Player Matchup

Maui
Maui
Silver IV
GunnSmoke762
Maui
Silver IV
Level 123
God Stats
1W - 1L
1,491 SR
Queue Stats
25W - 50L
830 MMR
Party 1
Kukulkan
Kukulkan
Silver V
Malidnd
Kukulkan
Silver V
Level 79
God Stats
2W - 3L
1,664 SR
Queue Stats
10W - 23L
1,135 MMR
Party 1
Medusa
Medusa
Bronze I
SmokesMadP0T
Medusa
Bronze I
Level 105
God Stats
4W - 5L
1,580 SR
Queue Stats
20W - 52L
623 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 102
1,578 SR
863 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 161
1,407 SR
922 MMR
Surtr
Surtr
Silver V
Acidsquare
Surtr
Silver V
Level 158
God Stats
6W - 16L
1,324 SR
Queue Stats
35W - 78L
807 MMR
Solo
Geb
Geb
Gold IV
MykShow
Geb
Gold IV
Level 159
God Stats
4W - 12L
1,482 SR
Queue Stats
437W - 560L
1,117 MMR
Solo
Nu Wa
Nu Wa
Silver IV
jhonatanneves
Nu Wa
Silver IV
Level 166
God Stats
135W - 148L
1,414 SR
Queue Stats
271W - 383L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 5
13,306
739
9,681
19,245
20,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Malidnd
Kukulkan
19
4 / 4 / 2
13,658
759
11,990
12,727
6,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
20
2 / 2 / 5
13,431
746
13,209
11,952
6,133
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Ne ZhaHerculesCthulhuCerberusSylvanus

VS

Bans
DiscordiaGilgameshAchillesChaacSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
19
5 / 6 / 1
13,745
764
15,640
22,481
21,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
20
1 / 2 / 5
12,756
709
13,092
21,891
26,011
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
0 / 0 / 2
10,858
603
4,073
2,414
633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
6
6
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
5
6
1
0.92
W
2
0
5
4.5
W
Kukulkan
Malidnd
Kukulkan
4
4
2
1.25
L
Geb
1
2
5
1.75
W
Medusa
2
2
5
2.25
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,880
Damage
32,805
43,924
Taken
46,786
32,743
Mitigated
48,224
3,503
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
15,640
5,152
205
5,935
22,481
21,580
34
11,133
11,265
1,191
59,434
W
9,681
1,429
0
1,771
19,245
20,498
768
6,516
12,690
38,898
0
W
Kukulkan
Malidnd
Kukulkan
11,990
440
0
0
12,727
6,112
466
5,308
7,394
46,320
865
L
Geb
13,092
776
0
1,216
21,891
26,011
0
8,375
13,440
44,823
0
W
Medusa
13,209
6,438
0
1,732
11,952
6,133
3,105
5,828
6,106
0
70,603
L
4,073
1,124
0
820
2,414
633
620
1,931
483
23,907
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,395
Gold Earned
37,359
241
Minions Killed
162
0
Camps Cleared
0
948,721
Distance Traveled
750,786
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
13,745
764
74
4
0
303,642
3
W
Maui
13,306
739
65
4
0
347,894
1
W
Kukulkan
13,658
759
84
5
0
282,245
0
L
Geb
12,756
709
41
2
0
326,838
0
W
Medusa
13,431
746
92
5
0
318,582
0
L
Nu Wa
10,858
603
47
3
0
120,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role