Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Alexf0508
Scylla
Level 137
God Stats
4W - 2L
1,521 SR
Queue Stats
238W - 249L
1,474 Elo+
Party 1
Thor
Thor
R3MBESGIRL
Thor
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 36L
1,504 Elo+
Party 1
Achilles
Achilles
TDR6w6
Achilles
Level 158
God Stats
10W - 10L
1,629 SR
Queue Stats
305W - 259L
1,560 Elo+
Solo
Sylvanus
Sylvanus
ToraiasBlack
Sylvanus
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,585 Elo+
Solo
Team Averages
Level 140
1,530 SR
1,525 Elo+

VS

Team Averages
Level 129
1,499 SR
1,517 Elo+
Chang'e
Chang'e
HEAR-BREAcKER
Chang'e
Level 159
God Stats
9W - 8L
1,274 SR
Queue Stats
98W - 126L
1,501 Elo+
Solo
Fenrir
Fenrir
LR2699
Fenrir
Level 148
God Stats
4W - 4L
1,632 SR
Queue Stats
236W - 211L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
PotHedGera
Erlang Shen
Level 65
God Stats
7W - 9L
1,585 SR
Queue Stats
135W - 130L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
cHiKo-Mob_52
Ah Puch
Level 118
God Stats
39W - 27L
1,628 SR
Queue Stats
144W - 141L
1,517 Elo+
Party 2
Hercules
Hercules
shrickrall
Hercules
Level 157
God Stats
3W - 6L
1,375 SR
Queue Stats
83W - 80L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 3 / 8
10,012
589
13,472
15,517
5,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Alexf0508
Scylla
17
2 / 1 / 8
10,140
596
6,497
6,430
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
11 / 3 / 3
10,610
624
12,521
14,520
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
TDR6w6
Achilles
17
1 / 0 / 2
10,076
593
11,472
18,443
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
ToraiasBlack
Sylvanus
14
3 / 6 / 8
8,970
528
8,875
17,477
11,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
3 / 3 / 3
8,795
517
10,256
14,520
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
LR2699
Fenrir
15
1 / 4 / 4
8,438
496
4,737
12,606
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
PotHedGera
Erlang Shen
16
1 / 2 / 0
9,166
539
9,592
20,140
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
cHiKo-Mob_52
Ah Puch
16
6 / 5 / 2
9,902
582
15,690
11,410
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
shrickrall
Hercules
11
2 / 7 / 3
7,472
440
6,228
17,713
14,813
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
13
13
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
8
2.67
W
Scylla
Alexf0508
Scylla
2
1
8
6
L
Chang'e
3
3
3
1.5
L
Fenrir
LR2699
Fenrir
1
4
4
0.75
L
Erlang Shen
PotHedGera
Erlang Shen
1
2
0
0.5
W
11
3
3
4.17
W
Achilles
TDR6w6
Achilles
1
0
2
2
W
Sylvanus
ToraiasBlack
Sylvanus
3
6
8
1.17
L
Ah Puch
cHiKo-Mob_52
Ah Puch
6
5
2
1.4
L
Hercules
shrickrall
Hercules
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,837
Damage
46,503
72,387
Taken
76,389
40,439
Mitigated
46,849
27,113
Healing
30,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,472
4,794
0
5,099
15,517
5,739
1,986
7,307
7,566
0
71,105
W
Scylla
Alexf0508
Scylla
6,497
174
0
1,480
6,430
1,772
579
2,773
3,552
68,332
932
L
Chang'e
10,256
721
1,051
6,524
14,520
4,486
588
3,508
10,961
59,405
0
L
Fenrir
LR2699
Fenrir
4,737
1,568
0
6,382
12,606
4,373
0
973
11,515
0
66,054
L
Erlang Shen
PotHedGera
Erlang Shen
9,592
3,648
0
8,901
20,140
19,908
0
670
18,309
1,923
70,698
W
12,521
3,872
0
3,902
14,520
5,436
0
5,344
9,056
0
86,337
W
Achilles
TDR6w6
Achilles
11,472
2,400
0
10,508
18,443
16,098
0
1,147
16,103
0
76,806
W
Sylvanus
ToraiasBlack
Sylvanus
8,875
2,024
1,326
4,798
17,477
11,394
333
8,575
8,390
25,644
0
L
Ah Puch
cHiKo-Mob_52
Ah Puch
15,690
862
0
1,295
11,410
3,269
0
4,135
7,005
69,126
0
L
Hercules
shrickrall
Hercules
6,228
1,486
0
6,585
17,713
14,813
0
5,824
11,740
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,808
Gold Earned
43,773
542
Minions Killed
517
0
Camps Cleared
0
1,753,601
Distance Traveled
1,735,738
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,012
589
119
7
0
290,010
0
W
Scylla
10,140
596
147
9
0
367,759
2
L
Chang'e
8,795
517
112
7
0
315,732
6
L
Fenrir
8,438
496
118
7
0
383,722
2
L
Erlang Shen
9,166
539
117
7
0
349,054
0
W
Thor
10,610
624
113
7
0
410,583
0
W
Achilles
10,076
593
127
7
0
359,605
4
W
Sylvanus
8,970
528
36
2
0
325,644
0
L
Ah Puch
9,902
582
132
8
0
351,321
0
L
Hercules
7,472
440
38
2
0
335,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role