Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Antraha
Nu Wa
Level 105
God Stats
303W - 342L
1,523 SR
Queue Stats
333W - 403L
1,458 Elo+
Party 1
Thor
Thor
dmczsae
Thor
Level 153
God Stats
2W - 2L
1,687 SR
Queue Stats
67W - 64L
1,529 Elo+
Solo
Agni
Agni
final_boss_nata
Agni
Level 39
God Stats
3W - 4L
1,463 SR
Queue Stats
150W - 169L
1,330 Elo+
Solo
Merlin
Merlin
kaisercronos
Merlin
Level 126
God Stats
9W - 5L
1,469 SR
Queue Stats
43W - 43L
1,472 Elo+
Solo
Team Averages
Level 106
1,528 SR
1,458 Elo+

VS

Team Averages
Level 133
1,560 SR
1,480 Elo+
Fenrir
Fenrir
Furiousphil9638
Fenrir
Level 49
God Stats
4W - 0L
1,758 SR
Queue Stats
83W - 98L
1,458 Elo+
Solo
Surtr
Surtr
Praksiteles
Surtr
Level 158
God Stats
18W - 14L
1,541 SR
Queue Stats
30W - 29L
1,498 Elo+
Party 2
Eset
Eset
SirLandor
Eset
Level 147
God Stats
15W - 13L
1,448 SR
Queue Stats
150W - 148L
1,477 Elo+
Solo
Terra
Terra
Toiletpaperrun
Terra
Level 161
God Stats
29W - 15L
1,569 SR
Queue Stats
206W - 175L
1,479 Elo+
Solo
Ra
Ra
snapperyn
Ra
Level 149
God Stats
1W - 5L
1,486 SR
Queue Stats
30W - 30L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 3 / 6
8,961
896
2,429
7,827
5,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Antraha
Nu Wa
14
0 / 2 / 6
9,008
901
1,946
4,338
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
dmczsae
Thor
14
0 / 6 / 6
8,944
894
2,696
12,169
3,383
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
0 / 6 / 6
9,097
910
3,151
19,016
5,385
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Merlin
14
3 / 4 / 3
9,819
982
2,919
12,992
3,499
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

46

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 14
11,243
1,124
11,086
12,831
3,110
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 10
10,812
1,081
7,942
5,163
2,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Eset
17
5 / 0 / 15
11,034
1,103
14,143
4,026
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 3
9,054
905
3,941
2,681
1,041
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 0 / 14
10,987
1,099
16,409
3,646
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
3
Kills
21
21
Deaths
6
27
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
3
6
1
L
Nu Wa
Antraha
Nu Wa
0
2
6
1.5
W
7
4
14
3.5
W
4
1
10
9
W
Eset
5
0
15
12.5
W
1
1
3
2.5
L
Thor
dmczsae
Thor
0
6
6
0.5
L
0
6
6
0.5
L
Merlin
3
4
3
1.13
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,141
Damage
53,521
56,342
Taken
28,347
18,714
Mitigated
9,321
2,046
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
2,429
231
305
892
7,827
5,075
0
4,364
3,409
0
8,156
L
Nu Wa
Antraha
Nu Wa
1,946
671
0
198
4,338
1,372
0
598
3,740
12,456
0
W
11,086
1,877
0
2,836
12,831
3,110
0
3,050
4,192
0
13,117
W
7,942
1,517
0
323
5,163
2,419
0
1,272
1,833
842
19,036
W
Eset
14,143
396
248
248
4,026
1,475
0
1,438
2,394
37,947
0
W
3,941
0
0
100
2,681
1,041
0
485
960
12,192
218
L
Thor
dmczsae
Thor
2,696
75
0
474
12,169
3,383
0
7,897
4,141
0
6,327
L
3,151
146
0
177
19,016
5,385
0
12,732
5,890
17,170
0
L
Merlin
2,919
308
0
0
12,992
3,499
0
8,313
4,491
15,363
331
W
16,409
346
2,214
1,024
3,646
1,276
0
1,615
2,031
56,410
665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,829
Gold Earned
53,130
105
Minions Killed
226
3
Camps Cleared
6
390,397
Distance Traveled
839,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,961
896
15
2
1
73,918
0
L
Nu Wa
9,008
901
26
3
2
56,018
0
W
Fenrir
11,243
1,124
5
1
0
189,871
0
W
Surtr
10,812
1,081
34
3
4
199,909
0
W
Eset
11,034
1,103
67
7
2
168,784
0
W
Terra
9,054
905
21
2
0
107,459
0
L
Thor
8,944
894
4
0
0
72,930
0
L
Agni
9,097
910
37
4
0
91,530
0
L
Merlin
9,819
982
23
2
0
96,001
0
W
Ra
10,987
1,099
99
10
0
173,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role