Player Matchup

Athena
Athena
Dayaax
Athena
Level 89
God Stats
6W - 8L
1,358 SR
Queue Stats
202W - 215L
1,469 Elo+
Solo
Arachne
Arachne
JoeBirdrow
Arachne
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
365W - 362L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
SnorlaxSaint
Kuzenbo
Level 126
God Stats
12W - 10L
1,427 SR
Queue Stats
396W - 398L
1,482 Elo+
Solo
Discordia
Discordia
WyleECoyote
Discordia
Level 159
God Stats
2W - 8L
1,453 SR
Queue Stats
738W - 752L
1,500 Elo+
Solo
King Arthur
King Arthur
gnoirr
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 98L
1,451 Elo+
Solo
Team Averages
Level 113
1,447 SR
1,473 Elo+

VS

Team Averages
Level 135
1,366 SR
1,464 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Raspleberry
Sol
Level 126
God Stats
1W - 5L
1,106 SR
Queue Stats
179W - 201L
1,474 Elo+
Party 1
Raijin
Raijin
TastePeachy
Raijin
Level 138
God Stats
2W - 4L
1,222 SR
Queue Stats
268W - 266L
1,454 Elo+
Party 1
Osiris
Osiris
lostboy1515
Osiris
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dayaax
Athena
12
1 / 3 / 4
6,531
816
2,883
8,872
8,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
JoeBirdrow
Arachne
11
3 / 4 / 0
6,628
829
4,915
5,846
2,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
SnorlaxSaint
Kuzenbo
10
1 / 1 / 2
6,201
775
2,864
4,336
5,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
WyleECoyote
Discordia
13
1 / 2 / 3
7,045
881
10,093
3,948
1,452
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
gnoirr
King Arthur
12
0 / 3 / 3
6,170
771
1,045
6,790
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 0 / 6
9,564
1,196
9,397
5,299
2,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Odin
 
Odin
1
0 / 0 / 0
2,452
307
0
0
0
13
2 / 1 / 11
7,897
987
6,987
7,887
2,911
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
11
1 / 3 / 7
6,942
868
2,364
5,806
1,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
14
6 / 2 / 4
8,007
1,001
5,399
6,916
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
13
13
Deaths
6
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
6
7
W
Odin
 
Odin
0
0
0
0
L
Athena
Dayaax
Athena
1
3
4
1
L
Arachne
JoeBirdrow
Arachne
3
4
0
0.75
W
2
1
11
7.5
L
Kuzenbo
SnorlaxSaint
Kuzenbo
1
1
2
2
W
Raijin
1
3
7
1.5
L
Discordia
WyleECoyote
Discordia
1
2
3
1.25
L
King Arthur
gnoirr
King Arthur
0
3
3
0.5
W
Osiris
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,800
Damage
24,147
29,792
Taken
25,908
23,183
Mitigated
13,167
7,595
Healing
9,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,397
165
161
2,375
5,299
2,021
0
3,009
2,290
31,911
1,359
W
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Athena
Dayaax
Athena
2,883
586
256
2,596
8,872
8,152
0
5,092
3,780
5,040
964
L
Arachne
JoeBirdrow
Arachne
4,915
3,280
207
494
5,846
2,876
0
2,881
2,965
0
6,718
W
6,987
2,873
625
2,789
7,887
2,911
426
4,925
2,844
15,284
553
L
Kuzenbo
SnorlaxSaint
Kuzenbo
2,864
816
62
1,532
4,336
5,205
0
3,155
1,181
5,722
0
W
Raijin
2,364
276
361
1,902
5,806
1,742
279
3,920
1,817
6,611
0
L
Discordia
WyleECoyote
Discordia
10,093
121
1,379
620
3,948
1,452
0
2,614
1,334
24,866
0
L
King Arthur
gnoirr
King Arthur
1,045
228
204
245
6,790
5,498
0
4,593
2,197
0
7,510
W
Osiris
5,399
1,859
364
1,003
6,916
6,493
0
3,362
3,385
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
34,862
69
Minions Killed
114
0
Camps Cleared
0
687,092
Distance Traveled
661,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,564
1,196
54
7
0
185,832
0
W
Odin
2,452
307
0
0
0
0
0
L
Athena
6,531
816
8
1
0
135,538
0
L
Arachne
6,628
829
11
1
0
126,213
0
W
Sol
7,897
987
19
2
0
165,062
0
L
Kuzenbo
6,201
775
7
1
0
96,954
0
W
Raijin
6,942
868
16
2
0
143,433
0
L
Discordia
7,045
881
30
4
0
172,909
0
L
King Arthur
6,170
771
13
2
0
155,478
0
W
Osiris
8,007
1,001
25
3
0
167,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role