Player Matchup

Hun Batz
Hun Batz
LuscaRage
Hun Batz
Level 205
God Stats
15W - 1L
1,976 SR
Queue Stats
421W - 113L
1,825 Elo+
Party 1
Mulan
Mulan
Pheph0
Mulan
Level 113
God Stats
2W - 1L
1,505 SR
Queue Stats
17W - 24L
1,445 Elo+
Solo
Raijin
Raijin
Игроксоло
Raijin
Level 146
God Stats
10W - 2L
1,769 SR
Queue Stats
65W - 19L
1,824 Elo+
Party 1
Team Averages
Level 155
1,750 SR
1,698 Elo+

VS

Team Averages
Level 226
1,509 SR
1,565 Elo+
King Arthur
King Arthur
Giotto
King Arthur
Level 201
God Stats
0W - 1L
1,471 SR
Queue Stats
35W - 32L
1,555 Elo+
Party 2
Achilles
Achilles
MikPablo
Achilles
Level 208
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 9L
1,560 Elo+
Party 2
Atlas
Atlas
RedLabel8
Atlas
Level 270
God Stats
2W - 1L
1,571 SR
Queue Stats
35W - 25L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LuscaRage
Hun Batz
15
5 / 0 / 8
8,843
884
12,841
9,536
8,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Pheph0
Mulan
15
5 / 1 / 8
9,046
905
9,273
8,816
8,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
3 / 0 / 9
8,977
898
9,503
3,439
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Giotto
King Arthur
12
1 / 5 / 0
7,523
752
5,496
13,167
8,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Achilles
MikPablo
Achilles
12
0 / 5 / 1
6,858
686
6,862
11,844
8,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
RedLabel8
Atlas
13
0 / 3 / 1
6,836
684
3,878
9,636
7,060
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Giotto
King Arthur
1
5
0
0.2
W
Hun Batz
LuscaRage
Hun Batz
5
0
8
9
L
Achilles
MikPablo
Achilles
0
5
1
0.1
W
Mulan
Pheph0
Mulan
5
1
8
9
L
Atlas
RedLabel8
Atlas
0
3
1
0.17
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
16,236
21,791
Taken
34,647
18,207
Mitigated
23,338
6,760
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Giotto
King Arthur
5,496
626
0
705
13,167
8,276
0
2,246
10,555
0
26,328
W
Hun Batz
LuscaRage
Hun Batz
12,841
4,187
0
4,132
9,536
8,141
25
1,109
8,067
0
32,794
L
Achilles
MikPablo
Achilles
6,862
1,847
0
675
11,844
8,002
0
3,676
7,715
0
19,805
W
Mulan
Pheph0
Mulan
9,273
1,144
0
2,201
8,816
8,797
0
1,414
7,185
0
23,311
L
Atlas
RedLabel8
Atlas
3,878
1,183
0
1,024
9,636
7,060
0
3,324
5,827
14,189
455
W
9,503
1,022
105
322
3,439
1,269
60
1,046
2,351
38,647
219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,866
Gold Earned
21,217
156
Minions Killed
97
0
Camps Cleared
0
598,230
Distance Traveled
584,119
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,523
752
44
4
0
212,378
0
W
Hun Batz
8,843
884
34
3
0
212,848
0
L
Achilles
6,858
686
40
4
0
196,600
0
W
Mulan
9,046
905
34
3
0
199,642
0
L
Atlas
6,836
684
13
1
0
175,141
2
W
Raijin
8,977
898
88
9
0
185,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role