228
657
16
1
0
97,866
0
L
Achilles
7,457
678
7
1
0
135,805
0
W
Chaac
9,693
881
18
2
0
226,935
0
W
Scylla
9,678
880
19
2
0
204,825
0
W
Artemis
10,906
991
33
3
0
200,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role