Player Matchup

Sylvanus
Sylvanus
Silver II
Milojr56
Sylvanus
Silver II
Level 106
God Stats
6W - 9L
1,221 SR
Queue Stats
40W - 57L
1,158 MMR
Party 1
Tiamat
Tiamat
Gold V
PaulaDeenButter
Tiamat
Gold V
Level 155
God Stats
3W - 5L
1,475 SR
Queue Stats
272W - 269L
1,436 MMR
Solo
Apollo
Apollo
Gold I
V0IVI0V
Apollo
Gold I
Level 157
God Stats
8W - 6L
1,699 SR
Queue Stats
289W - 278L
1,523 MMR
Solo
Ne Zha
Ne Zha
Gold V
XxDarkBladexX07
Ne Zha
Gold V
Level 156
God Stats
9W - 11L
1,523 SR
Queue Stats
227W - 251L
1,188 MMR
Solo
Pele
Pele
Silver II
malbc03
Pele
Silver II
Level 123
God Stats
0W - 1L
1,708 SR
Queue Stats
101W - 121L
1,143 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,525 SR
1,290 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 140
1,600 SR
1,289 MMR
Ra
Ra
Gold IV
DerivedCraft
Ra
Gold IV
Level 157
God Stats
16W - 7L
1,723 SR
Queue Stats
195W - 218L
1,404 MMR
Solo
Cerberus
Cerberus
Bronze III
FARTxTEXAS
Cerberus
Bronze III
Level 128
God Stats
1W - 1L
1,776 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Kali
Kali
Gold IV
GurrenLagann246
Kali
Gold IV
Level 140
God Stats
3W - 3L
1,720 SR
Queue Stats
72W - 84L
1,379 MMR
Solo
Neith
Neith
Silver IV
LION SNATCH
Neith
Silver IV
Level 146
God Stats
84W - 84L
1,545 SR
Queue Stats
119W - 130L
933 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
tsw77
Maman Brigitte
Gold IV
Level 129
God Stats
1W - 2L
1,234 SR
Queue Stats
77W - 81L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Milojr56
Sylvanus
13
0 / 6 / 3
8,554
428
4,988
21,769
16,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
2 / 4 / 2
9,571
479
9,773
12,961
5,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
V0IVI0V
Apollo
18
3 / 4 / 0
10,454
523
10,300
14,403
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 3
8,648
432
3,846
20,333
7,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Pele
malbc03
Pele
14
1 / 1 / 0
8,804
440
6,933
14,935
11,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Chang'eNu WaAchillesBastet

VS

Bans
AthenaAo KuangChironKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,240
562
6,195
5,948
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
FARTxTEXAS
Cerberus
15
2 / 3 / 10
9,133
457
15,499
17,851
13,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 1 / 7
10,777
539
9,255
17,108
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 7
10,953
548
13,510
14,260
5,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maman Brigitte
tsw77
Maman Brigitte
19
4 / 1 / 2
12,197
610
13,632
11,556
4,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
17
18
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
Cerberus
FARTxTEXAS
Cerberus
2
3
10
2.33
W
5
1
7
8.5
W
3
0
7
6.5
L
Sylvanus
Milojr56
Sylvanus
0
6
3
0.25
L
2
4
2
0.75
L
Apollo
V0IVI0V
Apollo
3
4
0
0.75
L
1
3
3
0.83
L
Pele
malbc03
Pele
1
1
0
1
W
Maman Brigitte
tsw77
Maman Brigitte
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,840
Damage
58,091
84,401
Taken
66,723
45,977
Mitigated
32,652
28,631
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,195
455
1,762
1,980
5,948
2,160
336
2,854
2,975
99,747
0
W
Cerberus
FARTxTEXAS
Cerberus
15,499
391
0
4,386
17,851
13,047
0
6,279
11,069
40,936
612
W
9,255
4,420
0
9,816
17,108
7,475
26
2,357
14,697
0
87,792
W
13,510
2,598
0
6,010
14,260
5,628
240
2,572
11,573
0
96,100
L
Sylvanus
Milojr56
Sylvanus
4,988
988
4,583
6,257
21,769
16,072
6
7,894
13,087
29,015
0
L
9,773
291
0
2,397
12,961
5,745
0
6,784
5,565
74,880
0
L
Apollo
V0IVI0V
Apollo
10,300
6,273
0
4,850
14,403
4,960
715
1,669
12,462
0
95,942
L
3,846
761
0
7,208
20,333
7,245
0
5,851
14,044
0
68,626
L
Pele
malbc03
Pele
6,933
1,104
0
3,336
14,935
11,955
0
10,245
4,332
0
57,706
W
Maman Brigitte
tsw77
Maman Brigitte
13,632
515
0
6,463
11,556
4,342
111
837
10,128
94,768
1,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,031
Gold Earned
54,300
545
Minions Killed
690
0
Camps Cleared
0
1,990,926
Distance Traveled
2,182,230
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,240
562
195
10
0
462,683
6
W
Cerberus
9,133
457
90
5
0
407,452
0
W
Kali
10,777
539
113
6
0
454,748
7
W
Neith
10,953
548
132
7
0
436,210
3
L
Sylvanus
8,554
428
53
3
0
372,314
0
L
Tiamat
9,571
479
149
7
0
407,806
7
L
Apollo
10,454
523
141
7
0
389,572
7
L
Ne Zha
8,648
432
100
5
0
423,821
2
L
Pele
8,804
440
102
5
0
397,413
0
W
Maman Brigitte
12,197
610
160
8
0
421,137
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role