Player Matchup

Cliodhna
Cliodhna
Silver I
DiabloNoctis
Cliodhna
Silver I
Level 126
God Stats
0W - 4L
1,122 SR
Queue Stats
44W - 54L
1,179 MMR
Party 1
Apollo
Apollo
Silver IV
GSHMONEYB
Apollo
Silver IV
Level 159
God Stats
4W - 7L
1,335 SR
Queue Stats
95W - 110L
822 MMR
Solo
Sylvanus
Sylvanus
Silver II
PochoArtio
Sylvanus
Silver II
Level 128
God Stats
51W - 67L
1,475 SR
Queue Stats
101W - 136L
1,073 MMR
Solo
Atlas
Atlas
Silver II
WiseIyAdept
Atlas
Silver II
Level 109
God Stats
2W - 6L
1,330 SR
Queue Stats
139W - 154L
990 MMR
Solo
Persephone
Persephone
Silver II
giltbuck89
Persephone
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 49L
1,097 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,353 SR
1,032 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,502 SR
1,098 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold III
BuschLatte4Brek
Chernobog
Gold III
Level 48
God Stats
73W - 62L
1,483 SR
Queue Stats
104W - 101L
1,170 MMR
Solo
Jormungandr
Jormungandr
Silver II
Elpollo67
Jormungandr
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 128L
988 MMR
Party 2
King Arthur
King Arthur
Silver V
PAPUSKENWAY
King Arthur
Silver V
Level 144
God Stats
3W - 5L
1,516 SR
Queue Stats
84W - 113L
606 MMR
Party 2
Janus
Janus
Silver II
edu56
Janus
Silver II
Level 56
God Stats
17W - 9L
1,510 SR
Queue Stats
83W - 98L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DiabloNoctis
Cliodhna
9
1 / 4 / 2
5,347
486
3,356
7,889
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
GSHMONEYB
Apollo
8
1 / 4 / 1
5,418
493
2,792
6,875
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
PochoArtio
Sylvanus
10
3 / 4 / 1
6,491
590
8,134
9,657
4,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
2 / 7 / 2
5,361
487
5,999
12,185
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
giltbuck89
Persephone
10
1 / 3 / 0
5,997
545
2,895
5,107
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AwilixCthulhuHerculesNu Wa

VS

Bans
ArachneAnhurBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 3
6,381
580
4,276
8,947
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chernobog
BuschLatte4Brek
Chernobog
13
8 / 1 / 5
7,606
691
6,565
6,296
1,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Elpollo67
Jormungandr
10
6 / 2 / 8
7,142
649
8,991
12,350
7,857
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
PAPUSKENWAY
King Arthur
11
2 / 3 / 1
6,617
602
5,155
9,807
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
edu56
Janus
12
4 / 0 / 4
6,885
626
5,153
3,816
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
22
22
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
3
1.75
W
Chernobog
BuschLatte4Brek
Chernobog
8
1
5
10.5
L
Cliodhna
DiabloNoctis
Cliodhna
1
4
2
0.5
W
Jormungandr
Elpollo67
Jormungandr
6
2
8
5
L
Apollo
GSHMONEYB
Apollo
1
4
1
0.38
W
King Arthur
PAPUSKENWAY
King Arthur
2
3
1
0.83
L
Sylvanus
PochoArtio
Sylvanus
3
4
1
0.88
L
2
7
2
0.43
W
Janus
edu56
Janus
4
0
4
6
L
Persephone
giltbuck89
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,176
Damage
30,140
41,713
Taken
41,216
15,575
Mitigated
17,555
9,088
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,276
1,204
0
6,489
8,947
2,567
0
1,390
7,409
0
46,752
W
Chernobog
BuschLatte4Brek
Chernobog
6,565
4,817
0
2,545
6,296
1,897
1,524
1,693
4,251
0
47,716
L
Cliodhna
DiabloNoctis
Cliodhna
3,356
491
0
1,060
7,889
2,664
0
3,328
4,481
0
27,262
W
Jormungandr
Elpollo67
Jormungandr
8,991
3,344
0
3,183
12,350
7,857
24
4,308
7,338
30,831
63
L
Apollo
GSHMONEYB
Apollo
2,792
1,756
0
2,240
6,875
1,954
528
1,204
5,671
0
27,202
W
King Arthur
PAPUSKENWAY
King Arthur
5,155
1,005
0
1,758
9,807
4,239
125
5,700
4,071
0
35,101
L
Sylvanus
PochoArtio
Sylvanus
8,134
3,615
0
3,243
9,657
4,910
0
1,143
8,464
30,272
10,302
L
5,999
2,084
0
1,621
12,185
4,671
0
5,525
6,508
15,818
0
W
Janus
edu56
Janus
5,153
159
0
1,827
3,816
995
0
1,740
1,876
33,323
1,902
L
Persephone
giltbuck89
Persephone
2,895
195
0
924
5,107
1,376
0
2,138
2,670
24,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
34,631
245
Minions Killed
327
0
Camps Cleared
0
1,029,373
Distance Traveled
1,158,431
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,381
580
77
7
0
247,670
0
W
Chernobog
7,606
691
78
7
0
249,339
0
L
Cliodhna
5,347
486
48
4
0
262,149
0
W
Jormungandr
7,142
649
43
4
0
217,079
6
L
Apollo
5,418
493
45
4
0
192,738
2
W
King Arthur
6,617
602
53
5
0
211,896
1
L
Sylvanus
6,491
590
79
7
0
144,216
0
L
Atlas
5,361
487
24
2
0
213,054
1
W
Janus
6,885
626
76
7
0
232,447
0
L
Persephone
5,997
545
49
4
0
217,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role