Player Matchup

Anubis
Anubis
Masters
 
Anubis
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond IV
Ganta Delra DOD
Shiva
Diamond IV
Level 173
God Stats
19W - 15L
1,601 SR
Queue Stats
224W - 224L
2,169 MMR
Solo
Janus
Janus
Diamond IV
LusFoxglove
Janus
Diamond IV
Level 211
God Stats
31W - 27L
1,524 SR
Queue Stats
97W - 75L
2,260 MMR
Solo
Horus
Horus
Diamond II
NozzerGames
Horus
Diamond II
Level 143
God Stats
7W - 1L
1,913 SR
Queue Stats
192W - 162L
2,187 MMR
Solo
Jing Wei
Jing Wei
Diamond III
SilvserPain
Jing Wei
Diamond III
Level 66
God Stats
50W - 41L
1,697 SR
Queue Stats
204W - 188L
2,214 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,647 SR
2,066 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 180
1,708 SR
1,957 MMR
Bakasura
Bakasura
Platinum II
 
Bakasura
Platinum II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Grandmaster
 
Martichoras
Grandmaster
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Masters
Mibael
Eset
Masters
Level 157
God Stats
24W - 11L
2,126 SR
Queue Stats
97W - 56L
2,683 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
N1NJA_ASSASS1N_1
Jormungandr
Diamond V
Level 147
God Stats
46W - 24L
1,762 SR
Queue Stats
255W - 256L
2,113 MMR
Solo
Odin
Odin
Platinum I
THESOSA
Odin
Platinum I
Level 300
God Stats
7W - 6L
1,650 SR
Queue Stats
184W - 175L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
2 / 0 / 0
3,814
763
2,301
2,149
709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 0 / 0
3,449
690
2,781
4,532
1,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 1
3,838
768
725
1,608
310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
2 / 0 / 0
3,987
797
1,710
2,204
1,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
SilvserPain
Jing Wei
6
0 / 0 / 2
3,571
714
2,151
1,373
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Zhong KuiSun WukongAresKing ArthurThor

VS

Bans
ThanatosCthulhuLokiChronosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
0 / 1 / 0
3,418
684
419
3,770
804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Martichoras
 
Martichoras
5
0 / 1 / 0
2,995
599
1,233
2,780
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
Mibael
Eset
3
0 / 1 / 0
2,655
531
71
1,049
149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
6
0 / 1 / 0
3,419
684
1,936
4,586
1,910
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
THESOSA
Odin
5
0 / 1 / 0
2,829
566
445
2,681
1,380
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
0
2
L
Bakasura
 
Bakasura
0
1
0
0
L
Martichoras
 
Martichoras
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5
L
Eset
Mibael
Eset
0
1
0
0
L
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
0
1
0
0
W
2
0
0
2
W
Jing Wei
SilvserPain
Jing Wei
0
0
2
1
L
Odin
THESOSA
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,668
Damage
4,104
11,866
Taken
14,866
4,321
Mitigated
4,860
6,637
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,301
38
0
1,362
2,149
709
0
116
2,033
19,633
374
L
Bakasura
 
Bakasura
419
324
0
2,352
3,770
804
0
1,319
2,421
0
10,033
L
Martichoras
 
Martichoras
1,233
393
0
852
2,780
617
0
0
2,780
0
16,611
W
2,781
839
0
2,422
4,532
1,735
0
1,740
2,792
0
15,819
W
725
59
0
558
1,608
310
0
49
1,462
21,248
1,169
L
Eset
Mibael
Eset
71
0
0
373
1,049
149
0
853
112
4,115
0
L
Jormungandr
N1NJA_ASSASS1N_1
Jormungandr
1,936
1,096
0
1,824
4,586
1,910
0
657
3,606
14,315
1,423
W
1,710
705
144
1,235
2,204
1,262
0
0
2,204
0
7,855
W
Jing Wei
SilvserPain
Jing Wei
2,151
1,755
0
916
1,373
305
0
0
1,373
0
22,903
L
Odin
THESOSA
Odin
445
0
0
648
2,681
1,380
0
0
2,681
0
5,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,659
Gold Earned
15,316
166
Minions Killed
123
0
Camps Cleared
0
523,530
Distance Traveled
458,782
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,814
763
45
9
0
105,716
0
L
Bakasura
3,418
684
43
9
0
121,991
0
L
Martichoras
2,995
599
24
5
0
93,676
0
W
Shiva
3,449
690
20
4
0
103,608
0
W
Janus
3,838
768
50
10
0
97,467
0
L
Eset
2,655
531
9
2
0
39,876
0
L
Jormungandr
3,419
684
31
6
0
87,715
0
W
Horus
3,987
797
15
3
0
113,750
3
W
Jing Wei
3,571
714
36
7
0
102,989
0
L
Odin
2,829
566
16
3
0
115,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role