Player Matchup

Raijin
Raijin
BirdBomb5067
Raijin
Level 62
God Stats
9W - 2L
1,774 SR
Queue Stats
113W - 64L
1,661 Elo+
Solo
Sylvanus
Sylvanus
RockyBear01
Sylvanus
Level 181
God Stats
22W - 25L
1,499 SR
Queue Stats
230W - 229L
1,462 Elo+
Party 3
Chernobog
Chernobog
SabresOwn
Chernobog
Level 208
God Stats
10W - 10L
1,563 SR
Queue Stats
424W - 387L
1,529 Elo+
Solo
Cthulhu
Cthulhu
dbrohg
Cthulhu
Level 123
God Stats
14W - 4L
1,723 SR
Queue Stats
72W - 67L
1,551 Elo+
Solo
Tyr
Tyr
shimgami5555
Tyr
Level 180
God Stats
21W - 18L
1,519 SR
Queue Stats
126W - 112L
1,525 Elo+
Party 3
Team Averages
Level 151
1,616 SR
1,545 Elo+

VS

Team Averages
Level 126
1,433 SR
1,538 Elo+
Ymir
Ymir
 
Ymir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Albert7KER
Neith
Level 88
God Stats
62W - 48L
1,565 SR
Queue Stats
83W - 70L
1,483 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AlejandroAb34
Kumbhakarna
Level 107
God Stats
3W - 3L
1,542 SR
Queue Stats
90W - 74L
1,498 Elo+
Party 2
Thor
Thor
DeckerWrecker
Thor
Level 107
God Stats
3W - 8L
1,453 SR
Queue Stats
334W - 282L
1,552 Elo+
Party 1
Ra
Ra
Incercio
Ra
Level 177
God Stats
0W - 3L
1,107 SR
Queue Stats
411W - 270L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
4 / 1 / 1
7,416
618
6,527
5,858
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
RockyBear01
Sylvanus
10
2 / 1 / 5
6,070
506
1,883
8,601
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
SabresOwn
Chernobog
13
0 / 2 / 4
6,626
552
2,988
6,844
2,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dbrohg
Cthulhu
12
0 / 0 / 3
6,575
548
5,095
8,725
3,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
7 / 2 / 6
7,053
588
6,385
8,803
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 3 / 1
6,291
524
6,147
11,193
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Neith
11
1 / 2 / 1
6,373
531
4,742
6,033
1,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
AlejandroAb34
Kumbhakarna
11
1 / 1 / 2
5,783
482
2,792
6,003
4,466
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 3 / 2
6,519
543
5,340
8,845
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 4 / 0
7,206
601
5,288
6,962
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
6
6
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
Neith
1
2
1
0.75
L
Kumbhakarna
AlejandroAb34
Kumbhakarna
1
1
2
2
W
Raijin
4
1
1
4.5
L
2
3
2
1
L
2
4
0
0.5
W
Sylvanus
RockyBear01
Sylvanus
2
1
5
4.5
W
Chernobog
SabresOwn
Chernobog
0
2
4
1
W
Cthulhu
dbrohg
Cthulhu
0
0
3
1.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,878
Damage
24,309
38,831
Taken
39,036
15,685
Mitigated
17,476
15,088
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,147
1,649
0
3,986
11,193
5,774
124
4,207
5,932
36,189
1,899
L
Neith
4,742
879
0
2,035
6,033
1,670
331
415
5,618
0
51,359
L
Kumbhakarna
AlejandroAb34
Kumbhakarna
2,792
211
0
553
6,003
4,466
0
1,142
4,861
18,308
0
W
Raijin
6,527
1,163
0
1,250
5,858
1,381
0
3,305
2,239
57,751
1,060
L
5,340
796
0
360
8,845
3,078
478
1,346
7,410
0
35,865
L
5,288
622
257
1,891
6,962
2,488
0
4,868
2,094
55,988
0
W
Sylvanus
RockyBear01
Sylvanus
1,883
313
3,277
4,055
8,601
4,764
0
2,852
5,657
10,068
1,753
W
Chernobog
SabresOwn
Chernobog
2,988
1,119
0
2,076
6,844
2,332
0
1,166
5,678
0
57,770
W
Cthulhu
dbrohg
Cthulhu
5,095
362
0
737
8,725
3,470
0
4,626
4,099
37,937
600
W
6,385
550
0
3,693
8,803
3,738
37
1,518
7,223
0
40,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,740
Gold Earned
32,172
397
Minions Killed
381
0
Camps Cleared
0
1,198,692
Distance Traveled
1,186,778
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,291
524
70
6
0
198,321
0
L
Neith
6,373
531
100
8
0
225,291
0
L
Kumbhakarna
5,783
482
28
2
0
259,494
2
W
Raijin
7,416
618
116
10
0
222,924
1
L
Thor
6,519
543
56
5
0
243,712
0
L
Ra
7,206
601
127
11
0
259,960
1
W
Sylvanus
6,070
506
19
2
0
241,172
2
W
Chernobog
6,626
552
101
8
0
237,201
0
W
Cthulhu
6,575
548
91
8
0
230,312
2
W
Tyr
7,053
588
70
6
0
267,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role